Rabu, 26 Maret 2008

Baby love

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biaa's Blogs

*

knp ngga cerita? - posted 6/19/2007

KK sama Dtta kok ngga cerita sih sama Bia? knp ngga blng?? emank Bia ngga di anggap ya? emank kk udh ngomong sama Bia trus Bia ngga percaya maaf tapi, knp Dtta ngga ngomong sama Bia? Poe udh tau kok... Read More

*

Ternyata gua... - posted 3/10/2007

*

I shouldn't love him - posted 2/24/2007

*

Just so you know-Jesse McCartney - posted 2/20/2007

*

penyesalan *alah - posted 12/26/2006

View Blog
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More About biaa

* Schools (Other):

TK & SD Harapan Ibu, SMP High/scope, SMA ... belum tahu
* Occupation:

student
* Affiliations:

Islam
* Hobbies and Interests:

Chating.dengerin musik.makan(nyemil). PHOTOGRAPH & PHOTO-PHOTO!
* Favorite Movies:

Sandlot
* Favorite Music:

Pop . Rock . classic
* Favorite TV Shows:

MTV boiling point. punk'd, V channel, America's Next Top Model, Double Shot.. and so on
* Zodiac Sign:

Gemini
* About Me:

just an ordinary girl.
* Who I Want to Meet:

GOD

♥ Him! = je t'aime
♥ Drake Bell!

My greatesst class 8-9 y: Asha Kezia Amanda Rian Faldy Harris Adi Gieta Kenneth Ester Briana Rali

My bestfriends: Asha.Kezia.Uthie.Faldy.Buyut Rian.Andin

My temen curhat: Fithaa!

My special friends: Jovita, Vincent/Jaka, Madam Manda, Yara, Dinda GM, Illa, Poe, Nina, Ariel Dono, Genzu, Gerry OL (anak lesu), Kelsey, Sasha, Okii, Dylan, Anindita, Syanne.

Vagance.

MSN: little.candygrapes@hotmail.com
FS:love.candiies@yahoo.com
YM:basketgurlz12@yahoo.com

Senin, 17 Maret 2008

Faldy

Air jernih mengoncang tinggi degan air yang dahsyat plus air.

Senin, 10 Maret 2008

Cahaya

Cahaya menerangi bumi dengan lembut.

Minggu, 09 Maret 2008

Gracia sudah menghilang

Air snow princess yang mengaki api dengan es uap dari cahaya. Guardian malam kali ini pesta untuk menyegarkan tubuh. Kemudian api yang dari cahaya terbenam embun dengan cahaya yang meraku es dengan uap giga semut. Kabut pagi ini menyelapi guardian yang menyenaka keindahan alam ini. Reflek untuk di gracia ini, elegant snow princess segera menyambut cahaya dengan terang. Di baliknya, Dyah memeukir guardian dengan alam indah ini. Hendrik Nangoi & Kevin Nangoi merapuh alam ini jadi alam yang isinya olimpiade. Abyss segera panas - dingini alam yang merapuh ijso. Racun kuil ini memantul cahaya dengan sangat cepat. Reaksi air terjun ini juga pengaruh dengan paprika dan strawberry ini. Darah dan jantung ini menyapu keunikan cell dari kiki ini. Garam dan asam menyapu Hendrik dengan jernih. Berjuta csel dari Faldy akan segera kembali berniyar matahari dengan terang. Burung - burung ini menyeraruh zat dari kapu ini. Surga menyelan kapal dengan kuil bumi ini.Barangkali dullahan ini mencegah hati dengan sekotik ripu. Tetapi papi dan kakak kembali alam jadi ijso, jadi semua musuh di seal online (bale) akan segera merapuh air dengan jernih jadi sekolik api dan menyengga tanah di bawah. Bunga ini merapi tanah dengan lembut. Protoplast ini mengatungkan SS darah ini. Kemudian esnya mencair jadi kelapuh. Pasin dengan kuman di awan ini meranyi es jadi sunyi. Dyah coba merapuhkan zat ini. Rasa ini mempunya cinta yang bersih dan damai. Dyah juga mengatur es kelompok buat aleph, high nixie & snow princess ini untuk mencegah keraguan dari zat ini. Hendrik Naangoi membebaskan alam ini menjadi alam yang ragu. Tapi keturunan eks ini membakar api dengan zat dna meracuni paprika yang gosong. Bakar ayam ini menjadi terhambat racun es yang telah ada di sini. Sesek api dengan coreka ini agar es yang tekural oleh dyah jadi membeku hijau. Oma Trees memetik paprika, kemudian di kawini dengan air. Cahaya apel ini membuang cinta dan pesta. Malam yang cerah ini bisa membuat kita pesta dimalam minggu ini kita ngobrol bareng, makan bareng, minum bareng, dll. Humperdink di tanah ini merupakan zat kimia yang tinggi agar es ini mengandung zat beracun. Di baliknya Dyah memukir strawberri ini menjadi eskalator untuk menaiki gunung dan repuh zat untuk menghilangkan/ menghapuskan gracia ini. Setelah itu kita masukan cairan es ini menubruk kapal dengan manis seperti cokelat ini. Lampu bernyala membuat Tailalat Hendrik Nangoi di punggung ini semakin lama semakin besar dan besarnya bisa seluar angkasa (outer space) dan doom dragon ini membawa bubble dragon dari air yang kolimet. Komet ini bisa merapuhkan rumah dengan segala hasrat, tetapi dyah nggak mau. Jadinya alam ini di robakan dengan lobak yang enak dan sedap. Jadi gracia ini sudah hilang, sudah punah, sudah tidak ada lagi selamanya.

