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WarioWare: Twisted!: FAQ/Walkthrough by Shdwrlm3
Version 1.3, Last Updated 2005-07-25 View/Download Original File
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Mawaru Made in Wario
/ Wario Ware Twisted!

FAQ/Walkthrough
Version 1.3
July 25, 2005


Table of Contents

01. Intro
02. Story
03. FAQs (Frequently Asked Questions)
04. Gameplay

05. [ MICROGAMES ] (Story and Spindex)
Wario
Mona
Jimmy T.
Kat & Ana
Parent Remix
Dribble & Spitz
Dr. Crygor
WariWatch
Orbulon
9-Volt & 18-Volt
Warioman
Shaggy

06. [ GACHA KORON ] (Souvenirs)
Records
Musical Instruments
Puppets
Game Soft
Everyday Items
Toys
Etc.

07. Randomness
Secrets

08. Credits
09. Version History
10. Copyright Info




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### #( ( 01 ) I N T R O D U C T I O N )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####


When Made in Wario originally came out, I dubbed it the BEST. GAME. EVER.
Unbeknownst to me, there can apparently be more than one BEST. GAME. EVER.
because Mawaru Made in Wario easily shares the title with the original. With
more of the zany humor and uniquely fun gameplay of the original, Mawaru
Made in Wario/Wario Ware, Twisted! (henceforth simply known as Mawaru or
Twisted!) is a great addition to the series, and is a must-buy for Wario fans
everywhere.



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### #( ( 02 ) S T O R Y )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####


Coming soon!



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### #( ( 03 ) F A Q s )# ###
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#### \__________________________________________________________/ #####


Got fake questions? We've got (more) fake answers!

1) Q. Has this game been released?

A. Yes, the Japanese version is out. It's official release date was October
14, 2004, although it was shipped to retailers even earlier than that
(Tyma would have received his copy on October 11 had he not missed the
postman ^_^).

However, no release date is currently set for the US or any other
region. Given the success of the original Wario Ware, as well as the
fact that an English title (Wario Ware Twist) already exists, there's
no doubt that the game will eventually be released in the US. The
original took a few months to localize, however, so expect to wait a
while for Wario Ware Twist to come out, too.

UPDATE! Nintendo have finally announced the release date for Wario
Ware, Twisted! in the US. It's currently set for release in March of
2005. Personally, I like the new name, since it makes the game sound
more like the zany Japanese creation that it is.

UPDATE! The US release has been delayed to May 23, 2005.

2) Q. Do all of the games use the gyro-sensor?

A. Not quite. One character's games only use the A button. However, all
other games either use the sensor exclusively or use a combination of
the sensor and the A buton.

3) Q. Does the game really feature vibration?

A. Yes. In a surprise move, the cartridge not only features the motion
sensor but also acts as a rumble pak. The vibration is put to very
good use, and really adds to the feel of the game.

There have been reports that the vibration drains the batteries faster,
but luckily Nintendo have put in an option to turn the vibration off.
Personally, I wouldn't dream of turning it off because the vibrations
often act as cues in the Microgames.

4) Q. Can I play this on my Game Boy Advance? SP? DS?

A. Yes. Various reports indicate that the game is compatible with all of
those systems. However, the general consensus is that the game is the
most playable on the original GBA because of balance reasons. According
to Tyma, the SP tends to be a bit top-heavy, and games that require 360
degree revolutions are much easier on the original GBA. Likewise,
playing on the DS can also be uncomfortable because of the flip-top
screen.

While the official Nintendo line is that the game will not work on the
Gamecube's Game Boy Player, this is not completely true. The game is
completely playable on Game Boy Player, but you'd need to turn your
entire Gamecube to play. Perhaps that's what the handle is for?

5) Q. How do I unlock Shaggy's Microgames?

A. Shaggy's Microgames are of the genre "Surprise Attack Revolution," which
means that they'll RANDOMLY show up in any of the following stages (in
Game/Story Mode):
Jimmy T.
Parent Remix (Jimmy's Folks)
Dr. Crygor
Orbulon
Warioman (Wario-Man)
Variety Mix (Skyscraper)
Just play through the character courses repeatedly and you'll
eventually get Shaggy's games. Contrary to popular belief, it DOES NOT
matter what stage you play. Shaggy's games have an equal chance of
appearing in any of the aforementioned stages.

6) Q. Err... Who the heck is Shaggy?

A. Shaggy is the Japanese name of "Fronk." Fronk is a ridiculous
localization that has absolutely no merit whatsoever, so don't expect
me to be referring to it much as "Fronk."

7) Q. What is the character between 9-Volt and the Skyscraper? How do I
unlock it?

A. That's GiriGiri (Speedier Spin). Apparently I once described it as
Wario Watch on drugs with a bit of alcohol mixed in. Basically, it's
the same as Wario Watch except you start off with very little time (3
sec.), the game levels can vary from Lv1 to Lv3, and you may receive
less time than normal for successfully completing each Microgame.

To unlock Speedier Spin, you must score 50 or higher on Wario Watch.

8) Q. How do I unlock Gacha Koron prizes?

A. Most Gacha Koron prizes are completely random and can be acquired by
getting pass Boss stages in Game Mode. Some Gacha Koron prizes are
character-specific, however, and generally you can get those only in
the corresponding character's course. For example, you can get the Mona
Doll only in Mona's course. For a complete (eventually) list of Gacha
Koron prizes and unlock methods, check out the Gacha Koron section.

9) Q. wHEAR'ES ASHLEY?@!?$!@? (And to a lesser extent, Mike)

A. ...Sigh. Wario Ware, Twisted! was originally developed BEFORE Touched!
In fact, the Japanese version of Twisted! was released months before
Touched! was released there. Thus, any characters newly introduced in
Touched! do not appear in Twisted!. Characters such as Jimmy's Parents
and 18-Volt actually made their debut in Twisted! which is why they
also show up in Touched!



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#### / /¯¯¯¯\ \ #####
### #( ( 04 ) G A M E P L A Y )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####


How do you play Mawaru Made in Wario, you ask? Here you'll find a quick
tutorial on exactly how Mawaru works.


Calibration Calamity (Getting Started)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After booting up the game and watching the short intro, you may see a
black screen with some text appear. The text basically says that the game
is currently adjusting the sensor, and that you should not move while this is
going on. Hold the GBA perfectly still until the screen disappears.
You'll now find yourself on the title screen. Press Start to begin
Wario's latest brilliant business venture.

Trivia : Feel free to tilt your GBA while on the title screen to play around
with the logo. If you tilt fast enough, you can even change it. Also, flying
Wario noses will start perching on the logo. Tilt your GBA to shake the
annoying pests off.


Main Menu Madness
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
No name entry this time around. After the title screen, you'll go on to
a handy, yet annoying "How to Play" screen. Basically, it tells you to tilt
the GBA and not your body to play. Press Start to reach the Menu screen.


Controls
--------
Sensor - Move Cursor
Tilt Left - Move Cursor Right
Tilt Right - Move Cursor Left
A Button - OK
B Button - Back
L Button - Speed Up Description
R Button - Hold Cursor
Start - None
Select - None


You have four different options to choose from:
_______ _______
_________| Game | Gacha |_________
| Picture | | Koron | Options |
| Book |¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯| |
¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯

Game
----
This is where you can play through character courses. You can unlock more
courses, Microgames, and Gacha Koron prizes by beating courses, getting high
scores, or by meeting other requirements (check the Secrets section for more
info).

Here are all of the stages, from left to right:

Stage Name | Unlock Method
---------------+----------------------------
Warioman | Complete 9-Volt Stage
Orbulon | Complete WariWatch Stage
Crygor | Complete Dribble Stage
Parent Remix | Complete Kat Stage
Jimmy | Complete Mona Stage
Wario | Available from Start
Mona | Complete Wario Stage
Kat | Complete Jimmy Stage
Dribble | Complete Parent Remix
WariWatch | Complete Crygor Stage
9-Volt | Complete Orbulon Stage
Girigiri | Score 50 on WariWatch
Variety Mix | Complete Warioman Stage
Hard | Score 25 on Variety Mix
Thrilling | Score 25 on Hard


Picture Book
------------
Called the Zukan (Picture Book) in the Japanese version, this is where you can
play the individual Microgames. You can open up Microgames by playing them
when going through a character's course.

If you collect all of a character's Microgames, a Silver Crown will appear over
the character's head. If you score the indicated number of points in a
Microgame, a Gold Crown will appear over the Microgame. Finally, if you get
Gold Crowns on all of a character's Microgames, a Gold Crown will appear over
the character's head.

Here are all of the characters, from left to right:

Warioman
Orbulon
Crygor
Jimmy
Mona
Kat
Dribble
WariWatch
9-Volt
Shaggy

For more details on the Microgames, check the aptly-named Microgames section.


Gacha Koron
-----------
After you complete Boss stages in Game mode, you'll get a chance to get a Gacha
Koron prize. Make sure you tilt your GBA to the right to get the prize or
you'll get nothing!

Certain prizes are character-specific, meaning you can only get them in a
specific character's course. Other prizes can only be obtained by meeting
specific requirements. The majority of the prizes, however, are completely
random, and can be gotten just by playing through character courses and beating
Boss stages. And yes, it will take quite a while to complete the prize
collection.

Here are the different categories of prizes, from left to right:

Musical Instruments
Puppets
Game Soft
Everyday Items
Toys
Etc.

For more details, check the Gacha Koron section.


Options
-------
The options, from left to right:

Data Clear
Vibration
Epilogue
Pause Setting
Return

Data Clear - Press A to reach a sub-menu. To erase your saved data,
highlight the left option and press the Start Button. If you've decided that
you don't want to delete your save, highlight the right option and press the
A Button or simply press the B Button.

Vibration - Press A to toggle the vibration.

Epilogue - Press A to reach a sub-menu. Choose the character epilogue you
want to see by placing the cursor on the character and pressing the A button.
Press B at any time during the epilogue to return to the menu.

Pause Setting - Press A to switch between "Start Button" and "L+R+Start" This
affects what buttons you need to press to bring up the Pause Menu.

Return - Press A to return to the title screen. How useful.


Game Mode Mayhem
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When you first begin, only Wario's course will be available. Wario's course
serves as an introduction to the game, allowing you to test out the sensor.
There is no time limit and it will always feature the same set of games (which
actually come from the WariWatch course).

While playing Microgames, you can do the following:

Controls
--------
Start - Pause / Menu
A Button - OK
B Button - Back
Sensor - Move Cursor (In Pause Menu)
Tilt Left - Move Cursor Left
Tilt Right - Move Cursor Right

When you pause the game, you get a choice of whether or not you wish to
continue or quit. Move the cursor with the sensor, and make your choice by
pressing A. Press B to exit the Pause Menu.

How do you play through courses? Well, random Microgames from that specific
person's set of Microgames will be chosen for you to play.

Beat one Microgame, and another one immediately shows up. The challenge
comes in the speed that the Microgames come up, and trying to remember how
Microgames play. Microgames generally give you about 5 seconds to complete
the task (note that WariWatch Microgames work a little differently). You can
see the time remaning by looking at the fuse and bomb on the lower left of the
screen. If you fail the task or don't do it in the time given, you'll lose a
life. You begin with and can have a maximum of 4 lives. While replaying a
course, beating a Boss Stage will grant you a 1-Up (but if you already have 4
lives, you won't get another one) if you successfully beat it.

A few more notes:

~ After beating a certain number of Microgames, the game speed will go up,
forcing you to play even faster.

~ Also after a certain number of Microgames will come a Boss Stage. Boss
stages may or may not be timed, and all play differently.

~ When you replay a course, after beating or losing to a Boss, the game level
will go up, forcing you to play through harder versions of the Microgames.

~ After beating a Boss Stage, you'll reach the Gacha Koron screen. Tilt your
GBA to the right to receive a prize. Note that you will go to the Gacha
Koron screen whether or not you actually beat the Boss, as long as you still
have one life left.

Alright, I hope you're confused enough. On to the strategies!


Strategy Insanity
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
To use this FAQ, you'll have to know the formatting. Most of it is pretty
self-explanatory, but we know that won't stop you all from asking stupid
questions anyway :P

___________
( Game Name \ / Char. Name / ## )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : | Type : | Controls
| English : | Crown : |
\______________ _____________________________________________________________/
| Instructions | Game Description
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Description
|----------------------------------------------------------------------------|
| Strategy :
|
| Lv2 -
|
| Lv3 -
|
| Misc -
|
| Trivia :
\____________________________________________________________________________/


Game Name - Our own made-up, unfunny game names
Japanese: - Crappily translated Japanese game names
English: - Unpunny English game names
Type: - Lousy description of the game type
Crown: - Pointless points needed to get a Crown for the game
Controls - Microgame controls
Char. Name - Character stage that the Microgame is part of
## - Microgame number

Instructions - Game instructions that show up while you're plaing
Game Description - Description of the game given while you're on the Grid
Description - Our own game description

Strategy - Strategy for beating the game on Level 1, as well as general
strategies
Lv2 - Level 2 strategies
Lv3 - Level 3 strategies
Misc - Miscellaneous info
Trivia - Pointless trivia for maximum joyness


In case you're confused, each Microgame has 3 different "levels" or variations.
Level 3 is always the hardest variation, and always throws in extra twists to
make the game harder for you. While playing a Microgame in the Grid, the
Microgame levels will cycle, so you'll play Lv1, Lv2, Lv3, then Lv1 again.
Lather, rinse, repeat ad nauseum.


And there you have it! Everything I ever needed to cut and paste from my
Made in Wario FAQ that still applies to Mawaru Made in Wario!



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### #( ( 05 ) M I C R O G A M E S )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####


Here it is, the bulk of the FAQ! (Eventually) complete strategies, tips,
trivia, and other useless junk for your reading pleasure! Enjoy!



|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / M O N A \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Tiny Rotation


# | Game Name | Japanese Name | English Name
------+---------------------------+-------------------+-----------------------
01 | Red Rock Rumble | Electronic Game |
02 | Baseball Dodger | Dodge |
03 | Fingertip Fumble | Balance |
04 | Trick Candle | My Memory |
05 | Soccer | Lifting |
06 | Space Dog | Satellite |
07 | Wrinkle Rampage | Iron |
08 | On the Catwalk | Catwalk |
09 | Purrfect Balance | Ball Balance |
10 | Blade Slice | Katana |
11 | Burn, Baby, Burn! | Magnifying Glass & Sun |
12 | Umm...Yeah | Baba Draw |
13 | Dino Drive | American Drive |
14 | Needle Pulling Thread II | Machine |
15 | Tape Delay | Marathon Runner |
16 | Swim in Time | Synchro |
17 | Staying in the Spotlight II | Spy |
18 | Airplane Antics | Sky Mission |
19 | Alien Appetite | Meal |
20 | Ring Catch | Snare |
21 | Apple Cut | Apple Cut |
22 | Coffee Break | Coffee Break |
23 | Voltron Giga | Combiner R |
24 | Drifting Away | Drift |
BOSS | Helicopcar (Boss) | Helicopcar (Boss) |


_________________
( Red Rock Rumble \ / Mona / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Electronic Game | Type : Reaction | Sensor - Turn Handle
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the handle to move the ship left and right in order to avoid the
| falling asteroids. Tilt to the right to move the ship to the right. Tilt
| to the left to move the ship to the left.
|----------------------------------------------------------------------------|
| Strategy : On Lv1, three small asteroids will fall down. Surprisingly
| enough, the safest spots are to the far left and far right of the screen,
| so just quickly turn your GBA until the ship is at an edge.
|
| Lv2 - Two small asteroids and one large asteroid will fall down.
|
| Lv3 - Two small asteroids will quickly fall down to the left and to the
| right, while another small asteroid will fall slowly down the middle. At
| times this will be reversed, with an asteroid falling down the middle
| first.
\____________________________________________________________________________/

_________________
( Baseball Dodger \ / Mona / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dodge | Type : Reaction | Sensor - Shift Head
| English : | Crown : 15 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the stickman's head to avoid the baseball.
|----------------------------------------------------------------------------|
| Strategy : Avoid one baseball. This game requires good reflexes and
| little else.
|
| Lv2 - Avoid two baseballs.
|
| Lv3 - Avoid three baseballs.
\____________________________________________________________________________/

__________________
( Fingertip Fumble \ / Mona / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Balance | Type : Balance | Sensor - Move Hand
| English : | Crown : 10 |
\_____________ ______________________________________________________________/
| Don't Drop! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to balance the object.
|----------------------------------------------------------------------------|
| Strategy : You must balance an umbrella. Not terribly difficult.
|
| Lv2 - You must balance a boomerang. A bit tougher since the boomerang is
| shorter than the umbrella and leans to the left or right quicker.
|
| Lv3 - You must balance a pencil. Very tough since the pencil is short and
| starts leaning almost immediately.
\____________________________________________________________________________/

______________
( Trick Candle \ / Mona / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : My Memory | Type : Speed / Precision | Sensor - Turn Head
| English : | Crown : 20 |
\___________ ________________________________________________________________/
| Blow Out! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Blow out the candles!
|----------------------------------------------------------------------------|
| Strategy : There are three candles. You must keep blowing on a flame for
| a few milliseconds to extinguish it, so take it slowly. However, you
| could also try tilting as quickly as possible. There's a chance that you
| may miss some candles, but it's almost necessary on faster speeds.
|
| Lv2 - There are five candles.
|
| Lv3 - There are sixteen candles.
\____________________________________________________________________________/

________
( Soccer \ / Mona / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Lifting | Type : Reaction | Sensor - Raise Foot
| English : | Crown : 10 |
\_______ ____________________________________________________________________/
| Kick! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Keep the ball in the air by kicking it.
|----------------------------------------------------------------------------|
| Strategy : Kick the ball two or three times. NOTE: The ball doesn't
| always switch sides, so stay alert.
|
| Lv2 - Kick the ball three times.
|
| Lv3 - The ball launches high into the air after you kick it, making it hard
| to tell where it will land.
|
| Trivia : Similar to many Game and Watch games, and even features similar
| graphics.
\____________________________________________________________________________/

___________
( Space Dog \ / Mona / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Satellite | Type : Control | Sensor - Move
| English : | Crown : 20 |
\_____________ ______________________________________________________________/
| Go Through! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move through the openings on the satellite to avoid getting hit.
|----------------------------------------------------------------------------|
| Strategy : Relatively tough game, since the 3D effect makes it hard to
| judge when you should move. On Lv1, the openings are evenly spaced out.
| Start off in the middle, then move to the left or right.
|
| Lv2 - The openings are offset. Generally, you'll want to move to the left,
| as the opening on the right will end up being too high for you to reach.
|
| Lv3 - The openings are thinner, giving you smaller room for error.
\____________________________________________________________________________/

_________________
( Wrinkle Rampage \ / Mona / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Iron | Type : Control | Sensor - Change Iron
| English : | Crown : 10 | Direction
\_______ ____________________________________________________________________/
| Iron! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Change the Iron's direction to iron out the wrinkle in the T-Shirt.
|----------------------------------------------------------------------------|
| Strategy : Note that the Iron moves automatically. Tilting your GBA will
| just change the direction in which it moves. On Lv1, there is only one
| small wrinkle.
|
| Lv2 - There are two wrinkles.
|
| Lv3 - There are three wrinkles.
\____________________________________________________________________________/

________________
( On the Catwalk \ / Mona / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Catwalk | Type : Precision | Sensor - Change
| English : | Crown : 15 | Direction
\________ ___________________________________________________________________/
| Cross! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Guide Kitty over the "catwalk." Beware strong winds!
|----------------------------------------------------------------------------|
| Strategy : Kitty moves on his own, and tilting your GBA basically just
| moves him left or right. Look at the direction the leaves are blowing and
| tilt your GBA in the opposite direction.
|
| Lv2 - The "catwalk" is 1/3 smaller.
|
| Lv3 - The "catwalk" is 2/3 smaller.
\____________________________________________________________________________/

__________________
( Purrfect Balance \ / Mona / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ball Balance | Type : Balance | Sensor - Move
| English : | Crown : 10 |
\_____________ ______________________________________________________________/
| Don't Fall! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Kitty Kawaii needs your help! Move left and right to balance on the
| object. Kitty hates water, so don't let him down!
|----------------------------------------------------------------------------|
| Strategy : You must balance on a fairly large barrel. Do your best not to
| overdo the tilting.
|
| Lv2 - You must balance on a small tire.
|
| Lv3 - You must balance on a very small soccer (that's right, SOCCER!) ball.
\____________________________________________________________________________/

_____________
( Blade Slice \ / Mona / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Katana | Type : Speed / Precision | Sensor - Swing Katana
| English : | Crown : 15 |
\_____________________ ______________________________________________________/
| Cut! / Don't Break! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Wave the katana wildly to slice the falling flower petals.
|----------------------------------------------------------------------------|
| Strategy : Again, the best way to cut the petals is to just tilt your GBA
| very quickly. On Lv1, you must cut three petals.
|
| Lv2 - Slice five petals. Note that one of the petals may not fall down
| until the last second.
|
| Lv3 - There is one red petal and one gray petal. The red petal will break
| your sword, making you lose, so be very careful in trying to cut the gray
| petal.
\____________________________________________________________________________/

___________________
( Burn, Baby, Burn! \ / Mona / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Magnifying Glass and Sun | Type : Precision | Sensor - Move
| English : | Crown : 10 |
\_______ ____________________________________________________________________/
| Burn! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the magnifying glass to burn a hole in the paper.
|----------------------------------------------------------------------------|
| Strategy : Basically, move the magnifying glass until the radius of the
| light is the same as the radius of the blue outline. On Lv1, the hole is
| fairly large, so you can move the magnifying glass all the way to the
| right.
|
| Lv2 - The target is smaller.
|
| Lv3 - The target is very small.
\____________________________________________________________________________/

____________
( Umm...Yeah \ / Mona / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Baba Draw | Type : Control | Sensor - Move Hand
| English : | Crown : 15 |
\____________ _______________________________________________________________/
| Draw Baba! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Draw the umm... yeah... card. Tilt to the left to move the hand to the
| right and vice versa.
|----------------------------------------------------------------------------|
| Strategy : Okay, let's cut the crap. Or, rather, draw the crap. Move the
| hand so that it will pick up the card with a picture of... crap. It's
| rather easy to distinguish because it has a blue background as opposed to
| the white background of the other cards.
| On Lv1, there are three cards, only one of which is a crap card.
|
| Lv2 - There are five cards, only one of which is a crap card.
|
| Lv3 - There are still five cards, but the hand has a mind of its own,
| meaning it's much tougher to control.
|
| Trivia : "Baba" translates into s***. It'll be very interesting to see how
| Nintendo of America will censor this, considering their removal of "baba"
| in the original Wario Ware, Inc.
\____________________________________________________________________________/

____________
( Dino Drive \ / Mona / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : American Drive | Type : Reaction | Sensor - Move
| English : | Crown : 10 |
\______________ _____________________________________________________________/
| Don't Crash! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Swerve to avoid the... dinosaurs and other objects.
|----------------------------------------------------------------------------|
| Strategy : You only have to avoid stationary dinosaurs. Sometimes you'll
| encounter miniature dinosaurs, which you can safely run over.
|
| Lv2 - You must now avoid moving cars. The best tactic is to move at the
| last second.
|
| Lv3 - You must avoid two dinosaurs. The dinosaurs may fall down, however,
| so stay alert.
\____________________________________________________________________________/

__________________________
( Needle Pulling Thread II \ / Mona / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Machine | Type : Precision | Sensor - Turn Cloth
| English : | Crown : 10 |
\______ _____________________________________________________________________/
| Sew! |
/¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Follow the pattern on the cloth.
|----------------------------------------------------------------------------|
| Strategy : You don't have to follow the dotted line exactly. All you need
| to do is stay in the pink area.
|
| Lv2 - The path is a bit twistier.
|
| Lv3 - The path is a lot twistier.
\____________________________________________________________________________/

____________
( Tape Delay \ / Mona / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Marathon Runnner | Type : Control | Sensor - Move Tape
| English : | Crown : 15 |
\__________________ _________________________________________________________/
| Pick the Winner! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Maneuver the tape so that the winner can cross it.
|----------------------------------------------------------------------------|
| Strategy : Oh fudge, this can actually be a little tricky. There are two
| runners, and you must move the tape so that the winner will cross it first.
| The tricky part can be figuring out who will win. Generally the winner
| will hold up his arms.
|
| Lv2 - The runners may trip, which might trick you into moving in the wrong
| direction.
|
| Lv3 - There are now three runners, and they may still trip.
\____________________________________________________________________________/

______________
( Swim in Time \ / Mona / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Synchro | Type : Control | Sensor - Move Legs
| English : | Crown : 10 |
\________________ ___________________________________________________________/
| Don't Collide! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move your legs left and right so you won't hit your teammates as they move
| their legs.
|----------------------------------------------------------------------------|
| Strategy : Your legs are very short while your teammates' legs are fairly
| long, so it's not too hard to avoid them. Note that you don't have to be
| perfectly synchronized with your teammates to win.
|
| Lv2 - Your legs are the same length as your teammates' legs.
|
| Lv3 - Your legs are significantly longer than your teammates' legs, making
| it very easy to collide with them.
|
| Trivia : The girl on Lv3 is the same one from the Nighttime Allergies
| Microgame from Wario Ware, Inc. She even has the mucus dripping from her
| nose.
\____________________________________________________________________________/

_____________________________
( Staying in the Spotlight II \ / Mona / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Spy | Type : Control | Sensor - Move Light
| English : | Crown : 15 |
\_______________ ____________________________________________________________/
| Find the Spy! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the spotlight and follow the Spy until he surrenders.
|----------------------------------------------------------------------------|
| Strategy : The Spy starts off in the middle of the screen, as does the
| spotlight. The Spy doesn't move too much on Lv1, so this shouldn't be too
| bad.
|
| Lv2 - The Spy is still in the middle of the screen, but moves a bit more
| frantically.
|
| Lv3 - The Spy does not initially appear in the middle, and is now very
| erratic in his movement.
\____________________________________________________________________________/

_________________
( Airplane Antics \ / Mona / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sky Mission | Type : Control | Sensor - Tilt Fuselage
| English : | Crown : 20 |
\_______________ ____________________________________________________________/
| Pass Through! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Fly through the gap in the wall. Make sure your wings don't hit.
|----------------------------------------------------------------------------|
| Strategy : The opening is fairly large. Although the opening is usually
| vertical, at times it will be diagonal.
|
| Lv2 - The opening is a bit smaller.
|
| Lv3 - The opening is very small, giving you little room for error.
\____________________________________________________________________________/

________________
( Alien Appetite \ / Mona / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Meal | Type : Reaction | Sensor - Pull Cheek
| English : | Crown : 15 |
\___________ ________________________________________________________________/
| Eat Food! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Pull the Alien's cheeks to make him eat all of the food.
|----------------------------------------------------------------------------|
| Strategy : Eat one piece of fruit. Also, on Lv1 arrows will appear
| showing you where the fruit will fall.
|
| Lv2 - Eat two pieces of fruit.
|
| Lv3 - Eat three pieces of fruit.
\____________________________________________________________________________/

____________
( Ring Catch \ / Mona / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Snare | Type : Control | Sensor - Move
| English : | Crown : 10 |
\____________________ _______________________________________________________/
| Catch All Objects! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Use your strangely-shaped head to catch the rings.
|----------------------------------------------------------------------------|
| Strategy : You only need to catch one ring. The cone on your head is
| rather short, which actually makes it easier to catch the ring.
|
| Lv2 - You must catch three rings, but they're thrown in roughly the same
| area.
|
| Lv3 - You must catch three rings, but they're thrown in a wider area.
| Also, the cone on your head is quite long, which means the rings may
| bounce off if you don't position yourself correctly.
\____________________________________________________________________________/