Sabtu, 08 Maret 2008

Faldy

NASCAR Rumble
From Wikipedia, the free encyclopedia
Jump to: navigation, search
NASCAR Rumble

Developer(s) Electronic Arts
Publisher(s) Electronic Arts
Platform(s) PlayStation
Release date February 3, 2000
Genre(s) Racing
Mode(s) Single player, 2 player multiplayer
Rating(s) ESRB: Everyone (E)
NASCAR Rumble
NASCAR Rumble

NASCAR Rumble is a racing game by Electronic Arts for the PlayStation. The player or players can race through 18 different courses set in six different areas collecting powerups to aid them. The game was met with fairly positive reviews, and currently has an 80% on GameRankings[1].
Contents
[hide]

* 1 Gameplay
* 2 Game Modes
o 2.1 Single race
o 2.2 Championship
o 2.3 Showdown
o 2.4 Time trial
* 3 Criticism
* 4 References
* 5 External links

[edit] Gameplay

In NASCAR Rumble, the main object of the game is to win a race or series of races against one to five opponents. They race in normal or souped-up stock cars from the at-the-time NASCAR Winston Cup Series, in addition to several Craftsman Truck Series drivers, unlockable past NASCAR legends, and everyday vehicles.

An interesting feature of Rumble is the power-ups. These can be collected and used for assistance. Players may also choose how often these appear. They are:

* Nitro - increases speed to max of twenty miles per hour faster than normal.
* Bold tires - increases handling by two times normal.
* Bad gas - gradually reduces speed and lowers acceleration.
* Oil slick - decreases handling by two times normal.
* Wildcard - randomly activates one of the four above power-ups.
* Storm^ - sends a storm cloud over the opponent in the next position decreasing vision and randomly jerking tires.
* Freeze^ - sends a frost to the opponent in the next position locking tires in place.
* Tornado^ - sends a tornado that sucks up every car in its path.
* Shield - protects from all negative power-ups.

"^" Means that it will have no effect if the vehicle is travelling under 60 mph and also will not effect teamate.

There are also three racing classes. These determine how fast a car can travel and also its physical appearance. These can be determined by the player. They are:

* Rookie: The starter class. All the cars in this category look stock, with no modifications. Max normal speed is 160 mph.
* Pro: The middle class, with semi-modified cars. Have a little vent in the hood and have a more aggressive and aerodynamic appearance than the Rookie cars. Max normal speed is 170 mph.
* Elite: The best class. Cars' aerodynamics are heavily modified and the engines feature blowers. Max normal speed is 180 mph.

[edit] Game Modes

[edit] Single race

In a single race, the player or players race one race on any track of their choice. They can choose be between one and eight circuits and one and five opponents. If a certain feature is turned on, the player can even select their opponents' car and racing class.

[edit] Championship

In a championship, the player(s) choose a championship to race, such as Metropolis, and then has three races to do in that championship (except the EA Cup, which has six). Depending on how well the player does in each race, they are rewarded with ten points for a win, eight for second, six for third, four for fourth, two for second, and one for sixth. A running total is kept, and final standing position is based on the total points earned in all three races. If the player finishes in first, they receive a trophy and unlock the legend race in that series.

Championships can also be played in "Cyber team" mode where there are three teams with two players on each. The team members combine their points and the standings are based on both members, so it can be a good check of strength for an expert player. There is also "co-op" mode, where two human players are on a team.

There is also a "Legend" mode, where a player can unlock a past NASCAR driver in a championship against the legend and four "regular' drivers. However, the player must finish first, and not just beat the legend. For example, if the player finishes in second, and the legend is third, the legend will not be unlocked.

[edit] Showdown

"Showdown" is a one-lap shootout against an opponent of the player's choice. The player also chooses the track, number of laps, and power-up density.

[edit] Time trial

In a time trial, the player has four laps to get the track and/or lap record for a track of their choice. Track records are "official" if only four laps are run, regardless of power-up density. There are a maximum a five track records kept for each track, but only one lap record.


[edit] Criticism

Although the game was open to positive reviews it was criticized by Benny Parsons in radio advertisments he said it was "NASCAR Racing gone wrong".

[edit] References

1. ^ GameRankings - NASCAR Rumble. GameRankings. Retrieved on 2007-10-12.

[edit] External links

Nascar Rumble at Moby Games[1]
Retrieved from "http://en.wikipedia.org/wiki/NASCAR_Rumble"
Categories: NASCAR video games
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* Discussion
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Faldy

NASCAR Rumble
From Wikipedia, the free encyclopedia
Jump to: navigation, search
NASCAR Rumble

Developer(s) Electronic Arts
Publisher(s) Electronic Arts
Platform(s) PlayStation
Release date February 3, 2000
Genre(s) Racing
Mode(s) Single player, 2 player multiplayer
Rating(s) ESRB: Everyone (E)
NASCAR Rumble
NASCAR Rumble

NASCAR Rumble is a racing game by Electronic Arts for the PlayStation. The player or players can race through 18 different courses set in six different areas collecting powerups to aid them. The game was met with fairly positive reviews, and currently has an 80% on GameRankings[1].
Contents
[hide]

* 1 Gameplay
* 2 Game Modes
o 2.1 Single race
o 2.2 Championship
o 2.3 Showdown
o 2.4 Time trial
* 3 Criticism
* 4 References
* 5 External links

[edit] Gameplay

In NASCAR Rumble, the main object of the game is to win a race or series of races against one to five opponents. They race in normal or souped-up stock cars from the at-the-time NASCAR Winston Cup Series, in addition to several Craftsman Truck Series drivers, unlockable past NASCAR legends, and everyday vehicles.

An interesting feature of Rumble is the power-ups. These can be collected and used for assistance. Players may also choose how often these appear. They are:

* Nitro - increases speed to max of twenty miles per hour faster than normal.
* Bold tires - increases handling by two times normal.
* Bad gas - gradually reduces speed and lowers acceleration.
* Oil slick - decreases handling by two times normal.
* Wildcard - randomly activates one of the four above power-ups.
* Storm^ - sends a storm cloud over the opponent in the next position decreasing vision and randomly jerking tires.
* Freeze^ - sends a frost to the opponent in the next position locking tires in place.
* Tornado^ - sends a tornado that sucks up every car in its path.
* Shield - protects from all negative power-ups.

"^" Means that it will have no effect if the vehicle is travelling under 60 mph and also will not effect teamate.

There are also three racing classes. These determine how fast a car can travel and also its physical appearance. These can be determined by the player. They are:

* Rookie: The starter class. All the cars in this category look stock, with no modifications. Max normal speed is 160 mph.
* Pro: The middle class, with semi-modified cars. Have a little vent in the hood and have a more aggressive and aerodynamic appearance than the Rookie cars. Max normal speed is 170 mph.
* Elite: The best class. Cars' aerodynamics are heavily modified and the engines feature blowers. Max normal speed is 180 mph.

[edit] Game Modes

[edit] Single race

In a single race, the player or players race one race on any track of their choice. They can choose be between one and eight circuits and one and five opponents. If a certain feature is turned on, the player can even select their opponents' car and racing class.

[edit] Championship

In a championship, the player(s) choose a championship to race, such as Metropolis, and then has three races to do in that championship (except the EA Cup, which has six). Depending on how well the player does in each race, they are rewarded with ten points for a win, eight for second, six for third, four for fourth, two for second, and one for sixth. A running total is kept, and final standing position is based on the total points earned in all three races. If the player finishes in first, they receive a trophy and unlock the legend race in that series.

Championships can also be played in "Cyber team" mode where there are three teams with two players on each. The team members combine their points and the standings are based on both members, so it can be a good check of strength for an expert player. There is also "co-op" mode, where two human players are on a team.

There is also a "Legend" mode, where a player can unlock a past NASCAR driver in a championship against the legend and four "regular' drivers. However, the player must finish first, and not just beat the legend. For example, if the player finishes in second, and the legend is third, the legend will not be unlocked.