___________
( Apple Cut \ / Mona / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Apple Cut | Type : Speed | Sensor - Move Knife
| English : | Crown : 10 |
\______ _____________________________________________________________________/
| Cut! |
/¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Cut the apple by tilting your GBA.
|----------------------------------------------------------------------------|
| Strategy : The apple is small and takes no time to cut through.
|
| Lv2 - The apple is a bit larger.
|
| Lv3 - The apple is very large.
|
| Trivia : Similar to many Wario Ware, Inc. Microgames. The developers must
| have a thing for apples.
| On Lv3, cutting through the apple will reveal the familiar Mario Paint
| excercise man.
\____________________________________________________________________________/

______________
( Coffee Break \ / Mona / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Coffee Break | Type : Control | Sensor - Move
| English : | Crown : 20 |
\_______ ____________________________________________________________________/
| Fill! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Fill your coffee cup by maneuvering under the pitcher.
|----------------------------------------------------------------------------|
| Strategy : The stream of coffee is fairly large, and you must fill up four
| bars.
|
| Lv2 - The stream of coffee is smaller.
|
| Lv3 - The stream of coffee is extremely small.
\____________________________________________________________________________/

______________
( Voltron Giga \ / Mona / 23 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Combiner R | Type : Control | Sensor - Move Body Parts
| English : | Crown : 10 |
\__________ _________________________________________________________________/
| Combine! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
|
|----------------------------------------------------------------------------|
| Strategy : On Lv 1, the robot's parts are fairly wide, so it isn't too |
| hard to catch the pieces. Note that you don't have to get pieces in the |
| exact center.
|
| Lv2 - This time you must combine a thin female robot.
|
| Lv3 - You must combine a very thin male robot.
|
| Trivia : The Wario Ware game on which this is based was called "Combiner
| V." This even features the same robots as the original.
\____________________________________________________________________________/

_______________
( Drifting Away \ / Mona / 24 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Drift | Type : Control | Sensor - Turn Car
| English : | Crown : 10 |
\______________ _____________________________________________________________/
| Turn Foward! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the car so that it faces you. To do this, tilt your GBA to the
| right.
|----------------------------------------------------------------------------|
| Strategy : Make sure you don't overturn, or else you'll spin off the road.
|
| Lv2 - The sandy road of the desert makes it easier to overturn.
|
| Lv3 - The icy road makes it very easy to overturn.
\____________________________________________________________________________/

___________________
( Helicopcar (Boss) \ / Mona / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Helicopcar (Boss) | Type : Speed / Control | Sensor - Rotate
| English : | Crown : 5 | Blades
\___________________ ________________________________________________________/
| Rotate Propeller! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA repeatedly to make your car fly. Make sure to avoid the
| bolts. And don't fall into the water!
|----------------------------------------------------------------------------|
| Strategy : Your "helicopcar" is small, and there are few lightning bolts.
| Note that you don't actually have to land at the end. All you have to do
| is reach the end. Although it doesn't always work, staying at the top of
| the screen will lead to victory more times than not.
|
| Lv2 - Your "helicopcar" is large, and there are quite a few lightning
| bolts. It will take more effor to keep your car in the air, so tilt
| slightly faster than you did before.
|
| Lv3 - Your "helicopcar" is more like a "helicoptruck." It's very large and
| there are many lightning bolts, so take it slowly. Again, it will take a
| bit more effort to keep the truck in the air.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / J I M M Y \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Big Rotation


# | Game Name | Japanese Name | English Name
------+---------------------------+-------------------+-----------------------
01 | Take a Dump | Dumpcar |
02 | Xtreme Xercise | Sit-Up |
03 | Days Go By | Passing Time |
04 | Dunk Shot | Slam Dunk |
05 | Dish Wash Dash | Dish-Washing |
06 | Bug-Catching Net | Bug-Catching |
07 | Focus Frenzy | Telescope |
08 | Big Bad Beast | Beast Chase |
09 | Canine Artist | Dog Painter |
10 | Jimmy's Tube 'n Tumble | Waterslider |
11 | Stalker | Long Stem |
12 | Pig Pen Pal | Enclosure |
13 | We Come in Peace! | Welcome to Earth |
14 | Samurai Slice | Sword Fight |
15 | Be One with the... | Be One with All |
16 | Screw It | Light Bulb |
17 | Mr. Driller | Tunnel Dig |
18 | The Magical Fruit | Red Bean Container |
19 | Blades of Ice | Figure Skate |
20 | S.O.S. | Survivor |
21 | About Face | Clinging Feeling |
22 | Crash Dash | Dash |
23 | Make Road | Make Road |
24 | Shake, Shake, Shake | Shaker |
BOSS | Stepping Time (Boss) | Spiral Staircase (Boss) |


_____________
( Take a Dump \ / Jimmy / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dumpcar | Type : Control | Sensor - Tilt Truck
| English : | Crown : 10 |
\_______ ____________________________________________________________________/
| Fill! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to dump the dirt into the hole.
|----------------------------------------------------------------------------|
| Strategy : Easy. Just tilt your GBA to the right.
|
| Lv2 - Now there are two dump trucks. Tilt your GBA to the right to empty
| the first truck, then tilt it left to empty the second truck.
|
| Lv3 - Be very careful! Wait for the truck to back up before tilting!
\____________________________________________________________________________/

________________
( Xtreme Xercise \ / Jimmy / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sit-Up | Type : Speed | Sensor - Sit-Up
| English : | Crown : 10 |
\_____________ ______________________________________________________________/
| Do Sit-Ups! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA left and right to perform two sit-ups. No cheating!
|----------------------------------------------------------------------------|
| Strategy : Unlike in real life, you can't cheat. After you tilt your GBA
| to get into an "up" position, you must tilt your GBA the other way until
| you're lying down and let out a puff of air. If you don't do this, the
| sit-up won't count.
|
| Lv2 - You must lean forward more.
|
| Lv3 - You must lean forward a lot more (is that physically possible?)
\____________________________________________________________________________/

____________
( Days Go By \ / Jimmy / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Passing Time | Type : Speed | Sensor - Manipulate Time
| English : | Crown : 10 |
\_________________ __________________________________________________________/
| Night! / 1 Day! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Simply tilt your GBA to change the time of day.
|----------------------------------------------------------------------------|
| Strategy : Mr. Sun starts off in the middle of the screen, so it won't take
| much effort to make Mr. Moon appear.
|
| Lv2 - Mr. Sun starts further to the left, so it will take some extra
| turning to make Mr. Moon appear.
|
| Lv3 - You'll need to go from Mr. Sun to Mr. Moon to Mr. Sun once more, so
| tilt like crazy!
\____________________________________________________________________________/

___________
( Dunk Shot \ / Jimmy / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Slam Dunk | Type : Timing | Sensor - Swing Arm
| English : | Crown : 10 |
\______________________ _____________________________________________________/
| Decide When to Dunk! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to the left to dunk the ball. Time it well!
|----------------------------------------------------------------------------|
| Strategy : The basket is fairly large, so you don't have to be too precise.
| Just wait a second or two before you dunk.
|
| Lv2 - The basket is a bit smaller.
|
| Lv3 - The basket is very small.
\____________________________________________________________________________/

________________
( Dish Wash Dash \ / Jimmy / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dish-Washing | Type : Speed / Control | Sensor - Turn Dish
| English : | Crown : 10 |
\_______ ____________________________________________________________________/
| Wash! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to wipe the dish squeaky clean!
|----------------------------------------------------------------------------|
| Strategy : You don't have to go back and forth over the dirt to clean it.
| Just turn the dish until the dirt is under the sponge.
|
| Lv2 - There are two spots of dirt now.
|
| Lv3 - There is one spot of dirt and one lipstick stain (who kisses plates?)
| The lipstick takes a while to rub off, so make sure you spend some time on
| it.
\____________________________________________________________________________/

__________________
( Bug-Catching Net \ / Jimmy / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bug-Catching | Type : Timing | Sensor - Swing Net
| English : | Crown : 15 |
\________ ___________________________________________________________________/
| Catch! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Swing your net to catch the insects...
|----------------------------------------------------------------------------|
| Strategy : You need to catch a big butterfly. The butterfly moves slowly,
| so this shouldn't be too hard. Note that if any of the "insects" fly into
| your net, it will count as a catch, even though you did no work, you lazy
| bum, you.
|
| Lv2 - You must catch a smaller, faster-moving fly.
|
| Lv3 - You must catch an extremely fast... airplane? The airplane will move
| straight in one direction, so you'll need good reflexes. One possible
| strategy is to just move the net to the middle of the screen, since the
| plane tends to fly there.
\____________________________________________________________________________/

______________
( Focus Frenzy \ / Jimmy / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Telescope | Type : Precision | Sensor - Adjust Focus
| English : | Crown : 10 |
\_____________ ______________________________________________________________/
| Make Clear! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Adjust the lens until the picture is in focus.
|----------------------------------------------------------------------------|
| Strategy : This one can be very tricky, since it's not entirely clear which
| way you should tilt your GBA. On Lv1, it doesn't take much to get the
| lens to focus.
|
| Lv2 - It'll take a bit more turning to focus the lens.
|
| Lv3 - It'll take a lot of turning to focus the lens.
|
| Trivia : One of the pictures is of a character who appeared in a similar
| "focus" game in Wario Ware, Inc.
\____________________________________________________________________________/

_______________
( Big Bad Beast \ / Jimmy / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Beast Chase | Type : Control | Sensor - Move
| English : | Crown : 10 |
\___________ ________________________________________________________________/
| Run Away! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Run away from the beast!!
|----------------------------------------------------------------------------|
| Strategy : Just keep tilting your GBA, but be careful not to tilt too
| much. If you bump the beast from behind, you will still lose.
|
| Lv2 - The beast will sometimes reverse course, so be ready to change
| directions!
|
| Lv3 - There are now two beasts to run from.
\____________________________________________________________________________/

_______________
( Canine Artist \ / Jimmy / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dog Painter | Type : Speed | Sensor - Move
| English : | Crown : 15 |
\________________ ___________________________________________________________/
| Make a Circle! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to complete the circle.
|----------------------------------------------------------------------------|
| Strategy : Not too hard at all. Just one missing segment.
|
| Lv2 - Two missing segments.
|
| Lv3 - A large section of the circle is missing.
\____________________________________________________________________________/

________________________
( Jimmy's Tube 'n Tumble \ / Jimmy / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Waterslider | Type : Reaction | Sensor - Move
| English : | Crown : 15 |
\________________ ___________________________________________________________/
| Don't Collide! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Don't hit other people as you slide through the tube!
|----------------------------------------------------------------------------|
| Strategy : Avoid two sliders.
|
| Lv2 - Avoid three sliders.
|
| Lv3 - Avoid five sliders.
\____________________________________________________________________________/

_________
( Stalker \ / Jimmy / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Long Stem | Type : Speed | Sensor - Coil Stem
| English : | Crown : 10 |
\_______ ____________________________________________________________________/
| Turn! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to wind up the stem.
|----------------------------------------------------------------------------|
| Strategy : The stem is fairly short, so it won't take much effort to wind
| it up. It doesn't matter which way you turn.
|
| Lv2 - The stem is a bit longer.
|
| Lv3 - The stem is very long.
\____________________________________________________________________________/

_____________
( Pig Pen Pal \ / Jimmy / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Enclosure | Type : Control | Sensor - Move Enclosure
| English : | Crown : 20 |
\__________________ _________________________________________________________/
| Don't Let Loose! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Keep turning your GBA so the fence keeps Pig in.
|----------------------------------------------------------------------------|
| Strategy : The fence makes up about a third of the circle, so keeping Pig
| in shouldn't be too tough.
|
| Lv2 - The fence is shorter.
|
| Lv3 - The fence is very short.
\____________________________________________________________________________/

___________________
( We Come in Peace! \ / Jimmy / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Welcome to Earth! | Type : Precision | Sensor - Move
| English : | Crown : 15 |
\__________________________ _________________________________________________/
| Let In! / Protect Earth! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Make room for the alien to make peace. Then, as the alien, protect your
| new friends!
|----------------------------------------------------------------------------|
| Strategy : You won't have to turn much to make room.
|
| Lv2 - You'll have to turn quite a bit to find room for the invader.
|
| Lv3 - Turn quickly to deflect the oncoming asteroid!
\____________________________________________________________________________/

_______________
( Samurai Slice \ / Jimmy / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sword Fight | Type : Reaction | Sensor - Swing Stick
| English : | Crown : 15 |
\_________ __________________________________________________________________/
| Defend! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Swing your fencing stick to deflect your attacker's umm... attack.
|----------------------------------------------------------------------------|
| Strategy : You can either deflect the sword or just plain stab them. On
| Lv1, only one Samurai will attack.
|
| Lv2 - One Samurai will attack, but he may backtrack after appearing on
| the screen, enventually reappearing on the opposite side. At times two
| Samurai will attack instead.
|
| Lv3 - Two Samurai will attack. Sometimes they will feign attacking.
\____________________________________________________________________________/

____________________
( Be One with the... \ / Jimmy / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Be One with All | Type : Control | Sensor - Turn Hands
| English : | Crown : 10 |
\__________ _________________________________________________________________/
| Deflect! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your hands to block the objects being thrown at you.
|----------------------------------------------------------------------------|
| Strategy : Block two objects.
|
| Lv2 - Block three objects.
|
| Lv3 - Block four objects.
\____________________________________________________________________________/

__________
( Screw It \ / Jimmy / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Light Bulb | Type : Speed | Sensor - Turn Light
| English : | Crown : 20 |
\__________ _________________________________________________________________/
| Turn On! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Screw in the light bulb (insert "How many men does it take?" joke here) to
| shed light on the situation.
|----------------------------------------------------------------------------|
| Strategy : The light bulb is small, so it won't take long to screw it in.
|
| Lv2 - The light bulb is larger, so it will take longer to screw it in.
|
| Lv3 - The light bulb is very large, so it will take quite some time to
| screw it in.
\____________________________________________________________________________/

_____________
( Mr. Driller \ / Jimmy / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Tunnel Dig | Type : Control | Sensor - Change
| English : | Crown : 15 | Direction
\___________ ________________________________________________________________/
| Struggle! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Dig a tunnel to reach your wife and kid.
|----------------------------------------------------------------------------|
| Strategy : Not bad at all. Just dig a tunnel diagonally up to your
| family.
|
| Lv2 - Steel girders will block your path.
|
| Lv3 - Steel girders will appear out of nowhere to block your path.
\____________________________________________________________________________/

___________________
( The Magical Fruit \ / Jimmy / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Red Bean Container | Type : Control | Sensor - Tilt Board
| English : | Crown : 15 |
\____________ _______________________________________________________________/
| Put in 10! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the board so that the required number of beans falls into the
| container.
|----------------------------------------------------------------------------|
| Strategy : The container's opening is very wide, so getting the beans into
| it should be no problem.
|
| Lv2 - The opening is not as wide.
|
| Lv3 - The opening is very narrow.
\____________________________________________________________________________/

_______________
( Blades of Ice \ / Jimmy / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Figure Skate | Type : Speed | Sensor - Spin
| English : | Crown : 15 |
\_______________ ____________________________________________________________/
| XX Turn Jump! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Perform a jump with XX number of turns.
|----------------------------------------------------------------------------|
| Strategy : Don't start tilting until the skater gets ready to jump (denoted
| by her turning around). On Lv1, you only need 10 turns.
|
| Lv2 - You'll need to complete 15 turns.
|
| Lv3 - You'll have to do 20 turns.
|
| Trivia : If you exceed the required number of turns, you'll knock some
| skaters off the podium... literally.
\____________________________________________________________________________/

________
( S.O.S. \ / Jimmy / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Survivor | Type : Control | Sensor - Turn Light
| English : | Crown : 15 |
\___________ ________________________________________________________________/
| Find Him! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Use the lighthouse light to find the drifting survivor.
|----------------------------------------------------------------------------|
| Strategy : The light covers a fairly large area, and the survivor's raft
| is the only thing in the water.
|
| Lv2 - The beam of light is narrower, and there are now other objects to
| confuse you.
|
| Lv3 - The beam of light is very narrow, and there are many rafts to
| throw you off.
\____________________________________________________________________________/

____________
( About Face \ / Jimmy / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Clinging Feeling | Type : Precision | Sensor - Revolve
| English : | Crown : 20 |
\____________________________________________ _______________________________/
| Put on Ears! / Put on Chin! / Put on Head! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA until the object is in the correct place on the woman's face.
|----------------------------------------------------------------------------|
| Strategy : I actually find this one to be the hardest of the three levels.
| Despite the fact that the earmuffs are fairly large, it can be hard to
| judge exactly the right spot where they belong.
|
| Lv2 - Place the hand under her chin.
|
| Lv3 - Place the hair on the middle of her scalp.
\____________________________________________________________________________/

____________
( Crash Dash \ / Jimmy / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dash | Type : Speed | Sensor - Move
| English : | Crown : 10 |
\____________ _______________________________________________________________/
| Run Under! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Dash under the crushing beam.
|----------------------------------------------------------------------------|
| Strategy : Okay, this is hard. You'll have to turn your GBA very quickly
| to be able to dash under the beam. Wait for it to drop once, then go for
| it!
|
| Lv2 - The beam is longer.
|
| Lv3 - The beam is very long.
\____________________________________________________________________________/

_________________
( End of the Road \ / Jimmy / 23 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Road End | Type : Control | Sensor -
| English : | Crown : 10 |
\_____________________________ ______________________________________________/
| Don't Let Fall! / Let Fall! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the section of the road so that whatever is on the road drops or
| doesn't drop, depending on the directions.
|----------------------------------------------------------------------------|
| Strategy : Don't let the car drop.
|
| Lv2 - Let the slow-moving bug drop.
|
| Lv3 - Don't let the jumping frog drop. The frog doesn't move along the
| road, and instead jumps from place to place.
\____________________________________________________________________________/

_____________________
( Shake, Shake, Shake \ / Jimmy / 24 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Shaker | Type : Speed | Sensor - Shake
| English : | Crown : 10 |
\__________ _________________________________________________________________/
| Shaking! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shake like crazy! Like shaking a milkshake or some other non-alcoholic
| beverage, shake until the contents of the capsule are ready.
|----------------------------------------------------------------------------|
| Strategy : It won't take much shaking.
|
| Lv2 - It will take quite a bit of shaking.
|
| Lv3 - It will take a lot of shaking.
\____________________________________________________________________________/

______________________
( Stepping Time (Boss) \ / Jimmy / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Spiral Staircase (Boss) | Type : Control | Sensor - Move
| English : | Crown : 5 |
\_________ __________________________________________________________________/
| Ascend! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move up the spiral staircase, but beware missing stairs, fierce monsters
| and other traps!
|----------------------------------------------------------------------------|
| Strategy : You won't have to climb too many steps, but be wary of the
| cracked steps (which will break soon after you step on them), as well as
| steps that will move out of place. Don't take too long, because a frog
| is coming up to bounce you off! Note that the layout of the steps is
| always the same, so you can learn to anticipate the traps.
|
| Lv2 - More steps to climb, including more trap steps.
|
| Lv3 - Even more steps to climb, including even more trap steps. You must
| also reach the goal before the firefly or else you'll still lose.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / K A T \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: One Button


# | Game Name | Japanese Name | English Name
------+---------------------------+-------------------+-----------------------
01 | Bubble Pop | Nose Bubble |
02 | Water Punch | Stoic Boxer |
03 | Fall for Love | Reunion |
04 | Pumpkin Squash | Earth Defense |
05 | Nutty Gnaw | Kari Kari Squirrel |
06 | Wave | Wave |
07 | Eye Cry | Contact Lens |
08 | Mail Boy | Mailbox |
09 | Frog Legs | Willow Frog |
10 | Girl Stalks Boy | Boy Meets Girl |
11 | Sheep Sleep | Counting Sheep |
12 | Hold It In | Toilet Wait |
13 | Balloon Blow | Balloon Blow |
14 | BBQ Skewer | Bar-B-Q |
15 | Evolution Revolution | Human Evolution |
16 | Germ Pool | Beaker Dive |
17 | Cloud Slap | Goku Attack |
18 | Soda Slurp | Straw |
19 | Beauty Parlor | Beauty Parlor |
20 | Stick Jump | Pole Vault |
BOSS | Nose-choo (Boss) | Nose-choo (Boss) |


____________
( Bubble Pop \ / Kat / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Nose Bubble | Type : Timing | A - Poke
| English : | Crown : 15 |
\__________ _________________________________________________________________/
| Wake Up! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A at the correct time to pop the bubble and wake the person up.
|----------------------------------------------------------------------------|
| Strategy : The bubble is large, so it should be easy to pop it.
|
| Lv2 - The bubble is smaller, so you have less room for error.
|
| Lv3 - The bubble is very small, so you will have to time it exactly.
\____________________________________________________________________________/

_____________
( Water Punch \ / Kat / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Stoic Boxer | Type : Timing | A - Punch
| English : | Crown : 20 |
\___________________ ________________________________________________________/
| Punch Water Drop! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A at the correct time to punch the water drop. Why, you ask? Umm..
| Cause I said so.
|----------------------------------------------------------------------------|
| Strategy : Punch one drop.
|
| Lv2 - Punch two drops in a row.
|
| Lv3 - Punch three drops in a row. The timing in between drops is the same.
\____________________________________________________________________________/

_______________
( Fall for Love \ / Kat / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Reunion | Type : Timing | A - Jump
| English : | Crown : 15 |
\_____________ ______________________________________________________________/
| Don't Trip! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to jump over the rocks and reunite with your love.
|----------------------------------------------------------------------------|
| Strategy : Only one rock to jump over. The woman doesn't jump too high,
| so you'll have to jump when close to the rock.
|
| Lv2 - Two rocks to jump over.
|
| Lv3 - This one can be tricky. Sometimes the rocks are evenly placed, so
| you only have to press A once to make both of the people jump. However,
| sometimes the rocks are NOT placed evenly and you will have to press A
| twice VERY quickly.
\____________________________________________________________________________/

________________
( Pumpkin Squash \ / Kat / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Earth Defense | Type : Timing | A - Punch
| English : | Crown : 15 |
\________________ ___________________________________________________________/
| Protect Earth! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to stop the incoming... vegetable.
|----------------------------------------------------------------------------|
| Strategy : Punch a small onion.
|
| Lv2 - You must punch a large onion.
|
| Lv3 - You must punch a large pumpkin. There are many different variations,
| however. Sometimes the pumpkin will pause for a second before continuing
| its assault. Even more rarely, the pumpkin will come to a complete halt
| and then a very small onion will bounce off it and come flying at you.
\____________________________________________________________________________/

____________
( Nutty Gnaw \ / Kat / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Kari Kari Squirrel | Type : Rapid Press | A - Munch
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Munch! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A rapidly to eat the nut.
|----------------------------------------------------------------------------|
| Strategy : It will take four button presses to eat the nut.
|
| Lv2 - It will take six button presses to eat the nut.
|
| Lv3 - It will take eight button presses to eat the nut.
\____________________________________________________________________________/

______
( Wave \ / Kat / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wave | Type : Timing | A - Rise / Squat
| English : | Crown : 20 |
\_______ ____________________________________________________________________/
| Wave! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A at the correct time to perform the wave.
|----------------------------------------------------------------------------|
| Strategy : Press A to rise. The wave starts from the left while the pink
| bear is to the right of the screen, giving you plenty of time to react.
|
| Lv2 - Press A to squat. The bear starts off in the middle of the screen,
| giving you less time to react.
|
| Lv3 - You must perform combinations of rising and squatting. The bear is
| near the left side of the screen, giving you very little time to react.
\____________________________________________________________________________/

_________
( Eye Cry \ / Kat / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Contact Lens | Type : Timing | A - Place
| English : | Crown : 10 |
\_______________________ ____________________________________________________/
| Put On! / Put on All! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A at the correct time to successfully put on the contact lens.
|----------------------------------------------------------------------------|
| Strategy : The eye is fairly large.
|
| Lv2 - The eye is much smaller.
|
| Lv3 - You must install two pairs of contact lenses.
\____________________________________________________________________________/

__________
( Mail Boy \ / Kat / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Mailbox | Type : Timing | A - Deliver
| English : | Crown : 20 |
\_________ __________________________________________________________________/
| Put In! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to put the mail into the slot.
|----------------------------------------------------------------------------|
| Strategy : The slot is fairly wide, making it easy to put the mail in.
|
| Lv2 - The slot is smaller.
|
| Lv3 - The slot is very small.
|
| Trivia : You must deliver mail to "Mr. Wario," Jimmy, and Kat & Ana. Kat
| & Ana get a very oddly shaped letter.
\____________________________________________________________________________/

___________
( Frog Legs \ / Kat / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Willow Frog | Type : Timing | A - Jump
| English : | Crown : 20 |
\_______ ____________________________________________________________________/
| Grab! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to grab the willow branches. Don't become French food!
|----------------------------------------------------------------------------|
| Strategy : You must save one frog.
|
| Lv2 - You must save two frogs. It doesn't matter which frog grabs which
| brance, although each branch can only hold one frog.
|
| Lv3 - You must save three frogs. Once again, the order doesn't matter.
\____________________________________________________________________________/

_________________
( Girl Stalks Boy \ / Kat / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Boy Meets Girl | Type : Stalking | A - Stalk
| English : | Crown : 15 |
\_____________ ______________________________________________________________/
| Attack Him! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Okay, this one's scary. Press A to make the obsessed girl attack her
| "boyfriend."
|----------------------------------------------------------------------------|
| Strategy : Pretty straightforward. Press A around the time the boy passes
| the rightmost tree.
|
| Lv2 - Sometimes the boy will stop to admire the cat.
|
| Lv3 - An older man will run past the boy. Make sure to time your attack
| well.
|
| Trivia : If you pay close attention to the surroundings, you'll notice
| that the seasons pass from Spring to Summer to Fall. The girl obviously
| takes a break from stalking during the Winter.
\____________________________________________________________________________/

_____________
( Sheep Sleep \ / Kat / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Counting Sheep | Type : Timing | A - Jump
| English : | Crown : 20 |
\________ ___________________________________________________________________/
| Sleep! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to make the sheep jump over the fence.
|----------------------------------------------------------------------------|
| Strategy : The sheep jump fairly high, so you don't necessarily have to
| wait until they're right next to the fence before you jump. You only have
| to count one sheep on Lv1.
|
| Lv2 - You must now count two sheep.
|
| Lv3 - You must now count three sheep.
|
| Trivia : The sheep have horns, so they're obviously rams.
\____________________________________________________________________________/

____________
( Hold It In \ / Kat / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Toilet Wait | Type : Timing | A - Rush In
| English : | Crown : 15 |
\__________ _________________________________________________________________/
| Rush In! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to rush into the stall. You can't wait much longer!
|----------------------------------------------------------------------------|
| Strategy : There is already an unoccupied stall that you can rush to.
|
| Lv2 - You must wait for someone to leave a stall before rushing in.
|
| Lv3 - Again, wait for an available stall before rushing in. At times
| someone will reach a stall before you, so make sure you wait.
\____________________________________________________________________________/

______________
( Balloon Blow \ / Kat / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Balloon Blow | Type : Timing | A - Blow
| English : | Crown : 20 |
\________ ___________________________________________________________________/
| Break! |
/¯¯¯¯¯¯¯¯ ¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A when the gauge is full to blow the balloon up... literally.
|----------------------------------------------------------------------------|
| Strategy : Technically you don't have to wait for the gauge to be full.
| However, waiting until its full allows you to blow more air into the
| balloon.
|
| Lv2 - It takes more air to blow the balloon up.
|
| Lv3 - It takes a lot of air to blow the balloon up.
\____________________________________________________________________________/

____________
( BBQ Skewer \ / Kat / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bar-B-Q | Type : Timing | A - Insert
| English : | Crown : 15 |
\_________ __________________________________________________________________/
| Skewer! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to skewer the kabob.
|----------------------------------------------------------------------------|
| Strategy : Skewer two pieces.
|
| Lv2 - Skewer three pieces.
|
| Lv3 - Skewer four pieces.
\____________________________________________________________________________/

______________________
( Evolution Revolution \ / Kat / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Human Evolution | Type : Rapid Press | A - Evolve
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Evolve! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A repeatedly to complete the evolution process.
|----------------------------------------------------------------------------|
| Strategy : It will take three button presses to complete the evolution
| process. The monkey will turn into a man.
|
| Lv2 - It will take six button presses to complete the evolution process.
| The dog will turn into... a dogman?
|
| Lv3 - It will take ten button presses to complete the evolution process.
| The monkey will turn into... a robot?
\____________________________________________________________________________/

___________
( Germ Pool \ / Kat / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Beaker Dive | Type : Timing | A - Jump
| English : | Crown : 10 |
\__________ _________________________________________________________________/
| Dive In! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A at the correct time to make the virus jump into the beaker.
|----------------------------------------------------------------------------|
| Strategy : Wait until the swing is at its leftmost position before
| pressing A.
|
| Lv2 - The beaker's mouth is smaller, but the same strategy applies.
|
| Lv3 - The beaker has a very narrow opening, but the same strategy applies.
|
| Trivia : The virus is straight out of Dr. Mario.
\____________________________________________________________________________/

____________
( Cloud Slap \ / Kat / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Goku Attack | Type : Timing | A - Strike
| English : | Crown : 15 |
\_________ __________________________________________________________________/
| Strike! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to strike down the flying cloud monkey person thing.
|----------------------------------------------------------------------------|
| Strategy : You only have to strike down one Goku. Note that if you
| accidentally press A before Goku passes by, you can actually try again
| after a second or two.
|
| Lv2 - You must strike down two Gokus.
|
| Lv3 - You need only strike down one Goku, but Goku likes to hop from cloud
| to cloud.
\____________________________________________________________________________/

____________
( Soda Slurp \ / Kat / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Straw | Type : Rapid Press | A - Drink
| English : | Crown : 10 |
\___________ ________________________________________________________________/
| Drink Up! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A repeatedly until the glass is empty.
|----------------------------------------------------------------------------|
| Strategy : It will take four button presses to drain the glass.
|
| Lv2 - It will take six button presses to finish the drink.
|
| Lv3 - It will take eight button presses to empty the glass. Note that
| while the glass starts off almost empty (or barely full), a waiter will
| arrive to refill your drink.
\____________________________________________________________________________/

_______________
( Beauty Parlor \ / Kat / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Beauty Parlor | Type : Timing | A - Cut
| English : | Crown : 15 |
\___________ ________________________________________________________________/
| Cut Here! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A when the scissors are lined up with the glowing hair.
|----------------------------------------------------------------------------|
| Strategy : The area that you can cut off is large, so you have some room
| for error. Also, if you cut below the area indicated you can try again.
| However, if you cut above the area then you will lose.
|
| Lv2 - The area is smaller.
|
| Lv3 - The area is much smaller, requiring you to have perfect timing.
|
| Trivia : The stylist's arm doesn't actually look like it's attached to his
| body. Also, it looks like he's cutting the woman's hair with safety
| scissors.
\____________________________________________________________________________/

____________
( Stick Jump \ / Kat / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pole Vault | Type : Timing | A - Jump
| English : | Crown : 15 |
\_______ ____________________________________________________________________/
| Jump! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A while the end of the pole is in the glowing blue area.
|----------------------------------------------------------------------------|
| Strategy : The pole is short and the blue area is large, so you have
| plenty of room for error.
|
| Lv2 - The pole is longer and the blue area smaller.
|
| Lv3 - The pole is very long while the blue area is very small.
\____________________________________________________________________________/

__________________
( Nose-choo (Boss) \ / Kat / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Nose-choo (Boss) | Type : Timing | A - Attack
| English : | Crown : 5 |
\______________________________ _____________________________________________/
| Turn! / Put in! / Turn back! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to the right, then press A to stuff the alien nose invaders!
|----------------------------------------------------------------------------|
| Strategy : Wow, this is different. Luckily, all you need to do is press
| A, so you don't really have to worry about playing your GBA sideways.
|
| Pressing A shoots a "Hand Missile." Depending on where you hit the noses,
| they'll either fly back (or to the sides) or sneeze in place. You don't
| want them to sneeze (which happens when you don't get even one finger into
| a nostril), but instead want them to fly back or the side, taking out
| other noses along the way.
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Lv1 - There will first be 4 noses to the left, then 5 noses to the right
| With well-placed shots, you can take them all out with 2 hits.
|
| Next comes the Big Nose. It will shoot tiny little noses at you ever so
| often, but shooting them down shouldn't be much trouble. Your objective
| is to shoot Hand Missiles into the Nose's nostrils. You'll notice that
| the Hand Missile won't go into the nostril just yet. To make it go in,
| you'll have to shoot another Hand Missile to force the first hand into the
| nostril. Note that if you're not fast enough, the first hand will fly
| away. Shoot two Hand Missiles into each nostril to complete the first
| phase of the battle.
|
| For phase 2, you'll fight an even bigger nose. Luckily, you'll receive a
| banana power-up! Instead of shooting Hand Missiles, you'll launch your
| whole body towards the nose. Your goal this time is to once again put
| our hands into the nostrils. The Nose will shoot out smaller noses
| similar to the ones you faced when the Microgame began. You'll want to be
| as precise as possiblem as forcing the smaller noses into the nostrils
| actually counts as extra hits. After a few hits, you'll repel the Nose
| Invaders and can turn your GBA back.
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Lv2 - At first there will be 8 noses scattered around the screen. Once
| again, try to make the noses hit each other. Next, there will be 4 noses
| that will actually move left and right. Despite their movement, they
| should still pose no problem.
|
| The first phaste of the boss is largely the same. The only difference is
| that it will now take 3 Hand Missiles in each nostril to defeat it. The
| Nose will also shoot more tiny noses at you, so you'll have to shoot
| quickly.
|
| For the second phase you'll receive a cherry power-up. It doesn't
| actually do anything different than the banana. The rest of the battle
| isn't much different than it was on Lv1, except that it will take a few
| more hits to defeat the Nose.
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Lv3 - The battle starts with 4 noses bunched up near the middle of the
| screen, followed by 6 noses also in the middle. Next will come 2 noses
| that move left and right. 6 noses will then come towards you from the
| left and the right. Finally, there will be a barrage off 11 noses. Your
| only hope is to make the noses hit each other, so aim well.
|
| Again, phase 1 is the same except for the fact that it will take 4 Hand
| Missiles for each nostril.
|
| Umm, I can't seem to tell what the power-up is this time. I believe it's
| a lotus flower, but I could be wrong. Anyway, it will take a lot more
| than before to defeat the Nose, but as long as your timing is good you
| should do well.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / D R I B B L E & S P I T Z \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Button & Rotation


# | Game Name | Japanese Name | English Name
------+---------------------------+-------------------+-----------------------
01 | Fruit Shoot | Archery |
02 | Nail It | Weekend Carpenter |
03 | Key Puzzle | Turn Key |
04 | Wheel Ride | Ferris Wheel |
05 | Stuff Your Face | Glutton |
06 | Fly Food | Frog Jump |
07 | Fruit Shoot II | Banana Sniper |
08 | Hand Grab | Grip |
09 | Football American | Football |
10 | Vermin II | Mole Assault |
11 | Picnic Pests | Ant |
12 | Pick Tooth | Toothpick |
13 | Taiko Revolution | Color Drum |
14 | Sushi Swirl | Revolving Sushi |
15 | Haniwa Hole | Haniwa |
16 | Puzzling Placemtn | Last Piece |
17 | Wrestle Wrangle | German Suplex |
18 | Knot Cut | Braids |
19 | Tooth Pull | Dentist |
20 | Fatal Frame | Best Shot |
21 | Hadougun | Wave Cannon |
22 | Hotcake Hustle | Fry Flip |
BOSS | Boulder Dash (Boss) | Truck (Boss) |


_____________
( Fruit Shoot \ / Dribble / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Archery | Type : Precision | Sensor - Turn Bow
| English : | Crown : 10 | A - Shot
\________ ___________________________________________________________________/
| Shoot! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Aim the bow, then shoot the arrow into the fruit.
|----------------------------------------------------------------------------|
| Strategy : You'll have to shoot a rather large melon. You only have one
| shot, so take your time in setting it up. The game always starts with the
| arrow aiming up, so you'll know to always tilt your GBA to the right.
|
| Lv2 - You'll have to shoot a small apple.
|
| Lv3 - You'll have to shoot a tiny, umm... lemon?
|
| Trivia : Watch for the juice to drip down the arrow. Also, I swear that
| melon was in a Yoshi game.
\____________________________________________________________________________/

_________
( Nail It \ / Dribble / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Weekend Carpenter | Type : Precision | Sensor - Move Hammer
| English : | Crown : 15 | A - Strike
\_________________ __________________________________________________________/
| Finish Nailing! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Finish up the job by hammering the nail(s).
|----------------------------------------------------------------------------|
| Strategy : There is only one nail left. The number of times you'll need
| to hit it will vary.
|
| Lv2 - There are two nails.
|
| Lv3 - There are three nails.
\____________________________________________________________________________/

____________
( Key Puzzle \ / Dribble / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Turn Key | Type : Observation | Sensor - Choose
| English : | Crown : 15 | A - Select
\________ ___________________________________________________________________/
| Match! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Match the key with the lock.
|----------------------------------------------------------------------------|
| Strategy : There are three keys to choose from. You get multiple tries,
| though on later levels you probably won't get more than one chance.
|
| Lv2 - There are four keys to choose from.
|
| Lv3 - There are five keys to choose from.
|
| Trivia : The mustachoed man and the masked wrestler can also be seen in
| the WariWatch Microgame [Video].
\____________________________________________________________________________/

____________
( Wheel Ride \ / Dribble / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ferris Wheel | Type : Observation | Sensor - Turn Ferris Wheel
| English : | Crown : 10 | A - Get On
\_________ __________________________________________________________________/
| Get On! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Board an empty Ferris Wheel gondola!
|----------------------------------------------------------------------------|
| Strategy : You must get two people into a gondola, so just look for the
| only empty one.
|
| Lv2 - You only need to get one person on. The other gondolas all have two
| people, so just look for the one with one person.
|
| Lv3 - You must get two people into a gondola, so just look for the only
| empty one... Unfortunately, the people in the other gondolas are ducking,
| so it's difficult to tell which one is really empty.
\____________________________________________________________________________/

_________________
( Stuff Your Face \ / Dribble / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Glutton | Type : Precision | Sensor - Turn Head
| English : | Crown : 15 | A - Eat
\__________ _________________________________________________________________/
| Eat All! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the head and press A to eat the entire fruit.
|----------------------------------------------------------------------------|
| Strategy : A relatively small watermelon is what you must devour. Two
| bites should suffice.
|
| Lv2 - Whoa, that's one big, curved banana... It will probably take three
| bites to eat the whole thing.
|
| Lv3 - A huge circular donut. Four well-placed bites should do it.
\____________________________________________________________________________/

__________
( Fly Food \ / Dribble / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Frog Jump | Type : Precision | Sensor - Change Direction
| English : | Crown : 10 | A - Jump
\_____________ ______________________________________________________________/
| Don't Save! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Don't leave any food behind! Change the frog's direction and leap at the
| food.
|----------------------------------------------------------------------------|
| Strategy : The fly will stay in place.
|
| Lv2 - The fly will move around. It's actually not a bad idea to just stay
| still and press A when the fly comes by.
|
| Lv3 - There are many flies to eat, but they are grouped together and don't
| move. It will probably take two leaps to eat it all. Sometimes there
| will be only two flies, but they will be placed far away from each other.
\____________________________________________________________________________/

________________
( Fruit Shoot II \ / Dribble / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Banana Sniper | Type : Observation | Sensor - Move Crosshairs
| English : | Crown : 10 | A - Shot
\_______________ ____________________________________________________________/
| Shoot Banana! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shoot the banana!
|----------------------------------------------------------------------------|
| Strategy : There are three people, but only one will have a banana on his
| head. Aim quickly, but carefully.
|
| Lv2 - There are four people. Beware of the crescent moon that looks like
| a banana.
|
| Lv3 - There are still four people, but they now walk around. Again, be
| wary of the crescent moon.
\____________________________________________________________________________/

___________
( Hand Grab \ / Dribble / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Grip | Type : Precision | Sensor - Move Hand
| English : | Crown : 15 | A - Grab
\_______ ____________________________________________________________________/
| Grab! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Grab and break all of the hanging objects.
|----------------------------------------------------------------------------|
| Strategy : There are two objects to grab.
|
| Lv2 - You must grab a moving dragonfly.
|
| Lv3 - You must grab two moving tadpoles near the bottom of the screen.
|
| Trivia : Mmm... rice cakes! Also, the dragonfly turns into a traditional
| toy "dragonfly" and the tadpoles turn into frogs.
\____________________________________________________________________________/

___________________
( Football American \ / Dribble / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Football | Type : Precision | Sensor - Move
| English : | Crown : 10 | A - Jump
\_______ ____________________________________________________________________/
| Take! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Catch the football and score a touchdown!
|----------------------------------------------------------------------------|
| Strategy : There are two opposing team members chasing you. It seems that
| your opponents never jump for the football, so use this to your advantage.
|
| Lv2 - There are three opposing team members chasing you.
|
| Lv3 - There are five opposing team members chasing you.
|
| Trivia : The super-pixilated graphics are reminiscent of NES football
| games.
\____________________________________________________________________________/

___________
( Vermin II \ / Dribble / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Mole Attack | Type : Precision | Sensor - Turn Mole Hole
| English : | Crown : 10 | A - Strike
\________ ___________________________________________________________________/
| Hit X! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the crazy contraption and whack those moles!
|----------------------------------------------------------------------------|
| Strategy : Whack 2 moles. The moles never move, making this task easy.
|
| Lv2 - Hit two, umm... people. There are three people total. One will
| stay stationary while the others will pop up from different holes.
|
| Lv3 - Hit two Mario clones. Things can get tricky, however. If one of
| the clones has a hammer over his head, then it will repel your hit, and so
| it won't count.
|
| Trivia : The person in Lv2 shows up as a Puppet prize called "Tanipappa."
| Also, the same person will wear a Mario costume on Lv3. Furthermore, after
| hitting one of those Mario clones, it will perform a classic jumping Mario
| pose. Hammers are also a favorite Mario weapons.
\____________________________________________________________________________/

______________
( Picnic Pests \ / Dribble / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ant | Type : Precision | Sensor - Move Hand
| English : | Crown : 15 | A - Hit
\_____________ ______________________________________________________________/
| Drive Away! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Keep the ants from ruining your picnic. Okay, maybe a piece of candy
| doesn't count as a picnic, but it's the principle that counts.
|----------------------------------------------------------------------------|
| Strategy : Keep two ants away. The ants don't have to be directly under
| the hand for you to shoo them away.
|
| Lv2 - Keep three ants away. Rarely, however, a stream of ants will flow
| towards the candy from a single direction. Just keep pressing A quickly.
|
| Lv3 - Keep four ants away. Rarely, however, a stream of ants will flow
| towards the candy from a single direction. Just keep pressing A quickly.
\____________________________________________________________________________/

____________
( Pick Tooth \ / Dribble / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Toothpick | Type : Precision | Sensor - Adjust
| English : | Crown : 20 | A - Use Toothpick
\_________ __________________________________________________________________/
| Remove! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Pick the teeth clean by pressing the A button in the right place.
|----------------------------------------------------------------------------|
| Strategy : The teeth are wide, so there's no need to be too precise.
|
| Lv2 - The teeth are narrower.
|
| Lv3 - The teeth are very narrow, so you'll have to be very precise.
\____________________________________________________________________________/

__________________
( Taiko Revolution \ / Dribble / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Color Drum | Type : Precision | Sensor - Move
| English : | Crown : 15 | A - Hit
\__________ _________________________________________________________________/
| Hit All! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Hit all of the drums.
|----------------------------------------------------------------------------|
| Strategy : There are three percussion instruments to hit.
|
| Lv2 - There are four percussion instruments to hit.
|
| Lv3 - There are five percussion instruments to hit.
|
| Trivia : Sometimes you'll have to hit a car, a fish, or a person.
\____________________________________________________________________________/

_____________
( Sushi Swirl \ / Dribble / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Revolving Sushi | Type : Observation | Sensor - Choose Dish
| English : | Crown : 15 | A - Eat
\____________ _______________________________________________________________/
| Eat Sushi! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the table (literally) and choose a plate of sushi by pressing A.
|----------------------------------------------------------------------------|
| Strategy : There are many plates, but only a few have sushi. In case you
| haven't figured it out, sushi is not a car or a teddy bear, but is the
| pink stuff.
|
| Lv2 - Two chefs block the left and right sides of the screen, making it
| hard to see. There are also less plates with sushi.
|
| Lv3 - Four chefs block the left and right sides of the screen, making it
| very hard to see. There is also only one plate with sushi.
\____________________________________________________________________________/

_____________
( Haniwa Hole \ / Dribble / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Haniwa | Type : Observation | Sensor - Move
| English : | Crown : 15 | A - Decide
\____________________ _______________________________________________________/
| Which Is the Same? |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Match the object with the correctly shaped hole.
|----------------------------------------------------------------------------|
| Strategy : You must choose between two holes. Watch for both arm
| positions and facial expressions. You only get one chance, so don't mess
| up.
|
| Lv2 - You must choose between three holes.
|
| Lv3 - You must choose between four holes.
|
| Trivia : According to eDict, haniwa are "unglazed earthen objects
| fashioned in ancient Japan."
\____________________________________________________________________________/

____________________
( Puzzling Placement \ / Dribble / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Last Piece | Type : Observation | Sensor - Rotate Piece
| English : | Crown : 10 | A - Insert
\___________ ________________________________________________________________/
| Complete! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the piece until it will fit in the slot.
|----------------------------------------------------------------------------|
| Strategy : The puzzle is very simple, so it will be easy to see how to
| make the puzzle piece fit.
|
| Lv2 - The puzzle is a bit more complicated, making it harder to see how
| the piece fits.
|
| Lv3 - The puzzle is very complicated, with the puzzle piece having two
| similar sides. Be very astute in your observations!
\____________________________________________________________________________/

_________________
( Wrestle Wrangle \ / Dribble / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : German Suplex | Type : Speed | Sensor - Throw
| English : | Crown : 20 | A - Build Energy
\_____________ ______________________________________________________________/
| Throw Back! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A repeatedly to build up energy, then tilt your GBA to throw.
|----------------------------------------------------------------------------|
| Strategy : It won't take many button presses to build up energy, so this
| should be a piece of cake. In fact, this is one of Dribble's easiest
| Microgames.
|
| Lv2 - It will only take a few more button presses before you have enough
| energy to throw the Moai head.
|
| Lv3 - I'm not sure what that thing is, but it will take a few more button
| presses to gather enough strength to lift it.
|
| Trivia : What is it with the creators of this game and Moai heads?
\____________________________________________________________________________/

__________
( Knot Cut \ / Dribble / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Braids | Type : Speed | Sensor - Tilt Head
| English : | Crown : 15 | A - Cut Hair
\___________ ________________________________________________________________/
| Even Out! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Even out the girl's hair.
|----------------------------------------------------------------------------|
| Strategy : Okay, you have a choice here. You can either pay attention to
| how long each braid is and actually try to even them out, or you could
| just cut off both braids altogether. The latter strategy is recommended.
| Just tilt to one side and cut, then tilt to the other side and cut again.
| If you wish, use the bows as guidance. On faster speeds, you may have to
| actually pay attention, as you may only have enough time for one cut.
|
| Lv2 - The braids are longer and have more segments.
|
| Lv3 - The braids are very long and are composed of many segments.
\____________________________________________________________________________/

____________
( Tooth Pull \ / Dribble / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dentist | Type : Precision | Sensor - Turn Mouth
| English : | Crown : 10 | A - Extract
\_____________ ______________________________________________________________/
| Pull Tooth! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the mouth and press A to remove the cracked, pink tooth.
|----------------------------------------------------------------------------|
| Strategy : The tooth usually isn't too far away, so you won't have to tilt
| much.
|
| Lv2 - The tooth is generally far away, requiring you to turn your GBA a
| lot.
|
| Lv3 - You must pull two teeth.
|
| Trivia : I've had my wisdom teeth extracted--- not fun. This Microgame
| brings back painful memories.
\____________________________________________________________________________/

_____________
( Fatal Frame \ / Dribble / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Best Shot | Type : Precision | Sensor - Tilt Camera
| English : | Crown : 15 | A - Take Photo
\__________ _________________________________________________________________/
| Get All! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Get the entire subject's image in the frame before taking a shot.
|----------------------------------------------------------------------------|
| Strategy : This can be kinda random, as the subject and its size can vary.
| Be especially careful of the gear and screw as well as the aeroplane, as
| both may turn on their own, screwing up your shot.
|
| Lv2 - The subject will be trickier to shoot correctly.
|
| Lv3 - The gear and screw show up a lot on Lv3, so do your best to be
| precise yet quick.
\____________________________________________________________________________/

__________
( Hadougun \ / Dribble / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wave Gun | Type : Precision | Sensor - Move
| English : | Crown : 10 | A - Shot
\______________________ _____________________________________________________/
| Destroy in One Shot! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| You've got one shot at destroying the glowing green orbs.
|----------------------------------------------------------------------------|
| Strategy : The orbs are stationary, so position yourself correctly before
| taking a shot.
|
| Lv2 - The orbs are still in a line, but they now move. Note that you can
| still move your ship after you fire the cannon, so use this to your
| advantage.
|
| Lv3 - The orbs are scattered. Wait for them to converge to a single spot
| before shooting.
\____________________________________________________________________________/

________________
( Hotcake Hustle \ / Dribble / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Fry Flip | Type : Precision | Sensor - Move
| English : | Crown : 10 | A - Flip Pancake
\____________ _______________________________________________________________/
| Turn Over! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Press A to flip the pancake, then make sure to catch it in the pan!
|----------------------------------------------------------------------------|
| Strategy : The pancake will land pretty much where you expect it to.
|
| Lv2 - The pancake will float in the air a while, making it difficult to
| catch.
|
| Lv3 - The pancake will fly high into the air. Watch the arrow to see
| where it will land.
\____________________________________________________________________________/

_____________________
( Boulder Dash (Boss) \ / Dribble / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Truck (Boss) | Type : Speed/Timing | Sensor - "Row"
| English : | Crown : 5 | A - Jump
\________________________________________________________ ___________________/
| Avoid While Moving! / Escape! / Escape While Avoiding! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA left and right quickly to get the "truck" moving, then press
| A to avoid the various obstacles. One of the easiest Boss stages in the
| game.
|----------------------------------------------------------------------------|
| Strategy : Don't wait too long before starting, or else a boulder will
| crush you. After you get started, you'll have to jump over two sets of
| blocks. Next, a boulder will come crashing down and will start rolling
| towards you. Pick up the pace of your tilting or you'll be crushed.
| After a while, you'll have to outpace the boulder AND jump over two sets
| of blocks and a gaping pit. It can be tough to see the screen while
| you're tilting like crazy, so be careful. After jumping over the pit,
| you'll only have to go a little while more before reaching the exit.
|
| Lv2 - First you will have you to jump over two pits, then spend a few
| seconds trying to outrun the boulder. Next, you'll have to jump onto
| some blocks and jump over a pit. You may think it's over, but watch out
| for a break in the tracks and jump over it. Continue outrunning the
| boulder until you reach the exit.
|
| Lv3 - Almost immediately after you begin, you'll have to jump over two
| moving trucks. Next comes the boulder. Afterwards, jump onto two sets of
| blocks, then over another moving truck. It won't be long before you reach
| the exit.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / D R . C R Y G O R \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Gravity Rotation


# | Game Name | Japanese Name | English Name
------+---------------------------+-------------------+-----------------------
01 | Turning Heads | Lady |
02 | Pitball | Ball Pit |
03 | Moon Goon | Pulsating Moon |
04 | Eternal Flame | Flame |
05 | Come Tapper Two | Bar Counter |
06 | Key Ring | Key Holder |
07 | Spring of Water | Half Full Cup |
08 | Cliff Hanger | Cliff Hanger |
09 | Purin | Pudding |
10 | Heart Catch | Sincerity Crane |
11 | Garbage Dump | Garbage Toss |
12 | Measuring Cup | Measure by Eye |
13 | Rolling Stone Cover | Cover Stone |
14 | Scent Sense | Aroma |
15 | Rock Slide | Slope |
16 | Balloon Paradise | Balloon Paradise |
17 | Drool Pool | Drool |
18 | Err... Yeah | Digestion |
19 | Door Slide | Sliding Screen |
20 | Fire Extinguish | Sprinkler |
BOSS | A Walk in the Snow (Boss) | Long Walk (Boss) |


_______________
( Turning Heads \ / Crygor / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Lady | Type : Speed | Sensor - Tilt Lady's Head
| English : | Crown : 15 |
\_________________ __________________________________________________________/
| See Plain Face! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Yes, apparently that's a woman. The objective is to turn her upside down
| to reveal her face.
|----------------------------------------------------------------------------|
| Strategy : The lady is only wearing a helmet. Turn your GBA upside down
| quickly to win easily. If you're playing this in the Picture Book, one
| strategy is to keep your GBA turned upside down after completing one level
| so you'll only have to rotate 180 degrees on the next level.
|
| Lv2 - The lady is wearing a helmet and sunglasses. You may have to do a
| bit of shaking to get everything off.
|
| Lv3 - The lady is wearing a helmet, sunglasses, and a hairpiece. It takes
| a lot of work to get that hairpiece off, so tilt like crazy after you turn
| your GBA upside down.
\____________________________________________________________________________/

_________
( Pitball \ / Crygor / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ball Pit | Type : Precision | Sensor - Tilt Box
| English : | Crown : 10 |
\___________ ________________________________________________________________/
| Let Fall! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt the box until the ball falls through the bottom.
|----------------------------------------------------------------------------|
| Strategy : Generally, you'll only have to tilt to one side on Lv1 to get
| the ball to fall.
|
| Lv2 - You'll probably have to tilt twice to get the ball through the holes
| before it falls through the bottom of the box.
|
| Lv3 - The top platform is usually bent, which means it will take a big
| tilt to make the ball fall.
\____________________________________________________________________________/