[edit] Showdown

"Showdown" is a one-lap shootout against an opponent of the player's choice. The player also chooses the track, number of laps, and power-up density.

[edit] Time trial

In a time trial, the player has four laps to get the track and/or lap record for a track of their choice. Track records are "official" if only four laps are run, regardless of power-up density. There are a maximum a five track records kept for each track, but only one lap record.


[edit] Criticism

Although the game was open to positive reviews it was criticized by Benny Parsons in radio advertisments he said it was "NASCAR Racing gone wrong".

[edit] References

1. ^ GameRankings - NASCAR Rumble. GameRankings. Retrieved on 2007-10-12.

[edit] External links

Nascar Rumble at Moby Games[1]
Retrieved from "http://en.wikipedia.org/wiki/NASCAR_Rumble"
Categories: NASCAR video games
Views

* Article
* Discussion
* Edit this page
* History

Personal tools

* Log in / create account

Navigation

* Main Page
* Contents
* Featured content
* Current events
* Random article

Interaction

* About Wikipedia
* Community portal
* Recent changes
* Contact Wikipedia
* Donate to Wikipedia
* Help

Search

Toolbox

* What links here
* Related changes
* Upload file
* Special pages
* Printable version
* Permanent link
* Cite this page

Powered by MediaWiki
Wikimedia Foundation

* This page was last modified on 24 February 2008, at 04:08.
* All text is available under the terms of the GNU Free Documentation License. (See Copyrights for details.)
Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a U.S. registered 501(c)(3) tax-deductible nonprofit charity.
* Privacy policy
* About Wikipedia
* Disclaimers

Jumat, 07 Maret 2008

Cahaya (lampu)

Episode 141
5 Maret 2008


Rio menjadi semakin akrab dengan Pertiwi, mereka cukup terhibur karena kini menganggap Cahaya adalah anak mereka yang hilang. Hendra mencoba kembali mengaukan hubungan diantara mereka, namun kali ini Cahaya tak mau menuruti Hendra. Dalam suatu kesempatan Pertiwi berhasil mendapatkan darah Cahaya, ketika menolong Cahaya yang terluka. Ia berniat memeriksakan darah Cahaya ke laboratorium dan berharap golongannya sama dengan dirinya atau Rio.

Raka sangat merindukan Cahaya sehingga ia tak mau disuapi Wangi. Raka juga tidak suka dipanggil Embun, Wangi menangis. Orang tua Wangi meminta Raka untuk tidak menyakiti perasaan Wangi, karena pengorbanan Wangi selama ini sangat besar demi kesembuhan Raka. Raka merasa tidak enak hati, ia meminta maaf pada Wangi dan mengizinkan Wangi memanggilnya Embun.

Sakti akhirnya berterus terang kalau ia memang sengaja melindungi Talitha dari cemoohan siapapun. Semua dimaksudkan agar orang tidak merendahkan Talitha yang mengharapkan cinta Satrya. Sakti juga menegaskan kalau ia benar-benar telah berubah dan yang ia harapkan hanya kebahagiaan Talitha. Talitha menjadi terharu.

Satrya masih terus saja menghibur Cahaya. Ia senang Cahaya sudah lebih baik. Sementara itu Satrya kaget ketika tahu ternyata Talitha kini dekat lagi dengan Sakti, bahkan lebih kaget lagi ketika tahu Sakti memakai jam yang sama dengannya. Cahaya juga mempertanyakan kedekatan Talitha dengan Sakti. Talitha berbohong bahwa ia mulai belajar mencintai Sakti. Ia beralasan betapa bodohnya jika tidak membalas cinta orang yang begitu tulus mencintainya.

Raka menitipkan surat untuk Cahaya melalui Wangi tetapi Wangi tidak mengeposkannya, bahkan merobek surat itu. Kepada Raka wangi berbohong kalau surat itu sudah diposkan Sementara Cahaya sendiri masih sering menengok box surat di rumahnya, siapa tahu ada surat untuknya dari Raka. Meski ia selalu kecewa.

Satrya meminta Cahaya untuk terus melanjutkan kehidupan, tetapi Cahaya salah sangka dengan mengira Satrya memintanya melupakan Raka. Selama hidupnya ia tak akan pernah melupakan Raka. Cahaya marah pada Satrya, tapi kemudian ia sadar terlalu galak pada Satrya. Satrya sendiri curhat dengna Talitha, Talitha berusaha menghiburnya dan menutupi perasaan hati sendiri dengan memberi saran agar terus mengejar Cahaya jika memang tak bisa lupa. Batinnya menangis. Sakti mengulurkan tissue. Ia terharu akan ketulusan Sakti