___________
( Moon Goon \ / Crygor / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pulsating Moon | Type : Speed | Sensor - Tilt Moon
| English : | Crown : 15 |
\________________________________ ___________________________________________/
| Lose Demon! / Lose Only Demon! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt the moon until the cute little demon falls off.
|----------------------------------------------------------------------------|
| Strategy : You only have to deal with the demon on Lv1. A quick, big tilt
| to the left or right will take care of it quickly.
|
| Lv2 - Things get a bit trickier here. There are now two kids seated on
| the moon as well as the demon. Tilt so that only the demon falls off.
| Unlike Lv1, you'll have to pay more attention.
|
| Lv3 - There are demons to the left and right of the two children. Tilt
| to the left, then to the right quickly.
\____________________________________________________________________________/

_______________
( Eternal Flame \ / Crygor / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Flame | Type : Speed | Sensor - Change Gravity
| English : | Crown : 20 |
\____________ _______________________________________________________________/
| Light All! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA in order to light all of the candles. Remember that the
| flame will always travel upwards!
|----------------------------------------------------------------------------|
| Strategy : Only one candle to light. You don't necessarily have to be
| precise. If you just rotate your GBA wildly, you have a good chance at
| succeeding. Again, though, remember the gravity aspect of Crygor's
| Microgames. In this case, tilting to the left will make the flame go
| right and vice versa.
|
| Lv2 - Either one or two candles to light. If there is only one, you'll
| probably have to turn your GBA a lot to light it.
|
| Lv3 - Either two or three candles to light. If there are only two, you'll
| probably have to turn your GBA a lot to light them.
\____________________________________________________________________________/

_________________
( Come Tapper Two ) / Crygor / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bar Counter | Type : Precision | Sensor - Tilt Room
| English : | Crown : 10 |
\__________ _________________________________________________________________/
| Deliver! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Deliver the drink to the customer.
|----------------------------------------------------------------------------|
| Strategy : Tilt the GBA to get the drink sliding, then, once it's over the
| flashing blue section of the counter, level the GBA to make it stop
| sliding.
|
| Lv2 - The delivery area is narrower, and the drink tips over easily.
|
| Lv3 - The delivery area is very narrow, and the drink comes in a martini
| glass that tips over very easily.
\____________________________________________________________________________/

__________
( Key Ring \ / Crygor / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Key Holder | Type : Speed/Precision | Sensor - Turn Key Holder
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Remove! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the key ring until the key falls out.
|----------------------------------------------------------------------------|
| Strategy : Turn your GBA until the gap is at the bottom. Slow down a bit
| when you near the slot, or you may miss it.
|
| Lv2 - You'll have to get the key to drop down two slots.
|
| Lv3 - Again, you have to get the key to drop down two slots. One quick
| turn, then one large turn will do the trick.
\____________________________________________________________________________/

_________________
( Spring of Water \ / Crygor / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Half Full Cup | Type : Precision | Sensor - Change
| English : | Crown : 10 | Direction of Gravity
\____________ _______________________________________________________________/
| Fill Half! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Fill the cup with water until it's at least half full.
|----------------------------------------------------------------------------|
| Strategy : The yellow arrow conveniently shows the direction of gravity.
| Just turn your GBA until the water starts to fall into the cup. On Lv1,
| the faucet is always on the right, so turn your GBA to the left and hold it
| steady once the water flows into the cup. You could also just turn your
| GBA to the right until the cup is right under the faucet, then level out
| your GBA.
|
| Lv2 - As on Lv1, the faucet is on the right. The big difference is that
| there is now some sort of block obstructing the water's path. This time,
| you'll want to turn your GBA to the right until the cup is to the right of
| the block, then return your GBA to a level position.
|
| Lv3 - The water fountain will always be on the left. Just tilt your GBA
| to the right until the water arcs into the cup.
\____________________________________________________________________________/

______________
( Cliff Hanger \ / Crygor / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Cliff Hanger | Type : Precision | Sensor - Change
| English : | Crown : 15 | Direction of Gravity
\_______ ____________________________________________________________________/
| Save! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA until the rescuers can reach the victim's hand.
|----------------------------------------------------------------------------|
| Strategy : Turn your GBA in the direction of the rescuer with a free hand.
| Don't turn your GBA too much, or else everyone will fly off the cliff.
|
| Lv2 - The rescuer holding the person's foot has his arm extended more, so
| you'll have to turn your GBA a bit more to save him.
|
| Lv3 - You'll have to save two people this time, so you'll have to turn
| your GBA quite a bit.
\____________________________________________________________________________/

_______
( Purin \ / Crygor / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pudding | Type : Speed | Sensor - Tilt Container
| English : | Crown : 15 |
\__________ _________________________________________________________________/
| Put Out! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shake your GBA until the pudding falls out of the container and onto the
| plate.
|----------------------------------------------------------------------------|
| Strategy : Turn your GBA slightly to the right until the plate is level,
| then shake your GBA until the pudding falls out of the container.
|
| Lv2 - It will take a bit more shaking to dump out the... octopus?!
|
| Lv3 - It will take a lot of shaking to dump out the garbage.
\____________________________________________________________________________/

_____________
( Heart Catch \ / Crygor / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sincerity Crane | Type : Precision | Sensor - Tilt Crane
| English : | Crown : 10 | A - Catch
\________ ___________________________________________________________________/
| Catch! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Grab the heart using the crane.
|----------------------------------------------------------------------------|
| Strategy : You'll have to pretty precise, as being even a bit off will
| break the crane. On Lv1, the crane's arm is long, so it's easy to tell
| when it's right above the heart.
|
| Lv2 - The crane's arm is a bit shorter.
|
| Lv3 - The crane's arm is very short, making it very hard to judge when it
| is above the heart.
\____________________________________________________________________________/

______________
( Garbage Dump \ / Crygor / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Garbage Toss | Type : Speed | Sensor - Tilt Garbage Can
| English : | Crown : 15 |
\_________________ __________________________________________________________/
| Throw Away All! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA upside down to dump the garbage.
|----------------------------------------------------------------------------|
| Strategy : Pretty simple. Just quickly turn your GBA upside-down.
|
| Lv2 - There will be an obstruction on one of the sides of the garbage can,
| which may prevent some of the garbage from falling out. After turning the
| GBA upside-down, just tilt a little to the left or right to get the rest
| out.
|
| Lv3 - Two obstructions means you'll only have a tiny gap to get the
| garbage out of. Turn your GBA upside down, then shake like crazy.
|
| Trivia : Umm... who the heck puts "baba" in garbage cans?!
\____________________________________________________________________________/

_______________
( Measuring Cup \ / Crygor / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Measure by Eye | Type : Precision | Sensor - Tilt Glass
| English : | Crown : 10 |
\_______________ ____________________________________________________________/
| Adjust Juice! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt the cup to get some of the excess juice out.
|----------------------------------------------------------------------------|
| Strategy : Just tilt until the juice measures within the two red bars.
|
| Lv2 - The distance between the bars is shorter.
|
| Lv3 - The distance between the bars is very short, so you'll have to be
| very precise.
\____________________________________________________________________________/

_____________________
( Rolling Stone Cover \ / Crygor / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Cover Stone | Type : Precision | Sensor - Tilt Ground
| English : | Crown : 10 |
\_______ ____________________________________________________________________/
| Plug! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA until the rock plugs up the water hole.
|----------------------------------------------------------------------------|
| Strategy : The hole is usually on the bottom of the GBA on Lv1, so you'll
| only have to tilt a little bit.
|
| Lv2 - The hole is usually on one of the sides, so quickly turn the GBA on
| its side, then tilt to adjust the stone.
|
| Lv3 - The hole is again on one of the sides, but the ground protrudes in
| a way that will make it difficult to get the rock to the hole quickly.
\____________________________________________________________________________/

_____________
( Scent Sense \ / Crygor / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Aroma | Type : Precision | Sensor - Change
| English : | Crown : 10 | Direction of Gravity
\_______________________________ ____________________________________________/
| Inhale! / Inhale All! / Drop! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to make the aroma travel into the perosn's nostrils.
|----------------------------------------------------------------------------|
| Strategy : Keep in mind that the aroma travels upwards.
|
| Lv2 - You must inhale two aromas.
|
| Lv3 - Use the aroma to make the fly fall. This can be tricky as the fly
| moves around.
\____________________________________________________________________________/

____________
( Rock Slide \ / Crygor / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Slope | Type : Precision | Sensor - Tilt Ground
| English : | Crown : 15 |
\_______ ____________________________________________________________________/
| Halt! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Stop the rolling rock from moving!
|----------------------------------------------------------------------------|
| Strategy : Simply turn your GBA until the ground is level. Use the person
| as a frame of reference.
|
| Lv2 - The person is on top of a nut that rolls down faster.
|
| Lv3 - The person is on top of a tire that rolls down very fast.
\____________________________________________________________________________/

__________________
( Balloon Paradise \ / Crygor / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Balloon Paradise | Type : Precision | Sensor - Change
| English : | Crown : 15 | Direction of Gravity
\_________ __________________________________________________________________/
| Get On! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to catch the falling, err..., "Clayman," on a balloon.
|----------------------------------------------------------------------------|
| Strategy : You get one big yellow balloon to try and catch Clayman with.
|
| Lv2 - Umm.. for some reason you get multiple balloons to catch Clayman
| with. I'm not exactly sure why this is supposed to be harder.
|
| Lv3 - You only get one small pink balloon to try and catch Clayman with.
\____________________________________________________________________________/

____________
( Drool Pool \ / Crygor / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Drool | Type : Precision | Sensor - Change
| English : | Crown : 10 | Direction of Gravity
\_________ __________________________________________________________________/
| Put In! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Catch the drool!
|----------------------------------------------------------------------------|
| Strategy : The drool will fall in the current direction of gravity.
|
| Lv2 - The pot is smaller.
|
| Lv3 - The pot is large, but you much catch two globs of drool.
\____________________________________________________________________________/

_____________
( Err... Yeah \ / Crygor / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Digestion | Type : Precision | Sensor - Tilt Body
| English : | Crown : 15 |
\__________ _________________________________________________________________/
| Put Out! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Umm... yeah, get the... uhh, food, out of the person's... yeah...
|----------------------------------------------------------------------------|
| Strategy : The person's digestive tract is fairly straightforwards, so it
| won't require much tilting to "digest" the fruit.
|
| Lv2 - The digestive tract is a bit twistier.
|
| Lv3 - The digestive tract is very twisted, so you'll have to tilt quite a
| a bit.
\____________________________________________________________________________/

____________
( Door Slide \ / Crygor / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sliding Screen | Type : Reaction | Sensor - Slide Sliding
| English : | Crown : 15 | Screen
\________________ ___________________________________________________________/
| Open This Way! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to the side that the arrow is pointing to.
|----------------------------------------------------------------------------|
| Strategy : Really easy. Just follow the arrow.
|
| Lv2 - You'll have to slide open two doors.
|
| Lv3 - You'll have to slide open three doors.
\____________________________________________________________________________/

_________________
( Fire Extinguish \ / Crygor / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sprinkler | Type : Precision | Sensor - Tilt Room
| English : | Crown : 10 |
\__________________ _________________________________________________________/
| Fire Extinguish! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Put out the fire by turning your GBA until the sprinkler sprays water on
| it.
|----------------------------------------------------------------------------|
| Strategy : There are quite a few variations on each level. On Lv1, there
| is either one or three sprinklers and either a single, large flame or
| numerous, smaller fires.
|
| Lv2 - The sprinkler(s) can either be on one of the sides or near the
| ground. There are usually a lot of small fires.
|
| Lv3 - There may be curtains on the sides. Try to extinguish the flames
| near the curtains first, or else the fire will spread.
\____________________________________________________________________________/

___________________________
( A Walk in the Snow (Boss) \ / Crygor / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Long Walk (Boss) | Type : Balance | Sensor - Change
| English : | Crown : 5 | Direction of Gravity
\________________ ___________________________________________________________/
| Guide to Goal! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Allow the snowman to reach the goal by changing the direction of gravity
| so he doesn't fall over.
|----------------------------------------------------------------------------|
| Strategy : This can be very easy if you know what to do. The easiest way
| to complete this microgame is to just keep turning your GBA to keep the
| snowman level. Just tilt a little at a time and you should be good to go.
| If you see the snowman start to lean back, tilt to the right, and if the
| snowman leans forward, tilt to the left.
|
| Lv2 - The course is a bit longer and twistier.
|
| Lv3 - The course is very long and very twisty. There are very few
| straight parts of the course, so you'll have to be constantly adjusting.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / W A R I W A T C H \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Speed Revolution


# | Game Name | Japanese Name | English Name
------+---------------------------+-------------------+-----------------------
01 | Stubble Stumble | Electric Razor |
02 | Here Kitty | Cat Call |
03 | Magic Mirror | Magic Beam |
04 | Gluttony Gobble | Food Fighter |
05 | Wipe Out | Wiper |
06 | Wario Stomp | Destroyer |
07 | Head Ball | Hatena Ball |
08 | Parasol Twirl | Umbrella |
09 | ET Go Home | Good-Bye Earth |
10 | Wrecking Crew | Dismantling Work |
11 | Pat Golf | Hole-in-One |
12 | Expletive Ball Catch | Ball Catch |
13 | Opposites Attract | Magnet |
14 | Nuts & Bolts | Bolt and Nut |
15 | Match Play | Wet Match |
16 | Muscle Pump | Muscle |
17 | Pachinko | Pachinko |
18 | Paper Roll | Toiler Paper |
19 | Instant Replay | Video |
20 | Candy Cheeks | Cheek Poke |
21 | Globe Peel | Globe Peel |
22 | Choice Words | Letter Turn |
23 | Love Spin | Bad Turn |
Boss | Spring Break (Boss) | Spring (Boss) |


_________________
( Stubble Stumble \ / WariWatch / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Electric Razor | Type : Speed | Sensor - Move
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 5 sec | Gain : 3 sec
\________ ___________________________________________________________________/
| Shave! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shake your GBA until you shave off all of the stubble.
|----------------------------------------------------------------------------|
| Strategy : There is very little stubble on Lv1, so a few quick twists
| should do the trick.
|
| Lv2 - There is a bit more stubble.
|
| Lv3 - There is a lot of stubble.
\____________________________________________________________________________/

____________
( Here Kitty \ / WariWatch / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Cat Call | Type : Speed | Sensor - Wave Toy
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 4 sec | Gain : 2 sec
\_______ ____________________________________________________________________/
| Call! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Wildly shake your GBA to lure the cat with the toy.
|----------------------------------------------------------------------------|
| Strategy : A teeny tiny kitty cat. It'll only take a few tilts to get it
| to come to you.
|
| Lv2 - A bigger feline. It will take a few more shakes to attract its
| attention.
|
| Lv3 - That's one big pussy! Shake like crazy to get it to react.
\____________________________________________________________________________/

______________
( Magic Mirror \ / WariWatch / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Magic Beam | Type : Precision | Sensor - Change
| English : | Crown : 10 | Direction of Mirror
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 5 sec | Gain : 3 sec
\________________ ___________________________________________________________/
| Hit with Beam! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Use the mirror to reflect the sun's ray onto the demon!
|----------------------------------------------------------------------------|
| Strategy : You only have to hit one devil. Luckily it doesn't move, so
| this should be easy.
|
| Lv2 - Still only one devil, but this time it moves around, making it more
| difficult to hit it with the beam.
|
| Lv3 - Not one, but two devils this time around. Both of them move, too.
\____________________________________________________________________________/

_________________
( Gluttony Gobble \ / WariWatch / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Food Fighter | Type : Speed | Sensor - Bring Up Food
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 5 sec | Gain : 3 sec
\__________ _________________________________________________________________/
| Eat All! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Finish all the food on your plate!
|----------------------------------------------------------------------------|
| Strategy : Once again speed is the key. Tilt quickly to the right, then
| back to the left. Repeat until you eat both food items.
|
| Lv2 - You must eat three food items.
|
| Lv3 - You must eat four food items.
|
| Trivia : Umm... should food really be moving?
\____________________________________________________________________________/

__________
( Wipe Out \ / WariWatch / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wiper | Type : Speed | Sensor - Move Wiper
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 4 sec | Gain : 2 sec
\_____________ ______________________________________________________________/
| Make Clean! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA until the car window is clean.
|----------------------------------------------------------------------------|
| Strategy : The area you need to clean is fairly small. A quick tilt in
| one direction, then another tilt in the other direction is all you need.
| Beware! Sometimes you may miss a small little sliver. If so, a flashing
| arrow will conveniently point to the missed area.
|
| Lv2 - The area that must be cleaned is a bit larger.
|
| Lv3 - The area that you must clean is very large.
\____________________________________________________________________________/

_____________
( Wario Stomp \ / WariWatch / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Destroyer | Type : Control | Sensor - Change
| English : | Crown : 10 | Direction
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 8 sec | Gain : 3 sec
\__________ _________________________________________________________________/
| Break 5! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| WARIO SMASH! Destroy buildings, cars and whatever else lies in your way.
|----------------------------------------------------------------------------|
| Strategy : Destroy 5 total houses or trees. Surprisingly enough, houses
| and trees don't move, so all you'll have to worry about is maneuvering
| Wario to hit them.
|
| Lv2 - Destroy 5 total cars. Cars move to the southeast, so it might be a
| little harder to hit them.
|
| Lv3 - Destroy 5 total winged... skulls? And why do people come out of
| them? Regardless, the winged skulls move somewhat erratically, making it
| a challenge to hit them.
\____________________________________________________________________________/

___________
( Head Ball \ / WariWatch / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Hatena Ball | Type : Precision | Sensor - Turn Direction
| English : | Crown : 15 | A - Shot
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out or Miss Head | Start : 5 sec | Gain : 3 sec
\___________ ________________________________________________________________/
| Hit Head! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Aim by tilting your GBA, then shoot the ball with the A button.
|----------------------------------------------------------------------------|
| Strategy : There are no obstructions in front of the head. Either
| bounce off a wall or take the direct route.
|
| Lv2 - There is an obstruction in front of the head, so you'll be forced
| to bounce off a wall.
|
| Lv3 - There is an obstruction in front of the head, so you'll be forced
| to bounce off the walls.
|
| Hint : When playing WarioWatch or Speedier Spin, I highly recommend
| pressing A as quickly as possible if this game pops up. Why? Well, to
| aim properly would likely take more time than you get for successfully
| completing the microgame. Additionally, if you miss, the ball could
| potentially bounce off the walls for a few seconds.
\____________________________________________________________________________/

_______________
( Parasol Twirl \ / WariWatch / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Umbrella | Type : Speed/Precision | Sensor - Turn Umbrella
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 5 sec | Gain : 2 sec
\________ ___________________________________________________________________/
| Clean! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Spin the umbrella to make it clean.
|----------------------------------------------------------------------------|
| Strategy : Simply spin your GBA as quickly as possible to get the rain
| droplets off.
|
| Lv2 - Again, spin your GBA as quickly as possible to get the, err, bird
| droppings off.
|
| Lv3 - This one's a bit different. Instead of going at it quickly, you
| must instead wait for the bird to fly by. Spin the umbrella until the bug
| is in the path of the bird's beak to make the bird pick it up.
\____________________________________________________________________________/

____________
( ET Go Home \ / WariWatch / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Good-Bye Earth | Type : Precision | Sensor - Move
| English : | Crown : 15 |
|------------------------- ----------------- ------ -------- ----------------
| Failure : Time Out | Start : 5 sec | Gain : 3.5 sec
\______________ _____________________________________________________________/
| Get on UFO ! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the alien to where the UFO's beam of light shines down in order to
| get beamed up.
|----------------------------------------------------------------------------|
| Strategy : Try to get on at the first turn, or else you'll waste precious
| seconds waiting for the UFO to come back. You don't have to be directly
| under the UFO when the beam comes down; if you're quick, you can walk into
| the beam. On Lv1, the beam is fairly wide, so you should have no trouble
| getting on.
|
| Lv2 - The beam is narrower.
|
| Lv3 - The beam is very narrow.
\____________________________________________________________________________/

_______________
( Wrecking Crew \ / WariWatch / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dismantling Work | Type : Speed | Sensor - Tilt Weight
| English : | Crown : 15 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 7 sec | Gain : 3 sec
\__________ _________________________________________________________________/
| Destroy! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to knock down the building.
|----------------------------------------------------------------------------|
| Strategy : It won't take a lot of force to knock down the building on Lv1.
| You can either chip away at it slowly, or bring the weight far back to
| knock the building out in one hit.
|
| Lv2 - It will take a bit more force to bring down the castle.
|
| Lv3 - It will take a lot of force to bring down the... human pyramid?
\____________________________________________________________________________/

__________
( Pat Golf \ / WariWatch / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Hole-in-One | Type : Speed | Sensor - Swing Club
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 8 sec | Gain : 3 sec
\_________ __________________________________________________________________/
| Put In! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Putt the ball into the hole. Tilt to the right to bring the club back,
| then tilt to the left to hit the ball. How far you hit the ball depends
| on how much you tilted.
|----------------------------------------------------------------------------|
| Strategy : The ground is flat, so only a little force is needed. Too much
| and you might miss the hole!
|
| Lv2 - There is a small hill on the way to the hole. Hit the ball with a
| bit more force.
|
| Lv3 - There are a couple of small bumps. Hit the ball with a lot of
| force.
\____________________________________________________________________________/

______________________
( Expletive Ball Catch \ / WariWatch / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ball Catch | Type : !@#$ | Sensor - Tilt Basket
| English : | Crown : 5 |
|------------------------- ------------------ ----- ---------- --------------
| Failure : Time Out | Start : 20 sec | Gain : 3 sec
\________________________________ ___________________________________________/
| Put in 3! / Put in 2! / Stick! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| $#@! Catch the balls!!
|----------------------------------------------------------------------------|
| Strategy : Ladies and gentlemen, I present to you the hardest microgame
| in the history of Made in Wario / Wario Ware. This microgame is so hard
| that not only do you get 20 seconds to start, but the required number of
| balls actually *drops* on higher levels, not to mention you only need 5
| points to get a Crown. I don't have much strategy to offer because of the
| sheer randomness of the flying balls. If you believe in God, then pray.
| HARD.
|
| Lv2 - Catch two balls. Although the number of balls is fewer, the basket
| is also much smaller. Keep on praying.
|
| Lv3 - Get a ball to stick on the pointed end of the pole. Yes, you read
| that right. At this point, just give up.
|
| Trivia : Check out the neat art style as well as cool shadow effects.
\____________________________________________________________________________/

___________________
( Opposites Attract \ / WariWatch / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Magnet | Type : Precision | Sensor - Turn Magnet
| English : | Crown : 10 |
|------------------------- -------------------- --- ---------- --------------
| Failure : Time Out or Get Bitten by Dog | Start : 8 sec | Gain : 3 sec
\_______ ____________________________________________________________________/
| Kiss! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Make those two cute kids kiss!
|----------------------------------------------------------------------------|
| Strategy : Quick physics lesson for ya: opposites attract. You've got a
| few choices here-- bring the girl to the boy or vice versa. You can do
| this by using the magnet to move them. If you bring the N(orth) end of
| the magnet towards the girl, then it will force her away. If you bring
| the S(outh) end towards the girl, she will sort of "cling" onto it, and
| you can then move her to the boy. If you wish to bring the boy to the
| girl, then just remember that the S side will repel him while the N side
| will attract him. Be careful!! If you spin too fast, it will break the
| magnetic force between the magnet and the person!
|
| On Lv1, the magnet is very small, so you really only have one polar end to
| work with.
|
| Lv2 - The magnet is long, so you can choose which end you want to use.
| Also, there is a wall separating the boy and girl, so you'll have to bring
| one of them all the way around. My advice is to get one of them to
| "cling" to the magnet, then slowly and carefully turn the GBA around to
| make them meet.
|
| Lv3 - Never, EVER turn your GBA to the left. This is because a dog is
| waiting behind the boy to bite him. I suggest turning right to bring the
| magnet around, then bringing the boy to the girl.
\____________________________________________________________________________/

______________
( Nuts & Bolts \ / WariWatch / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bolt and Nut | Type : Speed | Sensor - Turn Nut
| English : | Crown : 20 |
|------------------------- -------------------- --- ---------- --------------
| Failure : Time Out | Start : 4 sec | Gain : 2 sec
\___________ ________________________________________________________________/
| Unfasten! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Simply turn until the nut falls off. This may require 360 degree spins.
|----------------------------------------------------------------------------|
| Strategy : Turn in the direction of the arrows! Remember: righty loosey,
| lefty tighty.
|
| Lv2 - The nut is higher up the bolt, so it will take a bit more turning.
|
| Lv3 - The nut is very high up the bolt, requiring a lot of turning to get
| it off.
\____________________________________________________________________________/

____________
( Match Play \ / WariWatch / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wet Match | Type : | Sensor - Strike/Extinguish
| English : | Crown : 10 | Match
|------------------------- -------------------- --- ---------- --------------
| Failure : Time Out | Start : 4 sec | Gain : 2 sec
\__________________________________ _________________________________________/
| Light Fire! / Light and Put Out! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to strike the match.
|----------------------------------------------------------------------------|
| Strategy : Tilt left, then right quickly to light the match.
|
| Lv2 - Not much different than before. You may want to do bigger tilts,
| though.
|
| Lv3 - A bit different now. You must not only light the match but you must
| also put the fire out. Again, tilt quickly to light the match, then shake
| wildly to put it out. You could also wait for the flame to eat up the
| match, but that would take far too long.
|
| Trivia : In the Japanese version, on Lv1 the box would say "Lalala" in
| English. On Lv2 and 3, however, it would have "Lalala" written in the
| Japanese script known as katakana. The English version keeps the same
| wording for Lv1, but replaces the art on Lv2 and 3 with "Tee Hee" in
| English. Why? Who the hell knows.
\____________________________________________________________________________/

_____________
( Muscle Pump \ / WariWatch / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Muscle | Type : Speed | Sensor - Train
| English : | Crown : 20 |
|------------------------- -------------------- --- ---------- --------------
| Failure : Time Out | Start : 6 sec | Gain : 2 sec
\________ ___________________________________________________________________/
| Train! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to pump up!
|----------------------------------------------------------------------------|
| Strategy : 3 tilts is what it'll take.
|
| Lv2 - You'll need to flex 5 times.
|
| Lv3 - Pump iron 7 times.
\____________________________________________________________________________/

__________
( Pachinko \ / WariWatch / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pachinko | Type : Precision | Sensor - Turn Table
| English : | Crown : 15 |
|------------------------- -------------------- --- ---------- --------------
| Failure : Time Out | Start : 7 sec | Gain : 3 sec
\______________ _____________________________________________________________/
| Put in Ball! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Get the ball into the flower.
|----------------------------------------------------------------------------|
| Strategy : This is all about precision. Just tilt your GBA a little bit
| at a time until the ball falls into the flower.
|
| Lv2 - The pegs blocking the path to the flower are grouped closer together
| so you'll have to be very precise.
|
| Lv3 - The pegs blocking the path to the flower are grouped very close
| together. Take it slow!
\____________________________________________________________________________/

____________
( Paper Roll \ / WariWatch / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Toilet Paper | Type : Speed | Sensor - Take Roll
| English : | Crown : 10 |
|------------------------- ----------------- ------ -------- ----------------
| Failure : Time Out | Start : 4 sec | Gain : 1.5 sec
\____________ _______________________________________________________________/
| Take Roll! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shake your GBA rapidly to grab all of the toilet paper.
|----------------------------------------------------------------------------|
| Strategy : Not much strategy to employ. Just shake like crazy!
|
| Lv2 - The roll is longer.
|
| Lv3 - The roll is very long.
|
| Trivia : Umm... does anyone actually need that much toilet paper? Also, I
| believe there's a similar microgame in Sawaru Made in Wario / Wario Ware,
| Touched!
\____________________________________________________________________________/

________________
( Instant Replay \ / WariWatch / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Video | Type : Precision | Sensor - Advance/Rewind
| English : | Crown : 10 | Image
|------------------------- ------------------ ----- ---------- --------------
| Failure : Time Out | Start : 15 sec | Gain : 6 sec
\___________________________________________________ ________________________/
| When Was It Hit? / Find Child! / Who Stole Snack? |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| $#@! Freeze the video on the appropriate frame!
|----------------------------------------------------------------------------|
| Strategy : Ladies and gentlemen, the second hardest microgame in the
| history of Made in Wario / Wario Ware. You must take this game *very*
| slowly, or else you'll end up frustrated. Tilt right slowly to advance
| through the tape, or tilt left to rewind. Stop the tape on the right
| frame to succeed.
|
| On Lv1, there are two variations. You may have to find when the batter
| hit the ball, in which case you'll need to stop the video a little to the
| right of the middle mark. At other times, you may have to find when the
| batter was hit by the ball (yeah, you read that right). In this case you
| should slow down a little to the left of the middle mark. Note that
| sometimes the placement of the frame is a little random, so just keep
| trying.
|
| Lv2 - I've only seen one variation. Generally you'll find the required
| frame near the end.
|
| Lv3 - There are four variations. Either the lizard guy will take the
| donut by snapping it up with his tongue, the guy with the mustache will
| pick it up, the guy on the lower right of the screen will snatch it, or
| the masked guy will pick it up.
\____________________________________________________________________________/

______________
( Candy Cheeks \ / WariWatch / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Cheek Poke | Type : Speed | Sensor - Poke
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 5 sec | Gain : 3 sec
\_______________________________ ____________________________________________/
| Get All! / Get! / Get Banana! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Keep poking her cheeks until she spits everything out!
|----------------------------------------------------------------------------|
| Strategy : Please, PLEASE do not e-mail me about this microgame, because
| the only conceivable way you'd have trouble would be if you were playing
| the ROM. The game is sinfully easy on the *real* game. Simply shake like
| crazy to get everything out.
|
| Lv2 - Shake harder and faster.
|
| Lv3 - Shake like you've never shaked before.
\____________________________________________________________________________/

____________
( Globe Peel \ / WariWatch / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Globe Peel | Type : Precision | Sensor - Move Chisel
| English : | Crown : 10 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 8 sec | Gain : 4 sec
\____________ _______________________________________________________________/
| Peel Skin! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Uncover the Earth's hidden message.
|----------------------------------------------------------------------------|
| Strategy : There are 3 sections that you must peel. Err on the side of
| caution and do not move the chisel until you're sure you've peeled an
| entire section.
|
| Lv2 - You must peel 4 sections.
|
| Lv3 - You must peel 5 sections.
|
| Trivia : The messages are:
| Lv1 - Love & Peace
| Lv2 - Beautiful
| Lv3 - Thank You!
\____________________________________________________________________________/

______________
( Choice Words \ / WariWatch / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Letter Turn | Type : Observation | Sensor - Make Word
| English : | Crown : 10 | A - Decide
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out or Wrong Answer | Start : 8 sec | Gain : 5 sec
\_________ __________________________________________________________________/
| Various |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to change the answer. Pay attention to the question!
|----------------------------------------------------------------------------|
| Strategy : The questions will be either arithmetic questions or questions
| such as "Game!" Remember that only one is the right answer! It appears
| that there are 25 questions in all, and that any of them can appear on any
| level.
|
| Lv2 - There are three possible choices.
|
| Lv3 - There are four possible choices.
|
| Hint : A complete(?) list of Questions and Answers for the US version:
| 3rd month! March
| Aspirations! Dream
| Begin! Start
| Bling! Money
| Call! Phone
| Chop chop! Knife
| Color! Paint
| Compliment! Super
| Container! Crate
| Equals 0! 2+2-4
| Equals 1! 2+2-3
| Equals 2! 2+2-2
| Equals 3! 2+2-1
| Game! Cards
| Greeting! Hello
| Meal! Lunch
| Not tight! Loose
| Plumber! Mario
| Present! Bring
| Rhythm! Beats
| Rodent! Mouse
| Smash! Pound
| Sweet! Candy
| Test score! Grade
| Volumes! Books
|
| Trivia : With the exception of the arithmetic questions, the Japanese
| version had radically different questions and answers.
\____________________________________________________________________________/

___________
( Love Spin \ / WariWatch / 23 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bad Turn | Type : Speed | Sensor - Feel Dizzy
| English : | Crown : 15 |
|------------------------- ------------------- ---- ---------- --------------
| Failure : Time Out | Start : 4 sec | Gain : 2 sec
\_____________ ______________________________________________________________/
| Feel Dizzy! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Okay, I still have no idea what this microgame is about (and I have a
| hunch that NoA's translation is far from accurate), but anyway, the point
| is to spin and spin until the person becomes dizzy.
|----------------------------------------------------------------------------|
| Strategy : Another quick and easy microgame. You can either spin your GBA
| around or just tilt like crazy.
|
| Lv2 - You'll have to turn a bit more to get dizzy.
|
| Lv3 - You'll have to turn a lot to get dizzy.
\____________________________________________________________________________/

_____________________
( Spring Break (Boss) \ / WariWatch / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Spring (Boss) | Type : Speed | Sensor - Shake Hand
| English : | Crown : 10 |
|------------------------- ------------------ ----- ---------- --------------
| Failure : Time Out | Start : 10 sec | Gain : 3 sec
\_____________ ______________________________________________________________/
| Break Vase! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Repeatedly tilt your GBA to make the ball go down and break the vase.
|----------------------------------------------------------------------------|
| Strategy : For the love of all that is pure and holy, DO NOT e-mail me
| asking how to beat this. If you're having any trouble whatsoever, then
| you're playing the ROM. On the real thing, all you have to do is tilt
| rapidly.
|
| Lv2 - You'll have to make the ball travel a farther distance.
|
| Lv3 - You'll have to get the ball to go down a lot.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / O R B U L O N \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Long Rotation


# | Game Name | Japanese Name | English Name
------+----------------------+------------------------+-----------------------
01 | Push Pin | Gap |
02 | Bubble Path | Soap Bubble |
03 | Faux Faucet | Faucet |
04 | Picture Puzzle | Picture Match Turn |
05 | Piano Panic | Round Piano |
06 | Word Game | Letter Switch |
07 | Playing God | Group Origin |
08 | Bad Reception | Radio Antenna |
09 | Sun Always Shines | Flower Bloom |
10 | Kochira * Pizza | Pizza |
11 | Aussie Antics | Boomerang |
12 | Qu'est-ce que c'est? | What Is It? |
13 | Pick a Peak | Mountain Scene |
14 | Lead the Way | Sharp Pencil |
15 | Ship Chute | Junction |
16 | Coin Trick | Coin Toss |
17 | Guitar Freax | Bent Guitar |
18 | Manic Memory | Nervous Breakdown |
19 | Easter Island Idol | Moai |
20 | Sly Caper | Safe |
21 | Casino War | Hi & Lo |
22 | Furious Bread Get II | Morning Toast |
BOSS | Platform Pull (Boss) | Pulley Place (Boss) |


__________
( Push Pin \ / Orbulon / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Gap | Type : Observation | Sensor - Rotate Gap
| English : | Crown : 10 |
\_______________ ____________________________________________________________/
| Pass Through! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Let the pin through the contraption.
|----------------------------------------------------------------------------|
| Strategy : On Lv1, it's a matter of speed. There's only one way through,
| so keep rotating until the pin falls through the gaps.
|
| Lv2 - This is where you need a keen eye. There are multiple gaps on each
| level, so be careful or you could fail easily. Make sure that there is
| always a gap opposite of the one you're letting the pin through.
|
| Lv3 - Like Lv2, except even trickier.
\____________________________________________________________________________/

_____________
( Bubble Path \ / Orbulon / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Soap Bubble | Type : Control | Sensor - Rotate Path
| English : | Crown : 10 |
\______________ _____________________________________________________________/
| Don't Break! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Rotate the path to let the bubble through.
|----------------------------------------------------------------------------|
| Strategy : The path is fairly large albeit a bit twisty. Just keep the
| path steady and only rotate it when necessary.
|
| Lv2 - The path is a bit narrower and quite a bit twistier.
|
| Lv3 - The path may not go all the way through. In other words, there may
| be only one opening, so you have to wait for the bubble to enter the
| center and then immediately rotate 180 degrees so it can exit. This will
| require careful timing.
\____________________________________________________________________________/

_____________
( Faux Faucet \ / Orbulon / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Faucet | Type : Control | Sensor - Turn Faucet
| English : | Crown : 15 | On/Off
\_________ __________________________________________________________________/
| Adjust! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn on the faucet and fill the container until the top of the water is
| between the two marked lines.
|----------------------------------------------------------------------------|
| Strategy : Take it slowly! You can't take water out, so if you go over
| the top line you will lose. Do a big tilt until the water is near the
| bottom line, then ease up a little and adjust in case you need a bit more
| water.
|
| Lv2 - Water flows out slower, but the same strategy should apply.
|
| Lv3 - This one's quite different. There is now a hole somewhere in the
| container that will allow the water to flow out. Fill the container to a
| little above the top line quickly, then let the water drain out. If the
| water falls beneath the *top* line, do a small tilt to put some more in.
| Don't let the water go beneath the bottom line, as the water drains out
| very quickly and you may not have enough time to recover.
\____________________________________________________________________________/

________________
( Picture Puzzle \ / Orbulon / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Picture Match Turn | Type : Observation | Sensor - Turn Picture
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Match! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the inner circles until the picture is complete.
|----------------------------------------------------------------------------|
| Strategy : Only one circle to turn.
|
| Lv2 - Two circles to turn.
|
| Lv3 - Two circles to turn. The picture may be more complex, which may
| cause some confusion
\____________________________________________________________________________/

_____________
( Piano Panic \ / Orbulon / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Round Piano | Type : Observation | Sensor - Move Hand
| English : | Crown : 10 | A - Play
\____________ _______________________________________________________________/
| Smash All! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Play the appropriate keys to squash the worms.
|----------------------------------------------------------------------------|
| Strategy : Four worms (at least I hope those are worms) to smash.
|
| Lv2 - Five worms to bash.
|
| Lv3 - Six worms to trash.
\____________________________________________________________________________/

___________
( Word Game \ / Orbulon / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Letter Switch | Type : Observation | Sensor - Move Cursor
| English : | Crown : 10 | A - Decide
\____________ _______________________________________________________________/
| Spell ___! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Spell the word by switching letters around.
|----------------------------------------------------------------------------|
| Strategy : Spell a three-letter word. Usually it will only take one
| switch.
|
| Lv2 - Spell a four-letter word (no, not a cuss word). It will generally
| take two switches.
|
| Lv3 - Spell a five-letter word. It will likely take three switches.
\____________________________________________________________________________/

_____________
( Playing God \ / Orbulon / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Group Origin | Type : Observation | Sensor - Wave Hand
| English : | Crown : 15 |
\___________ ________________________________________________________________/
| Separate! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Put the falling objects into either the "human" group on the left or the
| "animal" group on the right.
|----------------------------------------------------------------------------|
| Strategy : This one can be difficult. If you see more than one object
| that belongs in the same group (for example, if two horses fall down, one
| after the other), wait for both to fall into the hand before waving them
| off to the right. On Lv1, three creatures will fall down.
|
| Lv2 - Four creatures will fall down.
|
| Lv3 - Five creatures will fall down. There won't be much distance between
| them, so be quick!
\____________________________________________________________________________/

_______________
( Bad Reception \ / Orbulon / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Radio Antenna | Type : Precision | Sensor - Move Antenna
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Tuning! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the antenna until you get reception.
|----------------------------------------------------------------------------|
| Strategy : Get the reception to as close as perfect as possible (i.e. the
| blue note is not distorted at all). There is a lot of room for error on
| Lv1.
|
| Lv2 - It's a bit more difficult to get good reception. In other words,
| the arc is much smaller.
|
| Lv3 - It is very difficult to get good reception.
|
| Trivia : Special thanks to Asho for pointing out that the music clip that
| plays is from Atsumare!! Made in Wario (aka Wario Ware, Inc.: Mega Party
| Games).
\____________________________________________________________________________/

___________________
( Sun Always Shines \ / Orbulon / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Flower Bloom | Type : Control | Sensor - Move Sun
| English : | Crown : 15 |
\____________________ _______________________________________________________/
| Make Flower Bloom! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Allow the sun's light to shine through the clouds and onto the flower.
|----------------------------------------------------------------------------|
| Strategy : The clouds are stationary, so just move to one spot and stay
| there until the flower blooms.
|
| Lv2 - The clouds now move, so you may have to reposition the sun a few
| times.
|
| Lv3 - The clouds still move, and some clouds may be very long.
\____________________________________________________________________________/

_________________
( Kochira * Pizza \ / Orbulon / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pizza | Type : Observation | Sensor - Move Pizza Cutter
| English : | Crown : 20 | A - Slice
\____________________ _______________________________________________________/
| Cut into X Pieces! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Cut the pizza into the indicated number of slices.
|----------------------------------------------------------------------------|
| Strategy : Cut into four equal slices. You only get one slice, so pay
| attention! Use the pizza toppings to help you.
|
| Lv2 - Cut into eight equal slices. You have two cuts. Just cut in
| between the toppings.
|
| Lv3 - Cut into six equal slices. Once again, you have two cuts. Again,
| just cut in between the toppings and you should be fine.
|
| Trivia : The toppings appear to be pepperoni, green pepper, and muchrooms.
| Blech, I hate mushrooms >_<
\____________________________________________________________________________/

_______________
( Aussie Antics \ / Orbulon / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Boomerang | Type : Control | Sensor - Swing Arm
| English : | Crown : 10 |
\________________________ ___________________________________________________/
| Throw Around! / Catch! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Throw the boomerang and catch it as it flies back.
|----------------------------------------------------------------------------|
| Strategy : You don't have to tilt too much to be able to throw the
| boomerang far enough. Just tilt right, then to the left, then turn your
| GBA to catch the boomerang as it returns.
|
| Lv2 - There is now some object in the center. The boomerang will bounce
| off it, so make sure you don't throw too lightly.
|
| Lv3 - The center object is larger. Again, don't throw too lightly.
\____________________________________________________________________________/

______________________
( Qu'est-ce que c'est? \ / Orbulon / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : What Is It? | Type : Observation | Sensor - Turn Dial
| English : | Crown : 15 | A - Decide
\_____________ ______________________________________________________________/
| What Is It? |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Look at the picture, then spin the dial and enter the appropriate letters
| to complete the word.
|----------------------------------------------------------------------------|
| Strategy : There are five letters to choose from. Only one letter will
| properly complete the word. If you get it wrong, you can try again if
| there's still time left.
|
| Lv2 - Now you need to choose two letters to complete the word.
|
| Lv3 - Choose three letters to complete the word.
\____________________________________________________________________________/

_____________
( Pick a Peak \ / Orbulon / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Mountain Scene | Type : Observation | Sensor - Move Helicopter
| English : | Crown : 20 | A - Decide
\____________________________ _______________________________________________/
| Look for Tallest Mountain! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Land on the tallest mountain peak.
|----------------------------------------------------------------------------|
| Strategy : There will be no clouds to block your view, so picking out the
| tallest peak should be easy. There are four peaks to choose from on Lv1.
|
| Lv2 - There are five peaks to choose from. Clouds may also block the view
| so make absolutely sure you're picking the right peak.
|
| Lv3 - There are six peaks to choose from. Again, clouds will block your
| view.
\____________________________________________________________________________/

______________
( Lead the Way \ / Orbulon / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sharp Pencil | Type : Control | Sensor - Draw
| English : | Crown : 15 | A - Put Out Lead
\______________________ _____________________________________________________/
| Link Points P and Q! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to draw a line from P to Q.
|----------------------------------------------------------------------------|
| Strategy : First press A to put some lead out, then just tilt to draw a
| line between P and Q.
|
| Lv2 - The pencil lead will already be out, but will soon break. Press A
| to put more lead out and continue as normal.
|
| Lv3 - There are staples that will break the lead if you hit them. Just
| keep pressing A to put more lead out.
\____________________________________________________________________________/

____________
( Ship Chute \ / Orbulon / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Junction | Type : Control | Sensor - Rotate Path
| English : | Crown : 15 | A -
\_______________ ____________________________________________________________/
| Follow Arrow! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the path so the ship can get on, then turn again to let the ship off.
| Pay attention to the arrows!
|----------------------------------------------------------------------------|
| Strategy : There are two paths to choose from, not counting the path the
| ship is coming from.
|
| Lv2 - There are three paths to choose from.
|
| Lv3 - There are five paths to choose from.
\____________________________________________________________________________/

____________
( Coin Trick \ / Orbulon / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Coin Toss | Type : Observation | Sensor - Move Cursor
| English : | Crown : 15 | A - Decide
\____________________ _______________________________________________________/
| Watch!, Which One? |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Look for the hand that catches the coin.
|----------------------------------------------------------------------------|
| Strategy : Not much strategy involved. Just pay attention!
|
| Lv2 - The hands will move around before catching the coin, so pay careful
| attention.
|
| Lv3 - The hands will move around before AND after catching the coin.
\____________________________________________________________________________/

______________
( Guitar Freax \ / Orbulon / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bent Guitar | Type : Observation | Sensor - Move Right Hand
| English : | Crown : 15 | A - Play
\_______ ____________________________________________________________________/
| Play! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Look at the colors of the notes and pluck the strings in the corresponding
| area.
|----------------------------------------------------------------------------|
| Strategy : Only three notes to play.
|
| Lv2 - Four notes to play.
|
| Lv3 - Five notes to play.
\____________________________________________________________________________/

______________
( Manic Memory \ / Orbulon / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Nervous Breakdown | Type : Observation | Sensor - Move Cursor
| English : | Crown : 20 | A - Decide
\_______________________ ____________________________________________________/
| Memorize!, Which One? |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Memorize the vegetables/fruits on each card, then pick out the correct
| card after you're shown a card.
|----------------------------------------------------------------------------|
| Strategy : Two cards to memorize and choose from.
|
| Lv2 - Three cards to memorize and choose from.
|
| Lv3 - Four cards to memorize and choose from.
\____________________________________________________________________________/

____________________
( Easter Island Idol \ / Orbulon / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Moai | Type : Observation | Sensor - Move Cursor
| English : | Crown : 15 | A - Switch Direction
\________________________ ___________________________________________________/
| Put in Same Direction! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the Moai heads until they all face the same direction.
|----------------------------------------------------------------------------|
| Strategy : There are three Moai heads. You only need to turn one to make
| them all face the same direction.
|
| Lv2 - There are four Moai heads. Again, you only need to turn one.
|
| Lv3 - There are five Moai heads. You'll need to turn two to make them
| face the same direction.
|
| Trivia : The US version makes no mention of Easter Island or Moai heads.
| Apparently NoA assumes we know nothing of Easter Island.
\____________________________________________________________________________/

___________
( Sly Caper \ / Orbulon / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Safe | Type : Observation | Sensor - Turn Dial
| English : | Crown : 15 |
\_______ ____________________________________________________________________/
| Open! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Open the safe using the indicated combination. Just turn the dial until
| the arrow points to the number.
|----------------------------------------------------------------------------|
| Strategy : The combination is made up of two numbers that are near where
| the arrow starts off pointing to.
|
| Lv2 - The combination is made up of two numbers that are far away from
| where the arrow starts off pointing to.
|
| Lv3 - The combination is made up of three numbers.
|
| Trivia : In both the Japanese and US version, the prize on Lv1 is a
| Diamond. The prize on Lv2 is also the same in both versions: Made in
| Wario. Made in Wario is the Japanese version of the original Wario Ware,
| Inc., and the prize shows the box art, so it's odd that NoA didn't change
| it to reflect the box art of Wario Ware, Inc. Anyway, on Lv3 the prize in
| the Japanese version is a, err... Golden Baba. The US version replaces
| this with a bag of gold coins.
\____________________________________________________________________________/

____________
( Casino War \ / Orbulon / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Hi & Lo | Type : Observation | Sensor - Move Cursor
| English : | Crown : 10 | A - Decide
\___________________ ________________________________________________________/
| Which Is Largest? |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Pick the card with the largest value.
|----------------------------------------------------------------------------|
| Strategy : There are three cards to choose from.
|
| Lv2 - There are four cards to choose from.
|
| Lv3 - There are four cards to choose from. The cards will periodically
| flip over, concealing their values, so pay attention.
|
| Hint : In case you don't know, Kings > Queens > Jacks > 10. In other
| words, K is bigger than Q which is bigger than J which is bigger than 10.
| I don't think I've ever seen Aces or Jokers appear, so don't worry about
| them.
|
| Pseudo-Trivia : Okay, so it's not really like Casino War, but I was in
| Las Vegas recently and gambling is still on the mind.
\____________________________________________________________________________/

______________________
( Furious Bread Get II \ / Orbulon / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Morning Toast | Type : Control/Timing | Sensor - Turn Bread
| English : | Crown : 10 | A - Catch
\_________________ __________________________________________________________/
| Put In!, Catch! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the toast so it fits in the slot, then catch it when it pops up.
|----------------------------------------------------------------------------|
| Strategy : The slot is quite wide, so putting the toast in should be a
| cinch. Catching it should also be fairly easy.
|
| Lv2 - The slot is narrower, so you'll have to be more precise when putting
| the toast in.
|
| Lv3 - The slot is *very* narrow. Also, someone took a bite out of the
| toast, which may make it more difficult to catch. To make catching
| easier, make sure the side with the bite mark is to the left when you
| insert the toast.
|
| Trivia : Similar to one of Mona's Microgames in Wario Ware, Inc.
\____________________________________________________________________________/

______________________
( Platform Pull (Boss) \ / Orbulon / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pulley Place (Boss) | Type : Timing | Sensor - Turn Pulley
| English : | Crown : 5 |
\____________ _______________________________________________________________/
| Let Cross! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Pull the platforms up and down to let all of the people and, err, emus
| cross over the pits.
|----------------------------------------------------------------------------|
| Strategy : The people won't get hurt if they fall down, so as soon as a
| person gets on, feel free to pull the platform up. On Lv1, four people
| will try to cross. The patterns are NOT random, so just memorize the
| patterns and timing and you'll do just fine.
|
| Lv2 - The emus run faster, so you'll have to be quicker as well. Two emus
| will cross, then two groups of people followed by a group of emus.
|
| Lv3 - Cars will now try to cross and are even faster than the emus. Two
| cars will cross, then three people, then another two cars. Next, another
| two people will cross followed by one last emu.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / 9 - V O L T \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Famicom Revolution


# | Japanese Name | English Name
------+-----------------------------------------------------------------------
01 | Tennis | Tennis
02 | Metroid/Morphball | Metroid-Morph Ball
03 | Super Mario Bros. 3/Lift | Super Mario Bros. 3-Lift
04 | Wrecking Crew | Wrecking Crew
05 | Pinball | Pinball
06 | Golf | Golf
07 | Mario Bros. | Mario Brothers
08 | Excitebike | Excitebike
09 | Clu Clu Land | Clu Clu Land
10 | Donkey Kong Jr. | Donkey Kong Jr.
11 | Baseball | Baseball
12 | Ice Climber | Ice Climber
13 | Balloon Fight | Balloon Fight
14 | Mach Rider | Mach Rider
15 | Palthena's Mirror | Kid Icarus
16 | Duck Hunt | Duck Hunt
17 | Legend of Zelda | The Legend of Zelda
18 | Donkey Kong 3 | Donkey Kong 3
19 | Mario Open Golf | NES Open Tournament Golf
20 | Ice Hockey | Ice Hockey
21 | Metroid/Samus | Metroid-Samus
22 | Super Mario Bros. 3/Many Marios | Super Mario Bros. 3
Boss | Super Mario Bros. (Boss) | Super Mario Bros.


________
( Tennis \ / 9-Volt / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Tennis | Type : Control | Sensor - Move
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Return! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Return the serve by moving the tennis player to where the ball is heading.
|----------------------------------------------------------------------------|
| Strategy : No need to press A to swing. All you have to do is tilt your
| GBA until the tennis player is in place. On Lv1, your opponent will
| always serve to the opposite end of the court (ie, if he is on the right
| he'll serve to the left), so move accordingly.
|
| Lv2 - The ball will inexplicably change direction after it bounces, so get
| ready to change direction, too.
|
| Lv3 - The ball will disappear, so make note of which direction it's headed
| before it vanishes.
|
| Trivia : Features Mario as the chair umpire (he even makes calls). Also
| features original sound effects, although I don't believe the original
| game used this music. The view is a little more "rounded" than before,
| though, likely due to the GBA's lower resolution.
|
| Originally released for Famicom on 1/14/84. Later re-released as a
| Famicom Disk System title on 2/21/86.
\____________________________________________________________________________/

___________________
( Metroid/Morphball \ / 9-Volt / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Metroid/Morphball | Type : Control | Sensor - Change Gravity
| English : | Crown : 10 | A - Jump
\______________ _____________________________________________________________/
| Get Missile! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to get Samus to the Missile Tank.
|----------------------------------------------------------------------------|
| Strategy : Note that you're not actually controlling Samus. By tilting
| your GBA, you're actually changing the "gravity". In other words, if you
| tilt to the left, the gravity will shift to the left, causing Samus to go
| left. If you turn your GBA upside-down, Samus will fall to the top of the
| area.
| On Lv1, the path to the Missile will be pretty straightforwrd,
| and you probably won't have to jump to it. Be careful of enemies, though,
| because it will take only one hit to kill you.
|
| Lv2 - It won't be as easy to reach the Missile Tank, as there will be more
| platforms and blocks in the way.
|
| Lv3 - There will now be lava which will kill you if you touch it. You may
| have to jump over the lava to reach the Missile Tank.
|
| Trivia : Occassionally you'll see Samus in her bathing suit outfit. In the
| original game, one could use Samus in her bathing suit by using the famous
| "Justin Bailey" password.
|
| Features authentic Metroid music and sound effects. The levels are taken
| from various areas, so you'll get to hear a variety of Metroid music.
|
| Originally released for Famicom Disk System on 8/6/86.
\____________________________________________________________________________/

__________________________
( Super Mario Bros. 3/Lift \ / 9-Volt / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Super Mario Bros. 3/Lift | Type : Control |
| English : | Crown : 10 | Sensor - Rotate Lift
\________ ___________________________________________________________________/
| Dodge! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the lift so that Mario doesn't get pummeled by the enemies.
|----------------------------------------------------------------------------|
| Strategy : At times you may have to avoid fireballs from a Piranha Plant
| or jumping Cheep Cheeps. Generally, though, you'll have to avoid two or
| three Bullet Bills. The Bullet Bills will head in whatever position you
| were in, so always keep on the move! On Lv1, you'll have to avoid 2-3
| Bullet Bills. The platform can rotate on a full circle.
|
| Lv2 - Avoid 2-3 Bullet Bills which may fire in rapid succession from
| different directions. Again, sometimes the enemies may be Piranha Plants
| or Cheep Cheeps. The platform can rotate on a semi-circle.
|
| Lv3 - Luigi has joined the fray, so now you have both of the Mario Bros.
| to protect. Again, sometimes the enemies may be Piranha Plants or Cheep
| Cheeps. The platfoms can rotate on a full circle.
|
| Trivia : Enjoy the authentic SMB3 (what all the cool kids used to call it
| back in the day) music and atmosphere. Enemies include Bullet Bills,
| Cheep-Cheeps, and Piranha Plants.
|
| Widely regarded as the best platforming game ever, Super Mario
| Bros. 3 introduced the world to eight fantastically unique worlds and
| even more unique characters. It remains one of history's best-selling
| games.
|
| Originally released for Famicom on 10/23/88.
\____________________________________________________________________________/

_______________
( Wrecking Crew \ / 9-Volt / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wrecking Crew | Type : Control | Sensor - Change Direction
| English : | Crown : 10 | A - Strike
\_________________ __________________________________________________________/
| Don't Let Near! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Rotate Mario and hit the bombs to prevent the enemies from reaching you.
|----------------------------------------------------------------------------|
| Strategy : Prevent one enemy from reaching you.
|
| Lv2 - Prevent two enemies from reaching you. Remember that it's possible
| to strike more than one bomb at a time, so use this to your advantage.
|
| Lv3 - Prevent four enemies from reaching you. Enemies will now try to
| fake you out by climbing up, and then climbing back down. Again, try to
| strike more than one bomb at a time if enemies are next to each other.
|
| Trivia : An early Famicom "puzzle" game that featured Mario performing
| wanton acts of destruction. Mario's enemy was neither Koopa nor Kong, but
| was instead "Blacky." Even featured a puzzle creation mode.
|
| This Microgame features the original music but has a different perspective
| than the original game.
|
| Originally released for Famicom on 6/18/85. Later re-released as
| a Famicom Disk System title on 2/3/89. Also remade in 1998 for Nintendo
| Power (no, not the magazine). Nintendo Power was a service provided in
| Japan that allowed people to buy a blank Super Famicom cartridge and flash
| games onto it for a fee. There were many exclusive Nintendo Power games,
| and, in fact, games were still made for it years after the final official
| Super Famicom title was released.
\____________________________________________________________________________/

_________
( Pinball \ / 9-Volt / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Pinball | Type : Control | Sensor - Move
| English : | Crown : 15 |
\_________________ __________________________________________________________/
| Don't Let Fall! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Don't let the ball fall down. Move Mario to bounce the ball back up.
|----------------------------------------------------------------------------|
| Strategy : The paddle is fairly large.
|
| Lv2 - The paddle is now smaller.
|
| Lv3 - The paddle is now very small.
|
| Trivia : If you're wondering why this doesn't look a heckuva lot like
| pinball, this Microgames is actually based on a minigame featured in the
| original.
|
| Originally released for Famicom on 2/2/84. Later re-released as a
| Famicom Disk System title on 5/30/89.
\____________________________________________________________________________/

______
( Golf \ / 9-Volt / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Golf | Type : Precision | Sensor - Turn Map
| English : | Crown : 10 |
\___________ ________________________________________________________________/
| Green On! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Rotate the map so that the ball will land on the green or in the hole.
|----------------------------------------------------------------------------|
| Strategy : A lot of the surrounding area is black, so it's easy to tell
| where the green is. The courses always stay the same, and you'll always
| want to tilt to the left.
|
| Lv2 - Instead of a black abyss, there are lots of trees on the course,
| which may make it harder to find the green.
|
| Lv3 - Water hazards abound! You'll have to rotate your GBA quite a bit to
| get the ball on the green. The green is also smaller, leaving you less
| room for error.
|
| Trivia : Features authentic sound effects, but the original didn't play
| music during gameplay.
|
| Originally released for Famicom on 5/1/84. Later re-released as a
| Famicom Disk System title on 2/21/86. The original catridge version of
| Golf sold an astounding 2.46 million copies in Japan alone, with another
| 1.56 million copies sold in the rest of the world. Golf was famous for
| introducing the "side shaft meter," which is still used by many golf games
| to this day.
\____________________________________________________________________________/

_____________
( Mario Bros. \ / 9-Volt / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Mario Bros. | Type : Speed | Sensor - Tilt
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Get Up! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA left and right to get back upright. Get revenge on Mario
| and Luigi!
|----------------------------------------------------------------------------|
| Strategy : It won't take much tilting to get the green-shelled Koopa on
| its feet.
|
| Lv2 - It will take a bit of tilting to get the red-shelled Koopa on its
| feet.
|
| Lv3 - It will take a lot of tilting to get the Buzzy Beetle on its feet.
| You must now worry about both Mario and Luigi, who will come at you from
| both sides.
|
| Trivia : Features authentic sound effects, but the original didn't play
| music during gameplay.
|
| Mario Bros. featured the first appearance of Mario's brother, Luigi. Koopa
| Troopas (originally known as "Shell Creepers") were also introduced,
| although Buzzy Beetles wouldn't actually appear until Super Mario Bros.
| The sprites appear to be taken from Super Mario Bros. 3.
|
| Around the time Mario Bros. was being developed, the media were reporting
| "that computer games could give people bad eyesight." Thus the colors of
| the main characters (red, green, and blue) were specifically chosen
| because they were "eye-friendly."
|
| Originally released for Famicom on 9/9/83.
\____________________________________________________________________________/

_____________
( Excite Bike \ / 9-Volt / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Excite Bike | Type : Precision | Sensor - Tilt Bike
| English : | Crown : 15 |
\________________ ___________________________________________________________/
| Don't Collide! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA in order to tilt the bike. Tilt to the left to become
| vertical and increase your time spent in the air. Tilt to the right to
| increase your rate of descent.
|----------------------------------------------------------------------------|
| Strategy : There is only one spark in the air, which should make it
| relatively easy to avoid.
|
| Lv2 - There are two sparks in the air.
|
| Lv3 - There are three sparks in the air.
|
| Trivia : Features authentic music and sound effects. The background colors
| even reflect the color changes of the various stages in the original.
|
| Excite Bike is well-known for its edit mode, which allowed players to
| create their own courses. Having to shift your weight in the air and also
| having to watch your temperature added touches of realism unheard of back
| in the day.
|
| Originally released for Famicom on 11/30/84.
\____________________________________________________________________________/

______________
( Clu Clu Land \ / 9-Volt / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Clu Clu Land | Type : Control | Sensor - Turn Map
| English : | Crown : 15 | A - Send Out Electric Shock
\______ _____________________________________________________________________/
| Get! |
/¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Make Groopy reach the fruit to reveal the hidden picture.
|----------------------------------------------------------------------------|
| Strategy : Make sure to remember that you're rotating the environment and
| not Groopy! Groopy will always move straight up, and it's your job to
| rotate the environment to make sure he touches the fruit (in some cases, a
| flag or a money bag). If you happen to miss, Groopy will bounce off the
| wall and you may have a second chance to get the fruit. On Lv1, there are
| no enemies in sight.
|
| Lv2 - There are now two enemies on the map. Touching them will result in
| an instant loss.
|
| Lv3 - There are now two enemies and a warp point. Touching the enemies or
| entering the warp point will result in an instant loss. The warp point is
| usually placed very close to the fruit, so be very careful.
|
| Trivia : Features authentic music and sound effects. The gameplay is quite
| a bit different, however. In the original, you also didn't have direct
| control over Groopy. He would move forward on his own, and all you could
| control would be his ability to grab onto poles to switch directions.
|
| Originally released for Famicom on 11/22/84. Later re-released as a
| Famicom Disk System title on 4/28/92.
\____________________________________________________________________________/

_________________
( Donkey Kong Jr. \ / 9-Volt / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Donkey Kong Jr. | Type : Speed/Timing | Sensor - Climb
| English : | Crown : 15 |
\________ ___________________________________________________________________/
| Climb! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to make Junior climb up the chains and free his father!
|----------------------------------------------------------------------------|
| Strategy : Not much strategy here. Just tilt as quickly as possible.
|
| Lv2 - Wait for the bird to pass by before tilting. It doesn't matter if
| the bird touches your arms.
|
| Lv3 - Wait for the two birds to pass by before tilting.
|
| Trivia : The sequel to the one that started it all wasn't afraid to
| innovate. Instead of playing as Mario, players would play as the son of
| DK, Donkey Kong, Jr. And instead of jumping, swinging from vine to vine
| would be the main focus as players tried to free DK from the evil hands of
| Mario.
|
| According to DK lore, DK, Jr. would grow up to be the Donkey Kong that
| stars in the wildly popular Super Donkey Kong series (known as Donkey Kong
| Country in the US). Of course, this is just a tidbit that Rare made up,
| so who knows (or for that matter, cares) if it's official?
|
| Originally released for Famicom on 7/15/83. Later re-released as a
| Famicom Disk System title on 7/19/88.
|
| As if his platform and vine-swinging antics weren't exciting enough,
| Nintendo would release a spin-off game, Donkey Kong Jr. no Sansu Asobi, on
| 12/12/83. The English title, Donkey Kong Jr. Math, explains it all.
| Edutainment, baby!
\____________________________________________________________________________/

__________
( Baseball \ / 9-Volt / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Baseball | Type : Control | Sensor - Curve Ball
| English : | Crown : 20 |
\________________ ___________________________________________________________/
| Don't Let Hit! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to prevent the batter from hitting.
|----------------------------------------------------------------------------|
| Strategy : The batter has limited range. The ball will always curve
| towards the batter, so keep tilting!
|
| Lv2 - The batter has a bigger bat, and thus a wider range.
|
| Lv3 - The batter has a HUGE bat (I doubt it's regulation). His range is
| quite wide, so keep tilting.
|
| Trivia : One of the first NES games to allow for two players to play at
| the same time. Features arranged music and authentic sound effects.
|
| Originally released for Famicom on 12/7/83. Later re-released as a
| Famicom Disk System title on 2/21/86.
\____________________________________________________________________________/

_____________
( Ice Climber \ / 9-Volt / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ice Climber | Type : Speed | Sensor - Swing Hammer
| English : | Crown : 15 |
\_________ __________________________________________________________________/
| Defeat! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Don't let the animals touch you! Smash them up good with your mallet by
| tilting to the sides.
|----------------------------------------------------------------------------|
| Strategy : You don't actually have to hit the animals on their heads. As
| long as the animals walk into the mallet, it will count. On Lv1, there
| will be three baby seals (yetis in the US version).
|
| Lv2 - There will be two baby seals (or yetis) and one polar bear. The
| polar bear moves faster than the seals/yetis, so go for him first.
|
| Lv3 - Four animals, usually all polar bears. Sometimes you'll get a polar
| bear, a seal/yeti, and two birds. The birds will swoop down, but are
| slower than the other animals.
|
| Trivia : As with the original NES version, the US version of this
| Microgame replaces baby seals with some sort of... miniature yetis. The
| birds and sunglass-wearing polar bears remain. Apparently NoA think
| clubbing baby seals is ethically wrong. The Japanese version retains the
| baby seals, though it's unknown if the European version (which also kept
| the baby seals for the NES version of Ice Climber) will have them.
|
| Features authentic music, sound effects, and death scene.
|
| Originally released for Famicom on 1/30/85. Later re-released as a
| Famicom Disk System title on 11/18/88.
\____________________________________________________________________________/

_______________
( Balloon Fight \ / 9-Volt / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Balloon Fight | Type : Control | Sensor - Change
| English : | Crown : 10 | Direction of Gravity
\_______________ ____________________________________________________________/
| Send Balloon! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Get the balloon to the balloon fighter.
|----------------------------------------------------------------------------|
| Strategy : There are generally few obstacles in the way on Lv1. A few
| small tilts should do it.
|
| Lv2 - There are usually platforms in the way, which will require you to
| tilt twice to get the balloon to our hero.
|
| Lv3 - There are many obstacles in the way. You may even have to turn
| your GBA upside-down to deliver the balloon.
|
| Trivia : Originally reknown for it's realistic sense of "floating."
| Features authentic music and sound effects.
|
| Originally released for Famicom on 1/22/85.
\____________________________________________________________________________/

____________
( Mach Rider \ / 9-Volt / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Mach Rider | Type : Precision | Sensor - Move
| English : | Crown : 10 | A - Shot
\_______________ ____________________________________________________________/
| Defeat Rival! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Destroy your enemies!
|----------------------------------------------------------------------------|
| Strategy : You have a limited number of shots, but your ammo should be
| more than enough to get rid of your two rivals. Make sure not to crash
| into your rivals or the oils drums on the sides of the road!
|
| Lv2 - Defeat two rivals on a slightly more meandering road.
|
| Lv3 - Defeat three rivals on a narrow, twisty road.
|
| Trivia : The motorcycle was known as "Road Machine," and the enemy cars
| were known as "Violence Cars." No, I'm not kidding. Features authentic
| music and sound effects. The rear-view mirror doesn't appear to work,
| though.
|
| Originally released for Famicom on 11/21/85.
\____________________________________________________________________________/

___________________
( Palthena's Mirror \ / 9-Volt / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Palthena's Mirror | Type : Control | Sensor - Move
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Avoid the eggplants!
|----------------------------------------------------------------------------|
| Strategy : There will only be one Eggplant Sorceror tossing eggplants.
|
| Lv2 - There will be two Eggplant Sorcerors as well as numerous Snakes.
|
| Lv3 - There will be two Eggplant Sorcerors and many, many Snakes.
|
| Trivia : One of Nintendo's most-beloved franchises... except there was
| only one Kid Icarus game ever released. Players controlled Pit, an angel
| who couldn't actually fly, on his quest to destroy Medusa using his
| enchanted bow. Fear the Eggplant Sorceror!
|
| Features authentic music, sound effects, and death scene! Yarare chatta!
| I'M FINISHED!
|
| Originally released for Famicom on 11/21/85.
\____________________________________________________________________________/

___________
( Duck Hunt \ / 9-Volt / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Duck Hunt | Type : Control | Sensor - Move Cursor
| English : | Crown : 10 | A - Shot
\_____________ ______________________________________________________________/
| Shoot Down! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to aim. You only have one shot, so don't let that darn dog
| laugh in your face!
|----------------------------------------------------------------------------|
| Strategy : One duck to hunt.
|
| Lv2 - Still one duck to hunt, but the duck will stay in roughly the same
| area.
|
| Lv3 - Two ducks to hunt. Both of them fly all over the screen.
|
| Trivia : I still have nightmares about the dog laughing at me. *Shakes
| Fist* Anyway, Duck Hunt was the second Famicom Light Gun (Zapper) game,
| released just after Wild Gunman.
|
| Features authentic music and sound effects. The gameplay screen is
| missing some of the status bars, however.
|
| Originally released for Famicom on 4/21/84.
\____________________________________________________________________________/

_____________________
( The Legend of Zelda \ / 9-Volt / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : The Legend of Zelda | Type : Reaction | Sensor - Change
| English : | Crown : 10 | Direction
\_____________________ ______________________________________________________/
| Defend with Shield! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Spin around to shield yourself from the Octoroks' attacks.
|----------------------------------------------------------------------------|
| Strategy : Block two Octoroks' attacks. The rocks that they shoot come
| out slow, so you should have enough time to react.
|
| Lv2 - Block attacks from three Octoroks.
|
| Lv3 - You will be completely surrounded by Octoroks. Block 4 rocks. The
| best tactic is to just slowly spin your GBA in one direction. As far as
| I can tell the Octoroks always attack in a clockwise pattern.
|
| Trivia : Features authentic music, sound effects, and death scene.
|
| Originally released for Famicom Disk System on 2/21/86. That's right, it
| was a Famicom Disk System title first! Because the FDS was not released
| in the United States, Nintendo of America had to find a way to save
| progress w/o a clumsily long password. Saving progress was not a problem
| on the FDS version because of the nature of the medium, but cartridges did
| not have any writable memory. This was remedied for the US release thanks
| to the revolutionary introduction of battery backup. Zelda would remain
| an FDS exclusive in Japan until 2/19/94, when it was finally released as a
| cartridge under the name "Zelda no Densetsu 1." The "1" was presumably
| added to help differentiate it from its sequel.
\____________________________________________________________________________/

_______________
( Donkey Kong 3 \ / 9-Volt / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Donkey Kong 3 | Type : Speed | Sensor - Move
| English : | Crown : 20 | A - Shot
\__________ _________________________________________________________________/
| Capture! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shoot DK with your bug spray to force him up the beehive.
|----------------------------------------------------------------------------|
| Strategy : Three sprays should do it.
|
| Lv2 - It will take four sprays to defeat DK. DK tends to move left and
| right, so you may have to move too.
|
| Lv3 - Five sprays will take care of DK.
|
| Trivia : It's Stanley the bug man! That's right, in yet another display
| of "innovation," Nintendo replaced Mario with Stanley and redid the
| gameplay even more for their second sequel to Donkey Kong.
|
| The graphics have been redone quite a bit to fit the screen, but the music
| and sound effects remains the same as in the original.
|
| Originally released for Famicom on 7/4/84.
\____________________________________________________________________________/

_________________
( Mario Open Golf \ / 9-Volt / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Mario Open Golf | Type : Precision | Sensor - Turn Direction
| English : | Crown : 10 | A - Putt
\_________ __________________________________________________________________/
| Put In! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Aim carefully and sink the shot.
|----------------------------------------------------------------------------|
| Strategy : The ball will start off close to the hole.
|
| Lv2 - The ball will start a bit further away from the hole.
|
| Lv3 - The ball will start very far away from the hole.
|
| Trivia : Before Mario Golf there was... Mario Open Golf (known in the US
| as NES Open Tournament Golf). A very complex game at the time, Mario Open
| Golf showed off the Famicom's graphical capabilities.
|
| Originally released for Famicom on 9/20/91.
\____________________________________________________________________________/

____________
( Ice Hockey \ / 9-Volt / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ice Hockey | Type : Control | Sensor - Change
| English : | Crown : 10 | Direction
\__________ _________________________________________________________________/
| Beat Up! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Knock out the opposing team's players by bumping into them. Accidentally,
| of course.
|----------------------------------------------------------------------------|
| Strategy : Two hockey players to subdue. Neither one moves very much.
|
| Lv2 - Again, just two hockey players to knock out. They will circle
| around the center blue circle.
|
| Lv3 - Three hockey players to beat up. Again, they circle around the blue
| circle.
|
| Trivia : Originally releaased for Famicom Disk System on 1/21/88.
\____________________________________________________________________________/

_______________
( Metroid/Samus \ / 9-Volt / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Metroid/Samus | Type : Control | Sensor - Turn Arm
| English : | Crown : 15 | A - Shot
\______________________ _____________________________________________________/
| Attack! / Keep Away! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Aim your arm and shoot the enemy.
|----------------------------------------------------------------------------|
| Strategy : The enemy moves along a horizontal path.
|
| Lv2 - The enemy zig zags as it moves.
|
| Lv3 - The Metroid moves erratically. Keep shooting at it to keep it away.
|
| Trivia : Features authentic Metroid music and sound effects.
|
| Originally released for Famicom Disk System on 8/6/86.
\____________________________________________________________________________/

_________________________________
( Super Mario Bros. 3/Many Marios \ / 9-Volt / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Super Mario Bros. 3/Many Marios | Sensor - Select Mario
| English : | Crown : 15 |
\____________ _______________________________________________________________/
| ___ Mario! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA until the correct Mario is front and center.
|----------------------------------------------------------------------------|
| Strategy : Four different Mario suits to choose from.
|
| Lv2 - Five different Mario suits to choose from.
|
| Lv3 - Six different Mario suits to choose from.
|
| Trivia : Features authentic music and sound effects.
|
| Originally released for Famicom on 10/23/88.
\____________________________________________________________________________/

_____________________________
( Super Mario Brothers (Boss) \ / 9-Volt / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Super Mario Brothers (Boss) | Type : Control | Sensor - Move
| English : | Crown : 5 | A - Jump
\__________ _________________________________________________________________/
| Advance! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| ...BEST. GAME. EVER. Twist your way through classic Super Mario Bros.
| worlds!
|----------------------------------------------------------------------------|
| Strategy : The world is short and has few enemies.
|
| Lv2 - The world is longer and full of more pits and enemies.
|
| Lv3 - The world is very long and full of many lava pits and enemies.
|
| Trivia : YES, it is possible to get fireworks.

| Originally released for Famicom on 9/13/85.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / W A R I O - M A N \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Wario Revolution


# | Game Name | Japanese Name | English Name
------+-----------------+--------------------------+--------------------------
01 | Giant Wario | Bowlegged |
02 | Treasure Grab | Grabbing |
03 | Bird Drop | Electric Line Sparrow |
04 | Mario Make Up | Reconciliation |
05 | Treasure Glide | Hang Glider |
06 | Light My Fire | Fire Light |
07 | Space Fort | Space Fort ~Area Escape~ |
08 | Table Tennis | Ping Pong |
09 | Wario Fishing | Fishing |
10 | Spear Me | Many Spears |
11 | Spine Align | Body |
12 | Wario Sacrifice | Sacrifice |
13 | Wall Fall | Wall Avoid |
14 | Amiga Wario | Super Wario Classic |
15 | Shadow Kick | Turn Kick |
16 | Wario Exercise | Diet |
17 | Line Cross | Tightrope |
18 | Wormy Wario | Inchworm |
19 | Soda Shake | Soda |
20 | Mecha Wario | Sortie! Mecha Wario |
21 | Wario Cannon | Flying Wario Cannon |
22 | Egg Stand | Egg Stand |
23 | Tribal Dance | Ritual |
24 | Air Hockey | Table Hockey |
25 | Solar Save | Grow |
26 | Finding Wario | School of Fish |
27 | Runover Run | Runaway |
28 | Pika-Ouch! | Thunder Sparkle |
Boss | Dance Dance | Dancing Wario (Boss) |
| Wevolution | |

_____________
( Giant Wario \ / Wario-Man / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bowlegged | Type : Control | Sensor - Move Foot
| English : | Crown : 15 |
\___________ ________________________________________________________________/
| Let Pass! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Allow the passers-by to pass by. Lift your legs to keep from crushing
| the people.
|----------------------------------------------------------------------------|
| Strategy : Allow two short people to pass by unharmed.
|
| Lv2 - Allow short and tall people to pass by. There's quite a bit of
| variation on Lv2.
|
| Lv3 - Allow short and tall people as well as wide camels to pass by.
| Again, there's quite a bit of variation.
\____________________________________________________________________________/

_______________
( Treasure Grab \ / Wario-Man / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Grabbing | Type : Speed | Sensor - Move Hand
| English : | Crown : 15 |
\________________ ___________________________________________________________/
| Grab 10/20/30! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Wave your arm to grab as much treasure as possible.
|----------------------------------------------------------------------------|
| Strategy : All of the small gems are worth 1 each, while the bags with the
| number 10 on them are obviously worth 10. Very easy to get 10, even if
| you don't grab a bag.
|
| Lv2 - You'll need 20 to win. Try to grab at least one bag, then get the
| other 10 from gems.
|
| Lv3 - This time you'll need to grab 30. Again, get 20 by getting two bags
| and get the rest from gems. Really, though, if you wave quickly enough
| you should get well over 40.
\____________________________________________________________________________/

___________
( Bird Drop \ / Wario-Man / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Electric Line Sparrow | Type : Control | Sensor - Move
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Avoid the, umm... bird baba (i.e., poop).
|----------------------------------------------------------------------------|
| Strategy : Avoid five or so bird droppings.
|
| Lv2 - Avoid eight or so bird droppings.
|
| Lv3 - Avoid eight or so bird droppings. Additionally, a big bird will
| release a "mega-dropping" that will explode in four different directions.
| the easiest way to avoid this "mega-dropping" is to stand directly below
| the big bird.
\____________________________________________________________________________/

_______________
( Mario Make Up \ / Wario-Man / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Reconciliation | Type : Control | Sensor - Move Left Hand
| English : | Crown : 10 |
\______________ _____________________________________________________________/
| Shake Hands! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| After all of these years, it's time to make up with Mario. Tilt your GBA
| to move Wario's arm up and down to align Wario's hand with Mario's. Don't
| mess up this historic moment!
|----------------------------------------------------------------------------|
| Strategy : Mario's hand will not move.
|
| Lv2 - Mario's hand will move a little bit.
|
| Lv3 - Mario's hand will move a lot.
\____________________________________________________________________________/

________________
( Treasure Glide \ / Wario-Man / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Hang Glider | Type : Control | Sensor - Tilt Glider
| English : | Crown : 15 |
\_______________ ____________________________________________________________/
| Get Treasure! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Glide your way to the treasure. Tilt left to ascend and right to descend.
|----------------------------------------------------------------------------|
| Strategy : No obstacles in the way, so just ascend or descend as necessary
| to reach the treasure chest.
|
| Lv2 - A bat will fly to the left. Let it pass, then make your ascent or
| descent.
|
| Lv3 - A pterodactyl will fly to the left. Go up or down to avoid it, then
| head for the treasure.
|
| Trivia : On Lv1 and Lv2 the chest will contain gold coins, but on Lv3 it
| will contain a baby pterodactyl.
\____________________________________________________________________________/

_______________
( Light My Fire \ / Wario-Man / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Fire Light | Type : Speed | Sensor - Light Fire
| English : | Crown : 10 |
\____________ _______________________________________________________________/
| Light Fire |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA quickly to light the fire.
|----------------------------------------------------------------------------|
| Strategy : A few quick tilts is all it will take.
|
| Lv2 - The stick is thicker, so you'll need to tilt more.
|
| Lv3 - The stick no longer qualifies as a stick, so tilt like crazy!
\____________________________________________________________________________/

____________
( Space Fort \ / Wario-Man / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Space Fort ~Area Escape~ | Type : Control | Sensor - Change
| English : | Crown : 10 | Direction
\_________ __________________________________________________________________/
| Escape! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Make your way out of the self-destructing (is there any other kind) space
| fort. Avoid any obstacles in your way by tilting your GBA.
|----------------------------------------------------------------------------|
| Strategy : Maneuver through three barriers.
|
| Lv2 - Make your way past four barriers.
|
| Lv3 - Make your way past four barriers. The twist is that the barriers
| slowly protrude from the walls.
|
| Trivia : Rather similar to the Paper Plane Microgame from the original
| Wario Ware.
\____________________________________________________________________________/

______________
( Table Tennis \ / Wario-Man / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ping Pong | Type : Timing | Sensor - Swing Racquet
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Return! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Return the shot by swinging your paddle at the right moment.
|----------------------------------------------------------------------------|
| Strategy : You only have to return one ball. Simply tilt to the left at
| the appropriate time.
|
| Lv2 - Return two balls. Tilt left to hit the first ball, then immediately
| tilt right to reset the paddle. Tilt left again to hit the second ball.
| Timing is key!
|
| Lv3 - Return three balls. Again, tilt left to hit the ball and tilt right
| to reset the paddle. You don't need a lot of force to return the first
| ball. As for the next two balls, you'll have to be very quick to hit them
| both back.
\____________________________________________________________________________/

_______________
( Wario Fishing \ / Wario-Man / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Fishing | Type : Control | Sensor - Raise Rod
| English : | Crown : 20 |
\__________ _________________________________________________________________/
| Pull In! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to lift the fish out of the water and into the container.
|----------------------------------------------------------------------------|
| Strategy : The fish is a small fry, so it will be easy to reel it in.
|
| Lv2 - The fish is a bit bigger, so you'll have to tilt more.
|
| Lv3 - The shark will prove to be difficult to reel in. If you don't tilt
| enough, the shark will break the line.
\____________________________________________________________________________/

__________
( Spear Me \ / Wario-Man / 10 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Many Spears | Type : Control | Sensor - Move
| English : | Crown : 15 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Move the surprisingly thin Wario to avoid the raining spears.
|----------------------------------------------------------------------------|
| Strategy : Not too difficult. Just go to where the arrow points to.
|
| Lv2 - Many more spears. You'll have to be pretty precise.
|
| Lv3 - Many, many more spears. If you're off even a little bit, you'll get
| hit.
\____________________________________________________________________________/

_____________
( Spine Align \ / Wario-Man / 11 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Body | Type : Control | Sensor - Move Spine
| English : | Crown : 20 |
\_____________ ______________________________________________________________/
| Straighten! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Something's wrong with Wario's spine. Tilt your GBA to straighten things
| out.
|----------------------------------------------------------------------------|
| Strategy : It can sometimes be difficult to tell what direction you should
| tilt. The easiest way is to see which way the vertebrae curve. If the
| bones curve to the right first, then tilt right. If they curve to the
| left first, then tilt left. Wario will correct you if you're tilting in
| the wrong direction. On Lv1, you won't have to tilt much to fix Wario.
|
| Lv2 - You'll have to tilt a bit more to make things right.
|
| Lv3 - You'll have to tilt a lot to align Wario's spine.
\____________________________________________________________________________/

_________________
( Wario Sacrifice \ / Wario-Man / 12 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sacrifice | Type : Control | Sensor - Tilt Wario
| English : | Crown : 15 |
\_________________ __________________________________________________________/
| Don't Be Eaten! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to swing Wario away from the crocodile's jaws.
|----------------------------------------------------------------------------|
| Strategy : The rope is very short, so you'll have a few seconds to react.
|
| Lv2 - The rope is longer, giving you less time to react.
|
| Lv3 - The rope is very long, giving you very little time to react.
\____________________________________________________________________________/

___________
( Wall Fall \ / Wario-Man / 13 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wall Avoid | Type : Reaction | Sensor - Move
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Avoid the falling wall.
|----------------------------------------------------------------------------|
| Strategy : You're not really given too much time to react to the falling
| wall panels. Just stay still and move once you see which panels will
| fall. On Lv1, there is a safety zone that is equivalent to the width of
| five wall panels.
|
| Lv2 - The safety zone is only about four panels.
|
| Lv3 - The safety zone is only about three panels.
|
| Trivia : The background is a colorized version of the background from
| various "Ninja" Microgames from the original Wario Ware.
\____________________________________________________________________________/

_____________
( Amiga Wario \ / Wario-Man / 14 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Super Wario Classic | Type : Control | Sensor - Tilt
| English : | Crown : 15 | Topography
\__________ _________________________________________________________________/
| Step On! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Stomp on the enemy! Just like Super Mario Bros... with less color.
|----------------------------------------------------------------------------|
| Strategy : Stomp on a stationary Koopa shell to send it flying.
|
| Lv2 - Stomp on a moving Goomba.
|
| Lv3 - Stomp on a moving Goomba and a moving Koopa Troopa.
|
| Trivia : Wario's incredible game-making skills are once again showcased.
\____________________________________________________________________________/

_____________
( Shadow Kick \ / Wario-Man / 15 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Turn Kick | Type : Speed | Sensor - Turn Kick
| English : | Crown : 20 |
\_______ ____________________________________________________________________/
| Kick! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn your GBA to kick the shadow enemies away.
|----------------------------------------------------------------------------|
| Strategy : Two enemies to kick away.
|
| Lv2 - Three enemies to kick away. They also start jumping at you.
|
| Lv3 - Six enemies to kick away. A few quick turns should allow you to hit
| them all.
\____________________________________________________________________________/

________________
( Wario Exercise \ / Wario-Man / 16 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Diet | Type : Speed | Sensor - Exercise
| English : | Crown : 15 |
\_________________________________________ __________________________________/
| Lose Weight! / Target 60kg, 55kg, 50kg! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA quickly to lose weight!
|----------------------------------------------------------------------------|
| Strategy : You start off at 110 kg, and must go down to 60 kg.
|
| Lv2 - You start off at 130 kg, and must go down to 55 kg.
|
| Lv3 - You start off at 150 kg, and must go down to 50 kg.
\____________________________________________________________________________/

___________________
( Crossing the Line \ / Wario-Man / 17 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Tightrope | Type : Precision | Sensor - Cross
| English : | Crown : 15 |
\________ ___________________________________________________________________/
| Cross! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Use Wario's incredible balance to make your way across the tightrope.
|----------------------------------------------------------------------------|
| Strategy : Tilt to the left until STOP appears on the screen. When it
| does, immediately tilt to the right to balance until the STOP disappears.
| Once STOP disappears, tilt left to finish crossing.
|
| Lv2 - Not much different that Lv1, except it's a bit easier to lose your
| balance.
|
| Lv3 - You'll have to stop twice to balance yourself.
\____________________________________________________________________________/

_____________
( Wormy Wario \ / Wario-Man / 18 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Inchworm | Type : Speed | Sensor - Advance
| English : | Crown : 10 |
\__________ _________________________________________________________________/
| Advance! |
/¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to make Wari-Worm grab the fruit.
|----------------------------------------------------------------------------|
| Strategy : This is all about manic tilting. It will only take a few tilts
| to get to the apple.
|
| Lv2 - It will take a few more tilts to get to the bananas.
|
| Lv3 - It will take many tilts to get to the... baba?
|
| Trivia : In the US version, the "baba" on Lv3 is replaced by a bag of
| money. When will the baba censorship stop?!
\____________________________________________________________________________/

____________
( Soda Shake \ / Wario-Man / 19 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Soda | Type : Speed | Sensor - Shake
| English : | Crown : 10 |
\_____________ ______________________________________________________________/
| Make Spout! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shake the soda bottle until it bursts into foamy goodness.
|----------------------------------------------------------------------------|
| Strategy : It will only take a few tilts to make the soda spurt out of the
| bottle.
|
| Lv2 - It will take a few more tilts to make the soda spout out.
|
| Lv3 - It will take many tilts to make the soda burst out.
\____________________________________________________________________________/

_____________
( Mecha Wario \ / Wario-Man / 20 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Sortie! Mecha Wario | Type : Control | Sensor - Move Cursor
| English : | Crown : 15 | A - Shot
\______________ _____________________________________________________________/
| Destroy All! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Using your patented Wario-Cannon, blast the enemies out of the sky!
|----------------------------------------------------------------------------|
| Strategy : You have unlimited shots, so just tilt your GBA and keep
| pressing the A button.
|
| Lv2 - The blue robots will move around.
|
| Lv3 - The red robot is capable of defeating you, so aim for it first.
\____________________________________________________________________________/

______________
( Wario Cannon \ / Wario-Man / 21 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Flying Wario Cannon | Type : Control | Sensor - Change Cannon
| English : | Crown : 10 | Direction
\____________ _______________________________________________________________/
| Make Land! |
/¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Aim the cannon so that the Warios land safely.
|----------------------------------------------------------------------------|
| Strategy : The boat is pretty wide, and you only need to get one Wario in.
|
| Lv2 - The raft is not as large, but you still only need to get one Wario
| on it.
|
| Lv3 - The green area on the whale's back is incredibly small, and the
| whale will slowly move to the left. As if all that weren't bad enough,
| the whale will spout water when you get one Wario on, so you'll
| technically have to get two Warios on.
\____________________________________________________________________________/

___________
( Egg Stand \ / Wario-Man / 22 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Egg Stand | Type : Precision | Sensor - Break
| English : | Crown : 10 |
\______________ _____________________________________________________________/
| Don't Break! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Umm.... DON'T MOVE!
|----------------------------------------------------------------------------|
| Strategy : One egg. Don't move!
|
| Lv2 - Two eggs... DO NOT MOVE!
|
| Lv3 - Three eggs..... I TOLD YOU NOT TO MOVE!
\____________________________________________________________________________/

______________
( Tribal Dance \ / Wario-Man / 23 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Ritual | Type : Control | Sensor - Move
| English : | Crown : 15 |
\________________ ___________________________________________________________/
| Don't Collide! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Keep up with the dance. Don't hit the tribesmen!
|----------------------------------------------------------------------------|
| Strategy : The tribesmen will only move in one direction.
|
| Lv2 - The tribesmen will at first move in one direction before immediately
| switching directions. Don't get confused!
|
| Lv3 - The tribesmen will move in one direction for a while, then switch
| directions.
\____________________________________________________________________________/

____________
( Air Hockey \ / Wario-Man / 24 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Table Hockey | Type : Control | Sensor - Move
| English : | Crown : 15 |
\_________ __________________________________________________________________/
| Return! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Return Wario's shot!
|----------------------------------------------------------------------------|
| Strategy : You'll only have to return the puck once.
|
| Lv2 - The puck may bounce around a bit more and will travel faster.
|
| Lv3 - Two pucks to deal with.
\____________________________________________________________________________/

____________
( Solar Save \ / Wario-Man / 25 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Grow | Type : Control | Sensor - Move Sun
| English : | Crown : 20 |
\_______ ____________________________________________________________________/
| Save! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| The stalk will grow in the direction of the sunlight, so maneuver Mr. Sun
| so the stalk grows towards Wario.
|----------------------------------------------------------------------------|
| Strategy : One Wario to save.
|
| Lv2 - Still just one Wario to save.
|
| Lv3 - Two Warios to save.
|
| Trivia : Umm... exactly what are we saving Wario from? I don't see any
| flames or smoke...
\____________________________________________________________________________/

_______________
( Finding Wario \ / Wario-Man / 26 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : School of Fish | Type : Control | Sensor - Move
| English : | Crown : 20 |
\_____________________ ______________________________________________________/
| Don't Be Separated! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Follow the school of fish by tilting your GBA.
|----------------------------------------------------------------------------|
| Strategy : If you get too far away from the school, they'll leave the
| screen. On Lv1, the school is rather large, so you should have no trouble
| staying near it.
|
| Lv2 - There are fewer fish in the school, so it may be harder to keep up.
|
| Lv3 - There are very few fish in the school. Don't get tricked by their
| sudden movements.
\____________________________________________________________________________/

_____________
( Runover Run \ / Wario-Man / 27 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Runaway | Type : Control | Sensor - Change
| English : | Crown : 15 | Direction
\___________ ________________________________________________________________/
| Get Away! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Get away from the boar/car/turtle!
|----------------------------------------------------------------------------|
| Strategy : Sudden movements are the key to succeeding in this Microgame.
| Zig and zag repeatedly to get away from the rampaging boar.
|
| Lv2 - The car has better turning, so you'll have to zig-zag a bit more.
|
| Lv3 - The turtle can turn on a dime. Change directions as much as
| possible and as quickly as possible.
\____________________________________________________________________________/

____________
( Pika-Ouch! \ / Wario-Man / 28 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Thunder Sparkle | Type : Control | Sensor - Move
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Avoid! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Hint: Wario and lightning do not mix.
|----------------------------------------------------------------------------|
| Strategy : Two thunder clouds. You'll have to avoid getting struck by
| lightning twice.
|
| Lv2 - Three thunder clouds. Avoid the lightning thrice.
|
| Lv3 - Four thunder clouds. Run for your life frice.. err... four times!
\____________________________________________________________________________/

________________________
( Dance Dance Wevolution \ / Wario-Man / Boss )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dancing Wario (Boss) | Type : Rhythm | Sensor - Dance
| English : | Crown : 5 | A - Jump
\__________________________________ _________________________________________/
| Raise Volume!, Memorize!, Dance! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| DANCE!
|----------------------------------------------------------------------------|
| Strategy :
|
| L - Tilt Left
| R - Tilt Right
| A - Press A
| * - Pause for a beat
| ~ - Do the proceeding action slowly
|----------------------------------------------------------------------------|
| Lv1-
|
| Phase 1: R*L*R*L
| Phase 2: R*L*RLR
| Phase 3: A*A*A*A
| Phase 4: RLR*LRL
| Phase 5: R*A*L*A
| Phase 6: RLAARLAA
|----------------------------------------------------------------------------|
| Lv2 -
|
| Phase 1: R*L*R*LR OR R*L*RLRL
| Phase 2: RLRLRLRL OR RLRLRL*R
| Phase 3: R*L*A*A OR RAA*LAA
| Phase 4: ~R*L*R*L OR ~RLR*LRL
| Phase 5: AA*AAA*A OR AAAAAAAA
| Phase 6: RLRLAAAA OR RLR*AAA
|----------------------------------------------------------------------------|
| Lv3 -
|
| Phase 1: R*LRL*RL OR R**LR**L
| Phase 2: ARA*ALA OR RAL*RAL
| Phase 3: ARL*RLA OR RLA*ARL
| Phase 4: A*AR*A*AL OR AA~R*AA~L
| Phase 5: R*ALR*AL OR R*LAR*LA
| Phase 6: A*R*A*L*A*R*A*L OR RALARALA
|----------------------------------------------------------------------------|
| Special thanks to the Mawaru Made in Wario Official Guide Book by
| Shogakukan Publishing for the variations and corrections.
\____________________________________________________________________________/




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / S H A G G Y \ \/\/ / |
|__\_/\_/_____________________________________________________________\_/\_/__|


Genre: Surprise Attack Revolution

# | Game Name | Japanese Name | English Name
------+-----------------+--------------------------+--------------------------
01 | Shaggy Spin | Choice |
02 | Close Call | Close Call Shaggy |
03 | Wall Jump | Wall Kick |
04 | Life and Death | Shaggy's Choice |
05 | Target Darts | Magic Dart |
06 | Snake Tangle | 2 Snakes |
07 | Dolphin, Free | Dolphin Meal |
08 | Skin Shaggy | Bandage |
09 | Shaggy Save | Water Typhoon |


_____________
( Shaggy Spin \ / Shaggy / 01 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Choice | Type : Observation | Sensor - Turn Arrow
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| _____! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Point the arrow towards the indicated item.
|----------------------------------------------------------------------------|
| Strategy : Two items to choose from.
|
| Lv2 - Three items to choose from.
|
| Lv3 - Four items to choose from.
\____________________________________________________________________________/

____________
( Close Call \ / Shaggy / 02 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Close Call Shaggy | Type : Reaction | Sensor - Tilt Stalk
| English : | Crown : 15 |
\_______ ____________________________________________________________________/
| Save! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt the stalk to save Shaggy!
|----------------------------------------------------------------------------|
| Strategy : Winning is up to your reflexes.
|
| Lv2 - Not much different from Lv1, from what I gather.
|
| Lv3 - One of the Shaggies is a decoy. Don't get confused; save the real
| Shaggy!
\____________________________________________________________________________/

___________
( Wall Jump \ / Shaggy / 03 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Wall Kick | Type : Speed | Sensor - Jump
| English : | Crown : 10 |
\_____________ ______________________________________________________________/
| Climp Wall! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt your GBA to kick up the walls.
|----------------------------------------------------------------------------|
| Strategy : One tilt will get you up the wall. This, of course, assumes
| you don't slide down too much.
|
| Lv2 - Two tilts will get you up the wall.
|
| Lv3 - Three tilts will get your up the wall.
\____________________________________________________________________________/

________________
( Life and Death \ / Shaggy / 04 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Shaggy's Choice | Type : Observation | Sensor - Move
| English : | Crown : 15 |
\_______ ____________________________________________________________________/
| Save! |
/¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Choose life! Jump to the life preserver to save Shaggy!
|----------------------------------------------------------------------------|
| Strategy : You have a choice between jumping left or right. Don't jump
| into the lava and don't wait too long, or else a boulder will crush you!
|
| Lv2 - You'll have to make two jumps to reach the life preserver.
|
| Lv3 - Again, just two jumps to safety. Choose well!
\____________________________________________________________________________/

______________
( Target Darts \ / Shaggy / 05 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Magic Darts | Type : Control | Sensor - Turn Target
| English : | Crown : 10 |
\_________ __________________________________________________________________/
| Pierce! |
/¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Turn the target until the cursor is on one of the pictures.
|----------------------------------------------------------------------------|
| Strategy : There is one large target.
|
| Lv2 - You have two small targets. Hit either one.
|
| Lv3 - There is only one small target.
\____________________________________________________________________________/

______________
( Snake Tangle \ / Shaggy / 06 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : 2 Snakes | Type : Observation | Sensor - Turn Picture
| English : | Crown : 10 |
\________ ___________________________________________________________________/
| Match! |
/¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Similar to Orbulon's Microgame #04, [Picture Match Turn]. Turn the inner
| circle until the snake heads match up with their bodies.
|----------------------------------------------------------------------------|
| Strategy : The snakes are not too jumbled. A quick turn should be enough.
|
| Lv2 - The snakes are more intertwined.
|
| Lv3 - There are three snakes this time. Their bodies are quite tangled
| up.
\____________________________________________________________________________/

_______________
( Dolphin, Free \ / Shaggy / 07 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Dolphin Meal | Type : Observation | Sensor - Turn Dolphin
| English : | Crown : 20 |
\______ _____________________________________________________________________/
| Eat! |
/¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Shaggies are a dolphin's favorite meal! Turn your GBA to make the dolphin
| eat Shaggy. Don't turn in the wrong direction, or else you'll hit Shaggy
| away.
|----------------------------------------------------------------------------|
| Strategy : The dolphin is thin, so it's easy to tell its head from its
| tail.
|
| Lv2 - The dolphin has had a few Shaggies. Its tail now looks a bit more
| like its mouth.
|
| Lv3 - The dolphin has eaten way too many Shaggies. Its tail looks almost
| exactly like its head. Pay careful attention before moving!
\____________________________________________________________________________/

_____________
( Skin Shaggy \ / Shaggy / 08 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Bandage | Type : Speed | Sensor - Peel
| English : | Crown : 20 |
\___________ ________________________________________________________________/
| Peel Off! |
/¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Tilt quickly to free Shaggy from under the bandage!
|----------------------------------------------------------------------------|
| Strategy : Peel off one bandage.
|
| Lv2 - Peel off one bandage.
|
| Lv3 - Peel off two bandages.
\____________________________________________________________________________/

_____________
( Shaggy Save \ / Shaggy / 09 )
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Japanese : Water Typhoon | Type : Observation | Sensor - Change
| English : | Crown : 20 | Direction of Gravity
\_____________________________ ______________________________________________/
| Float! / Catch! / Submerge! |
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| Follow the instructions by tilting the water.
|----------------------------------------------------------------------------|
| Strategy : Tilt so the water goes up the rock and Shaggy ends up in the
| water.
|
| Lv2 - Tilt so the Shaggy Fish grabs the hook.
|
| Lv3 - Tilt to get the Shaggies off the plant.
\____________________________________________________________________________/




##### /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ ####
#### / /¯¯¯¯\ \ ####
### #( ( 06 ) G A C H A K O R O N )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####



/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
( R E C O R D )
\__________________________________________________________________________/


______________________ ________ ____
/ Here Is * Mona Pizza \ / Record | 01 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Here Is * Mona Pizza | Sensor - Turn Record
| English : Mona Pizza | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| The official Mona Pizza theme song sung by popular Diamond City idol, Nao
| Komori. Played during Mona's stage.
|
| [Kochira * Mona Pizza]
|
| kochira Mona Pizza
| atsuatsu dekitate
| aijyouwokomete
| otodokeshimasuu (GO! GO! GO! GO!)
| kochira Mona Pizza (Buongiorno!)
| tappuri Cheese ni (Bueno!)
| karikari Pizza kiji (Multo Bueno!)
| hoppegaochirunda (Mamma Mia!)
| hitokuchitabetanara
| dounimobetanara
| Mona Pizza (watashigatenchouno)
| Mona Pizza (Joe degozaimasu)
| Mona Pizza (umainda Joe)
| Mona Pizza (umainda Joe, datte Guhuhuhu)
|
| Unlike the songs in the original Wario Ware, the lyrics were "translated"
| into English and the vocals re-recorded.
|
| [Mona Pizza]
|
| This here is Mona Pizza
| Makers of the world's best eats-a
| Fresh sauce and cheese gal-ore
| Brought straight to your front do-or
| (Yum! Yum! Yum! Yum!)
| This here is Mona Pizza
| (Buon giorno!)
| Makers of all tasty treats-a
| (Buono!)
| Our pies' crispy crunchy cru-sts
| (Bellissima!)
| Leaves others in the d-ust
| (Mamma mia!)
| Grab a hot slice and take a big bite
| It's so good that you'll start a fight for more
|
| Mona Pizza
| (I'm the manager of this joint!)
| Mona Pizza
| (My name is Joe!)
| Mona Pizza
| (It's a pizza art!)
| Mona Pizza!
| (I said a "pizza art," ahahahaha!)
|
| We represent Pizza Dinosaur
| We got the most stores in the world
| Our crust is tough and our sauce is thin
| But we're everywhere, so you gotta give in
| Mona Pizza's got nothing on us
| 'Cause we've got six thousand stores plus!
|
| Pizza Dinosaur!
| Pizza Dinosaur!
| Wahahahahha! Wahahahahha!
|
| Trivia : The English version was sung by Christine Peyser, who also sang
| the English version of Ashley's Theme from Wario Ware, Touched!
|
| * Special thanks to Angela for providing the song lyrics and trivia!
|____________________________________________________________________________|

_________________________ ________ ____
/ We Are * Pizza Dinosaur \ / Record | 02 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : We Are * Pizza Dinosaur | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| The Pizza Dinosaur theme. Played during Mona's intro.
|____________________________________________________________________________|

__________________ ________ ____
/ Twinkle Star Sky \ / Record | 03 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Twinkle Star Sky | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played during Mona's Boss Microgame, [Helicopcar].
|____________________________________________________________________________|

__________ ________ ____
/ Makeroad \ / Record | 04 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Makeroad | Sensor - Turn Record
| English : Make Road | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| An arranged version of the song played during Jimmy's Microgame #23, [Road
| End] and Jimmy's Boss Microgame, [Spiral Staircase].
|
| [Makeroad]
|
| tsuduku tsudukuyou dokomademo........
| konomichi sonomichi docchimichi........
| bokurano miraiwo Make Road........
|____________________________________________________________________________|

____________________ ________ ____
/ Jimmy's Dance 2004 \ / Record | 05 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Jimmy's Dance 2004 | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| The extended club remix of the song played during Jimmy's intro and stage.
|____________________________________________________________________________|

____________ ________ ____
/ Ha Na Shoo \ / Record | 06 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Ha Na Shoo | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played during Kat & Ana's Boss Microgame, [Hanashoo].
|____________________________________________________________________________|

_____________ ________ ____
/ Taxi Sonata \ / Record | 07 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Taxi Sonata | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| One of the songs played during Dribble & Spitz's intro and stage.
|____________________________________________________________________________|

________________ ________ ____
/ Helterskelter. \ / Record | 08 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Helterskelter. | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| One of the songs played during Dribble & Spitz's intro and stage.
|____________________________________________________________________________|

_______ ________ ____
/ Track \ / Record | 09 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Track | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played during Dribble & Spitz's Boss Microgame, [Truck].
|____________________________________________________________________________|

_____________ ________ ____
/ Every Flash \ / Record | 10 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Every Flash | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played during Dr. Crygor's intro.
|____________________________________________________________________________|

________________ ________ ____
/ Famifami REMIX \ / Record | 11 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Famifami REMIX | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played during 9-Volt and 18-Volt's intro.
|____________________________________________________________________________|

________________ ________ ____
/ Wario de Mambo \ / Record | 12 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Wario de Mambo | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played during Warioman's Boss Microgame, [Wario de Mambo].
|____________________________________________________________________________|

________ ________ ____
/ Vision \ / Record | 13 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Vision | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Played somewhere during Warioman's stage, though I honestly don't remember
| when.
|____________________________________________________________________________|

______________________ ________ ____
/ Super Mario Brothers \ / Record | 14 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Super Mario Brothers | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| The classic Super Mario Bros. theme, ready for scratchin'!
|____________________________________________________________________________|

_________ ________ ____
/ Metroid \ / Record | 15 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Metroid | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|
|____________________________________________________________________________|

_______________ ________ ____
/ Balloon Fight \ / Record | 16 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Super Mario Brothers | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|
|____________________________________________________________________________|

_______________ ________ ____
/ Wrecking Crew \ / Record | 17 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Wrecking Crew | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|
|____________________________________________________________________________|

___________________ ________ ____
/ Palthena's Mirror \ / Record | 18 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Palthena's Mirror | Sensor - Turn Record
| English : | A - Auto Play On/Off
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|
|____________________________________________________________________________|




/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
( M U S I C A L I N S T R U M E N T )
\__________________________________________________________________________/


_________________ ____________________ ____
/ Glissando Piano \ / Musical Instrument | 01 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Glissando Piano | Sensor - Move Hand
| English : | A - Play
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| A classical piano. Press and hold A, then tilt your GBA to glide across
| the keys. Would anyone with a better background in music like to submit
| more info?
|____________________________________________________________________________|

_______________ ____________________ ____
/ Talking Piano \ / Musical Instrument | 02 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Talking Piano | Sensor - Move Hand
| English : | A - Play
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Unlike the Glissando Piano, you can't glide across the keys. Other than
| that, pretty much the same.
|____________________________________________________________________________|

____________ ____________________ ____
/ Moon Piano \ / Musical Instrument | 03 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Moon Piano | Sensor - Move Hand
| English : | A - Play
|________________________________________ ___________________________________|
| Memorize / Come Now, Please / OK! Next |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| The piano will play a short tune by itself, and then you must play the
| same tune. The key that you must play will be pink. If you hit the wrong
| key, you'll have to start the current tune over. Keep going until you
| have played all six tunes.
|
| Here are the keys, from left to right (note that this is just how I label
| them):
| |A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|
|
| And here are the patterns you must follow:
| Phase 1: G G E F
| Phase 2: G I I J I
| Phase 3: F G E F I G
| Phase 4: I I G H
| Phase 5: I L L M L
| Phase 6: I J G F F E
|____________________________________________________________________________|

_________________ ____________________ ____
/ Butterfly Piano \ / Musical Instrument | 04 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Butterfly Piano | Sensor - Move Hand
| English : | A - Play
|________________________________________ ___________________________________|
| Memorize / Come Now, Please / OK! Next |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| The piano will play a short tune by itself, and then you must play the
| same tune. The key that you must play will be pink. If you hit the wrong
| key, you'll have to start the current tune over. Keep going until you
| have played all four tunes.
|
| Here are the keys, from left to right (note that this is just how I label
| them):
| |A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|
|
| And here are the patterns you must follow:
| Phase 1: I G G H F F
| Phase 2: E F G H I I I
| Phase 3: I G G G H F F F
| Phase 4: E G I I G G G
|____________________________________________________________________________|

________ ____________________ ____
/ Violin \ / Musical Instrument | 05 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Violin | Sensor - Play
| English : | A - Skip Instruction
|____________________________________________________ _______________________|
| Follow / Come Now, Please / Next / Together Please |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Time to play [Kochira * Mona Pizza]!! Wait for the instructions, then
| tilt your GBA left and right to play. It's not necessary to follow the
| instructions exactly, either; just a small tilt left and right will do it.
| Once you've finished all of the tutorials, you'll have the opportunity to
| play the whole thing.
|____________________________________________________________________________|

_______________ ____________________ ____
/ Rhythm Hammer \ / Musical Instrument | 06 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Rhythm Hammer | Sensor - Swing Hammer
| English : | A - Change Tone
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hit the shapes with the Rhythm Hammer to make sounds. Press A to change
| the sounds that the shapes will make. 8 different sound sets in all!
|____________________________________________________________________________|

______ ____________________ ____
/ Bell \ / Musical Instrument | 07 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Bell | Sensor - Swing Bell
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make bell sounds.
|____________________________________________________________________________|

____________ ____________________ ____
/ Snail Drum \ / Musical Instrument | 08 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Snail Drum | Sensor - Turn Drum
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Not much to this toy. Just tilt to turn the drum. Anyone else suddenly
| have an urge to watch "Karate Kid"?
|____________________________________________________________________________|

_________ ____________________ ____
/ Maracas \ / Musical Instrument | 09 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Maracas | Sensor - Shake Maracas
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Samba de Wario? Tilt your GBA to shake the Maracas.
|____________________________________________________________________________|

___________ ____________________ ____
/ Pig Flute \ / Musical Instrument | 10 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Pig Flute | Sensor - Tilt
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Oink, oink! Tilt the flute for some lovely pig noises.
|____________________________________________________________________________|

_____________ ____________________ ____
/ Bent Guitar \ / Musical Instrument | 11 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Bent Guitar | Sensor - Move Right Hand
| English : | A - Play | L - Cutting
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| A bent guitar, just like the one from Orbulon's Microgame #17, [Bent
| Guitar]. Tilt to move your right hand, press A to play, and press L to
| hold the strings down and stop the echo. The green and yellow sections
| are acoustic, while the red section is oddly electronic in sound.
|____________________________________________________________________________|

________________ ____________________ ____
/ Color Drum Set \ / Musical Instrument | 12 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Color Drum Set | Sensor - Move
| English : | A - Hit/Hit Repeatedly
| | L - Change Speed
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| There are five drums available, but which "drums" you get are different
| each time. Press A to hit a drum, which causes it to change color. Press
| L to increase the speed in which you hit the drums.
|____________________________________________________________________________|

___________ ____________________ ____
/ Ivory Fan \ / Musical Instrument | 13 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Ivory Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Wario's wonderful folding fan. Open and close it to hear a sound play.
| Each of the folding fans features different musical instruments.
|____________________________________________________________________________|

____________ ____________________ ____
/ Purple Fan \ / Musical Instrument | 14 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Purple Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Mona's magnificent folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

___________ ____________________ ____
/ Cream Fan \ / Musical Instrument | 15 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Cream Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Jimmy T.'s tremendous folding fan. Open and close it to hear a sound
| play.
|____________________________________________________________________________|

________________ ____________________ ____
/ Light Blue Fan \ / Musical Instrument | 16 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Light Blue Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Kat's cute folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

___________ ____________________ ____
/ Peach Fan \ / Musical Instrument | 17 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Peach Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Ana's amazing folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

____________ ____________________ ____
/ Indigo Fan \ / Musical Instrument | 18 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Indigo Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Dribble's dramatic folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

_________ ____________________ ____
/ Sky Fan \ / Musical Instrument | 19 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Sky Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Spitz's spectacular folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

___________ ____________________ ____
/ Water Fan \ / Musical Instrument | 20 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Water Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Dr. Crygor's crazy folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

____________________ ____________________ ____
/ Cherry Blossom Fan \ / Musical Instrument | 21 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Cherry Blossom Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Orbulon's... ummm... orb-tastic folding fan? Open and close it to hear a
| sound play.
|____________________________________________________________________________|

________________ ____________________ ____
/ Pure White Fan \ / Musical Instrument | 22 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Pure White Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| 9-Volt's Nintendo folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

______________ ____________________ ____
/ Skintone Fan \ / Musical Instrument | 23 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Skintone Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| 18-Volt's electric folding fan. Open and close it to hear a sound play.
|____________________________________________________________________________|

______________ ____________________ ____
/ Sky Blue Fan \ / Musical Instrument | 24 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Sky Blue Fan | Sensor - Open/Close Folding Fan
| English : |
|____________________________________________________________________________
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Wario-Man's wonderful folding fan. Open and close it to hear a sound
| play.
|____________________________________________________________________________|




/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
( P U P P E T S )
\__________________________________________________________________________/


_____________ _________ ____
/ Humble King \ / Puppets | 01 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Humble King | Sensor - Bow
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make the king bow.
|____________________________________________________________________________|

____________ _________ ____
/ Idol (Man) \ / Puppets | 02 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Idol (Man) | Sensor - Move Eyes
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to move the idol's eyes. And yes, that's supposed to be a
| man. Every once in a while the idol will wink at your, blush, or flash
| his pearly whites.
|____________________________________________________________________________|

______ _________ ____
/ Bear \ / Puppets | 03 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Bear | Sensor - Roll
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make the teddy roll along.
|____________________________________________________________________________|

__________ _________ ____
/ Tanipapa \ / Puppets | 04 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Tanipappa | Sensor - Roll
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make the... "tanipappa" roll. Not much different than
| the Bear Puppet.
|
| Trivia : Tanipappa shows up as one of the "moles" in Dribble & Spitz's
| Microgame #10, [Mole Attack].
|____________________________________________________________________________|

__________________ _________ ____
/ Mountain Climber \ / Puppets | 05 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Mountain Climber | Sensor - Climb
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Rock your GBA repeatedly to make the mountain climber climb.
|____________________________________________________________________________|

_________ _________ ____
/ Giraffe \ / Puppets | 06 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Giraffe | Sensor - Move Tail
| English : | A - Collapse Giraffe
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to move the Giraffe's tail and eye, or press A to collapse
| the Giraffe. Once it's collapsed, you can tilt your GBA to move the
| Giraffe further.
|____________________________________________________________________________|

___________ _________ ____
/ Mr. Bendy \ / Puppets | 07 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Mr. Bendy | Sensor - Move Mr. Bendy
| English : | A - Collapse Mr. Bendy
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Press A to collapse Mr. Bendy, then tilt your GBA to move him around.
|____________________________________________________________________________|

__________ _________ ____
/ Mushroom \ / Puppets | 08 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Mushroom | Sensor - Move Mushroom
| English : | A - Collapse Mushroom
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to move the mushroom cap. Press A to collapse the mushroom,
| then tilt your GBA to move the mushroom some more. If you tilt enough,
| you may be able to snap the mushroom cap off, revealing a face.
|
| Trivia : JAPAN ONLY! That's right, this Puppet is only available in the
| Japanese version of the game. Why? The official reason is unknown, but
| unofficially, the mushroom is more than a little phallic in nature.
|____________________________________________________________________________|

_________ _________ ____
/ Yogaman \ / Puppets | 09 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Yogaman | Sensor - Do Yoga
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to place the Yogaman in odd positions.
|____________________________________________________________________________|

_______ _________ ____
/ Wario \ / Puppets | 10 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Wario | Sensor - Extend Torso
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to extend Wario's torso. What's the point? That's a very
| good question. I wish I had a good answer.
|____________________________________________________________________________|

______ _________ ____
/ Mona \ / Puppets | 11 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Mona | Sensor - Move Eyes
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to move Mona's eyes. As you tilt, Mona may blush, get
| googley-eyed, or have a good laugh. What is she laughing at? My guess is
| you.
|____________________________________________________________________________|

_______ _________ ____
/ Jimmy \ / Puppets | 12 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Jimmy | Sensor - Bow
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make Jimmy bow. You'd think they would have made a Jimmy
| puppet dance.
|____________________________________________________________________________|

_____ _________ ____
/ Kat \ / Puppets | 13 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Kat | Sensor - Climb
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA repeatedly to make Kat climb up. Once she reaches the top
| she'll be forced back down.
|____________________________________________________________________________|

_____ _________ ____
/ Ana \ / Puppets | 14 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Ana | Sensor - Climb
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA repeatedly to make Ana climb up. Once she reaches the top
| she'll be forced back down.
|____________________________________________________________________________|

_________ _________ ____
/ Dribble \ / Puppets | 15 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Dribble | Sensor - Move Dribble
| English : | A - Collapse Dribble
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Press A to collapse Dribble, then tilt your GBA to move him around.
|____________________________________________________________________________|

_______ _________ ____
/ Spitz \ / Puppets | 16 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Spitz | Sensor - Roll
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make Spitz roll around.
|____________________________________________________________________________|

____________ _________ ____
/ Dr. Crygor \ / Puppets | 17 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Dr. Crygor | Sensor - Do Yoga
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to place Dr. Crygor in odd positions.
|____________________________________________________________________________|

_________ _________ ____
/ Orbulon \ / Puppets | 18 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Orbulon | Sensor - Roll
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make Orbulon roll around.
|____________________________________________________________________________|

________ _________ ____
/ 9-Volt \ / Puppets | 19 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : 9-Volt | Sensor - Roll
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make 9-Volt roll around.
|____________________________________________________________________________|

_________ _________ ____
/ 18-Volt \ / Puppets | 20 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : 18-Volt | Sensor - Move 18-Volt
| English : | A - Collapse 18-Volt
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Press A to collapse 18-Volt, then tilt your GBA to move him around.
|____________________________________________________________________________|

__________ _________ ____
/ Warioman \ / Puppets | 21 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Warioman | Sensor - Climb
| English : | A - Eye Beam
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Tilt your GBA to make Warioman climb, and use his previously undiscovered
| eye beam powers to blow up Shaggy's falling flower pots before they knock
| Warioman down. Don't bother trying to reach the top-- the tower goes on
| forever.
|____________________________________________________________________________|




/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
( G A M E S O F T )
\__________________________________________________________________________/


_____________ ___________ ____
/ \ / Game Soft | 01 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : | Sensor -
| English : | A -
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|
|____________________________________________________________________________|




/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
( E V E R Y D A Y I T E M S )
\__________________________________________________________________________/


_____________ ________________ ____
/ \ / Everyday Items | 01 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : | Sensor -
| English : | A -
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|
|____________________________________________________________________________|




/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
( T O Y S )
\__________________________________________________________________________/


_____________________ ______ ____
/ Spring Kaleidoscope \ / Toys | 01 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Spring Kaleidoscope | Sensor - Turn Kaleidoscope
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Oooh, pretty Spring colors.
|____________________________________________________________________________|

_____________________ ______ ____
/ Summer Kaleidoscope \ / Toys | 02 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Summer Kaleidoscope | Sensor - Turn Kaleidoscope
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Oooh, pretty Summer colors.
|____________________________________________________________________________|

_____________________ ______ ____
/ Autumn Kaleidoscope \ / Toys | 03 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Autumn Kaleidoscope | Sensor - Turn Kaleidoscope
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Oooh, pretty Autumn colors.
|____________________________________________________________________________|

_____________________ ______ ____
/ Winter Kaleidoscope \ / Toys | 04 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Winter Kaleidoscope | Sensor - Turn Kaleidoscope
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Oooh, pretty Winter colors.
|____________________________________________________________________________|

___________________ ______ ____
/ Zeal Kaleidoscope \ / Toys | 05 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Zeal Kaleidoscope | Sensor - Turn Kaleidoscope
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| How very... happy!
|____________________________________________________________________________|

_____________________ ______ ____
/ Pathos Kaleidoscope \ / Toys | 06 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Pathos Kaleidoscope | Sensor - Turn Kaleidoscope
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| How incredibly... sad!
|____________________________________________________________________________|

_______________ ______ ____
/ Rolling Snake \ / Toys | 07 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Rolling Snake | Sensor - Roll Snake
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Turn your GBA to wind the snake until it bursts.
|____________________________________________________________________________|

____________ ______ ____
/ Patrol Car \ / Toys | 08 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Patrol Car | Sensor - Roll Patrol Car
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Yawn. Turn your GBA to make the Police Car roll over. Is it an SUV?
|____________________________________________________________________________|

_________________ ______ ____
/ Entangled Robot \ / Toys | 09 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Entangled Robot | Sensor - Roll Robots
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Guh? Turn your GBA to make the Robots roll.
|____________________________________________________________________________|

___________ ______ ____
/ Fukuwarai \ / Toys | 10 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Fukuwarai | Sensor - Choose Feature
| English : | A - Place Feature
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Choose what type of hair, ears, eyes, nose, mustache, and mouth you want.
| There are 6 hairpieces, 5 ears, 8 eyes, 7 noses, 8 mustaches, and 7 mouths
| to choose from.
|
| Trivia : Fukuwarai is the name of a game that's sort of the Japanese
| equivalent of "Pin the Tail on the Donkey."
|____________________________________________________________________________|

____________ ______ ____
/ Break Shot \ / Toys | 11 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Break Shot | Sensor - Move Pool Stick
| English : | A - Hit Ball
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Break the balls (that's not what I meant). See how many you can get in
| the pockets in one try.
|____________________________________________________________________________|

__________ ______ ____
/ Snowball \ / Toys | 12 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Snowball | Sensor - Shift Gravity
| English : | A - Change Color
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| A snowglobe on your GBA! What will they think of next??
|____________________________________________________________________________|

___________ ______ ____
/ Superball \ / Toys | 13 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Superball | Sensor - Shift Gravity
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Turn your GBA to shift gravity and make the superball bounce around. Hit
| the buttons on the side to reveal new background! Fun!
|____________________________________________________________________________|

_____ ______ ____
/ Top \ / Toys | 14 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Top | Sensor - Spin Top
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Turn your GBA to make the top spin. Pretty birdy!
|____________________________________________________________________________|

____________ ______ ____
/ Woodpecker \ / Toys | 15 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Woodpecker | Sensor - Peck
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Move your GBA left and right to peck away at the wood. That raises the
| question, "How much wood could a woodpecker peck if a woodpecker could
| peck wood?" Oh, wait, woodpeckers can and do peck wood. Never mind,
| then.
|____________________________________________________________________________|

_______ ______ ____
/ Orgel \ / Toys | 16 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Orgel | Sensor - Turn Knob
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Mona Pizza Music Box! Rotate your GBA to the right to wind up the music
| box, then let go to hear the Mona Pizza melody.
|
| Trivia : "Orgel" is a word of Dutch origin meaning organ.
|____________________________________________________________________________|

__________________ ______ ____
/ Stinky Pen Light \ / Toys | 17 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Stinky Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Wario's smelly pen light. Wave it to see Wario.
|____________________________________________________________________________|

________________ ______ ____
/ Chic Pen Light \ / Toys | 18 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Chic Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Mona's fashionable pen light. Wave it to see Mona.
|____________________________________________________________________________|

________________ ______ ____
/ Busy Pen Light \ / Toys | 19 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Busy Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Jimmy's bustling pen light. Wave it to see Jimmy.
|____________________________________________________________________________|

____________________ ______ ____
/ Vigorous Pen Light \ / Toys | 20 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Vigorous Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Kat's vivacious pen light. Wave it to see Kat.
|____________________________________________________________________________|

__________________ ______ ____
/ Docile Pen Light \ / Toys | 21 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Docile Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Ana's calm pen light. Wave it to see Ana.
|____________________________________________________________________________|

______________________ ______ ____
/ Reassuring Pen Light \ / Toys | 22 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Reassuring Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Dribble's dependable pen light. Wave it to see Dribble.
|____________________________________________________________________________|

_____________________ ______ ____
/ No Regret Pen Light \ / Toys | 23 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : No Regret Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Spitz's optimistic pen light. Wave it to see Spitz.
|____________________________________________________________________________|

___________________ ______ ____
/ Curious Pen Light \ / Toys | 24 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Curious Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Dr. Crygor's odd pen light. Wave it to see Dr. Crygor.
|____________________________________________________________________________|

________________ ______ ____
/ Cool Pen Light \ / Toys | 25 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Cool Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Orbulon's awesome pen light. Wave it to see Orbulon.
|____________________________________________________________________________|

____________________ ______ ____
/ Glittery Pen Light \ / Toys | 26 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Glittery Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| 9-Volt's sparkling pen light. Wave it to see 9-Volt.
|____________________________________________________________________________|

__________________ ______ ____
/ Quirky Pen Light \ / Toys | 27 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Quirky Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| 18-Volt's strange pen light. Wave it to see 18-Volt.
|____________________________________________________________________________|

_________________________ ______ ____
/ Stinky Garlic Pen Light \ / Toys | 28 \
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯\
| Japanese : Stinky Garlic Pen Light | Sensor - Wave Pen Light
| English : |
|____________________________________________________________________________|
|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Warioman's odorific pen light. Wave it to see Warioman.
|____________________________________________________________________________|




|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / P H O N E N U M B E R S \ \/\/ / |
|__\_/\_/____________________________________________________________\_/\_/__|

You will start receiving Phone Numbers from the Prize Machine once you
start running out of other Souvenirs to unlock. Phone Numbers are
unfortunately not stored by the game, so you'll either have to write them down
or refer to my handy list.
What follows is a complete list of Phone Numbers that you can try on the
Telephone souvenir as well as the messages you get by calling the numbers.
Note that some numbers have many possible messages, and which one you get may
be different each time you call.

0099 - Ew! You creep! Why are you calling me at this hour? Creep!
0111 - Pssst! You must be a really good cheater if you've unlocked this
secret number! I mean, you really shouldn't have this number!
0222 - Meeeeeeooooooooow... Mew?
0881 - I told you not to call me at this number! My line is tapped! They're
following me! Oh, no! They found me! Save yourse-- Beep... Beep...
0883 - Hello! I'm getting bad reception here, but when do you think you'll be
able to join us? What am I saying? We'll wait for you as long as we
need to, so don't rush. See you later!
1111 - Today's forecast is rain. But you should know that, 'cause your phone
is pouring!
- This is the weather report. Tomorrow's forecast calls for...rain!
Surprise, surprise.
- This is the weather report. Next year's forecast is rain. Typical.
1153 - Hey! Long time no talk! How've you been? I'm so happy that you called!
We've gotten settled in and are almost ready for guests. When are you
coming?
1203 - Fronk here. What can I do for you? The meaning of life is what you
seek? I don't know why you think I have the answer. OK. Here's a
platitude for you: Change your perspective, and you might find the
answer you're looking for. Satisfied?
- Fronk here, whatcha want? I see... The meaning of life is what you
seek? That is a question far less important than those that plague me.
- Fronk here. WHAT?! You're seeking the meaning of life? The meaning of
life might be to find the meaning of life. Deep, I know.
- Fronk here. You want to know the meaning of life? How fortunate for you
to have the leisure to ponder such things. Some of use have these
things callled JOBS!
- Fronk here. You keep asking me the meaning of life, and all I can say
is I DON'T KNOW. For all I know, there IS NO MEANING! Aw, quit being so
glum. Have a piece of candy!
1212 - This is the dice phone. When you need a number, give me a call! And
here is your roll... You got a #!
1234 - Hey! Remember me? The guy you sent the Dear John letter to today?
The guy YOU DUMPED?! Just wanted to say Good Riddance!
2525 - Hello! This is Mona! I'm a little busy right now! Would you please try
me again later?
- Hello! Oh, you want to talk to Mona? She was just here. She probably
went to the pizza shop.
- Hi there! You've reached Mona. I've just popped out for a bit, so try
aame again later!
2569 - Hey! Where'd you get this number?! Doesn't matter! I'm gonna give you a
number, and you need to call it! It's 8324. Got it?
2999 - Hello. Are you being a good kid? I'm sorry I'm always coming home so
late. I'm going to hurry up and finish here, so I can come home. Don't
hate me, OK? I love you, and I'll be home soon.
3341 - Alone... So alone... I'm all alone. Won't someone play with me?
3939 - Buon giorno! Mona Pizza! My name is Joe! I'm the manager of this joint!
What? Mona? She's out delivering pies! Enough about that, though. Did I
tell you my name is Joe? Believe it or not, I'm a dog. You wouldn't
think I'd be able to work my way up to manager, huh? On account of the
lack of thumbs and lips and all. What's that? Oh yeah, your order...
- Buon giorno! Mona Pizza, Joe speaking. Who? Mona? She just left for
school. Enough about that, though. Did I tell you my name is Joe? I'm
the manager. And I'm a dog! My mom is so proud. You see, all the other
dogs in my family just became pets. I'm really the only working dog in
my family. Except for that one cousin who works with the blind. Huh? Oh
yeah, your order...
- Buon giorno! Mona Pizza, Joe speaking. Mona? She's on a date. Enough
about that, though. Did I tell you my name is Joe? Believe it or not,
I'm a dog. I like how they trust me not to eat the pizzas. That's how I
got to be manager! Plus, I look pretty debonair in this chef's hat,
don't you think? What's that? Oh yeah, your order...
4111 - Helpful hint guy says, "Never leave home without a helmet!"
4122 - Hello. I'm the helpful hint guy! If your game doesn't seem to be
working correctly, you might want to try giving it a break. Pause the
gane for a bit. It should be fine when you come back to it.
4123 - Hello. I'm the helpful hint guy! Did you know you can make the messages
at the screen scroll faster by pressing L? What? You already knew that?
Never mind then...
4141 - Hello. I'm the helpful hint guy! Ever been playing "WarioWare:
Twisted!" and accidentally pressed START and paused your game? Try
changing the Pause setting in the Options menu.
4182 - Hello. I'm the helpful hint guy! You know how you collect games in the
Spindex? Once you have collected all the games, you can open a secret
game? Oooh, mysterious.
4649 - You've reached the WarioWare Psychic Hotline. Ooooh! For just twenty
dollars a minute, I will slowly reveal the secret meesteries from
beyond the unknown. I will give you clarity and lightness of wallet.
Oooh!
4906 - Hellooo! What can I do ya for? Oh, you're right! I'm going to be late!
Thanks for the call!
4949 - You've reached Pizza Dinosaur, where our motto is CRUSH THE
COMPETITION. Our special today is the T-Rex set. But don't worry, it's
not like we use lizard meat or anything... We would never do-- Wait!
Hello? Did you hang up?
- Whasssup! Pizza D here! During my last delivery, I slipped on something
and bit it hard! Consequently, I've decided to close the shop for the
day... Try again tomorrow. Sorry!
- Hello, Pizza Dinosaur here! Mona Pizza's closed today. I heard they're
going to be closed through next year. We here at Pizza Dinosaur never
close, so let us know what you want, when you want it! And we'll bring
you something you didn't order in a couple days.
5071 - Your fortune today is... Pure joy! Everything will go the way you want
it to! Yippy Skippy!
- Your fortune today is... Pretty good! It might be a good idea to try
something new.
- Your fortune today is... Just so-so. Eh.
- Your fortune today is... Not great. Better not risk getting a haircut
today.
- Your fortune today is--I'm sorry to say--TERRIBLE! You might want to go
back to bed.
5963 - You're warking hard. Shaking your system can take a lot outta you, so
make sure you take breaks, 'k? Don't work yourself too hard!
6741 - ......................................................................
Useless.
6967 - Did you call me earlier? What? You didn't? This is a wrong number?
What's going on!?
7456 - Oh... Hey, thanks for yesterday. I had a great time. We should do it
again soon. Thanks for calling. I'll talk to you later!
7946 - Hey! Where'd you get this number?! Doesn't matter! I'm gonna give you a
number, and you need to call it! It's 2569. Got it?
8324 - You scared me! My phone never rings! I'm going to give you a number, so
you call it, OK? It's 7946.
8472 - I think this kind of thing happens all the time! Don't sweat the small
stuff!
8888 - Wahahahaha... Hyahahahaha... Heeheeheehee... Hehehehehehe...
Hohohohoho!
9646 - Listen, pal, I already told you I'm not interested in buying whatever
you're selling. Now, stop calling during dinner!
9999 - You again? Stop it! You shouldn't have this number!



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### #( ( 07 ) R A N D O M N E S S )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####


|\¯\¯¯¯¯/¯/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\¯\¯¯¯ /¯/|
| \ \/\/ / S E C R E T S \ \/\/ / |
|__\_/\_/____________________________________________________________\_/\_/__|


Complete Mona (Game Mode) - Orgel (Toy)
Complete Jimmy (Game Mode) - Jimmy's Dance 2004 (Record)
Complete Kat (Game Mode) - Counting Sheep (Game Soft)
Complete Dribble (Game Mode) - Old Telephone (Etc.)
Complete Crygor (Game Mode) - Ski Jump (Game Soft)
Complete Orbulon (Game Mode) - Major Key Piano (Musical Instruments)
Complete 9-Volt (Game Mode) - Love Tester 2004 (Everyday Items)
Complete Warioman (Game Mode) - Staff (Etc.)

Score 50 in WariWatch (Game Mode) - Girigiri (Game Mode)
Complete Warioman (Game Mode) - Variety Mix (Game Mode)
Score 25 in Variety Mix (Game Mode) - Hard (Game Mode)
Score 25 in Hard (Game Mode) - Thrilling (Game Mode)

Unlock All Microgames - Pyoro R (Game Soft)
Collect All Gold Crowns - Mawaru Made in Wario (Game Soft)



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#### / /¯¯¯¯\ \ ####
### #( ( 08 ) C R E D I T S )# ###
#### \ \____/ / ####
#### \__________________________________________________________/ #####


This FAQ has been made possible by the following people:

Nintendo - For yet another BEST. GAME. EVER.

CJayC - For maintaining the best video game site out there.

Tyma - My partner in crime on the original Wario Ware, thanks for the
friendship, and, more importantly, the craptacular music ^_^

JMaq - For a couple of phone numbers.

Family Computer 1983-1994 - For gross amounts of Famicom trivia! Release
dates and other factoids were taken from this incredible work of art!
ISBN 4-87233-803-0



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### #( ( 09 ) V E R S I O N H I S T O R Y )# ###
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V 0.1 - October 13, 2004 - Initial release. Basic structure set up, and a
little over half of Mona's Microgames are done.

V 0.2 - October 14, 2004 - Mona's Microgames done.

V 0.3 - October 15, 2004 - Jimmy's Microgames done. Gacha Koron section
started.

V 0.4 - November 3, 2004 - Gameplay section completed. 9-Volt's Microgames
started.

V 0.5 - December 29, 2004 - Kat & Ana's Microgames done. Gacha Koron section
updated.

V 0.6 - March 24, 2005 - Yes, it's been a while. Dribble & Spitz's Microgames
done.

V 0.7 - May 19, 2005 - Dr. Crygor's Microgames done.

V 0.8 - May 21, 2005 - WariWatch Microgames done.

V 0.9 - May 25, 2005 - Orbulon's Microgames done.

V 1.0 - May 31, 2005 - 9-Volt's Microgames done. Shaggy's Microgames also
done. Added some FAQs.

V 1.1 - June 16, 2005 - Wario-Man's Microgames done. Added all Telephone
Messages to the Gacha Koron/Souvenirs section. Records and Musical
Instruments done.

V 1.2 - July 19, 2005 - Puppets done.

V 1.3 - July 25, 2005 - Toys done.



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### #( ( 10 ) C O P Y R I G H T I N F O )# ###
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#### \__________________________________________________________/ #####


This FAQ is Copyright 2004-2005 by ShdwRlm3. This file is for non-profit
personal use only. Do not use information from this guide without permission.

This file is a GameFAQs _EXCLUSIVE_!!! Of course, no one will heed this, so if
you do host this file, do NOT alter it in any way or host it on a page with
advertisements. GameFAQs will always have the latest revision of this FAQ.

GameFAQs- http://www.gamefaqs.com


Also, make sure to visit our site dedicated to Wario Ware, Inc.:

Wario Company- http://www.wariocompany.com


"Now 50% less fillng!"
"I'm not a state, I'm a monster!"
______________________________________________________________________________
© Copyright 2004-2005 ShdwRlm3

WarioWare: Twisted!: FAQ/Walkthrough by Shdwrlm3
Version 1.3, Last Updated 2005-07-25 View/Download Original File
Hosted by GameFAQs
Return to WarioWare: Twisted! (GBA) FAQs & Guides

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